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Topic: Hanharr


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In the News (Fri 25 Dec 09)

  
  Hanharr - Wookieepedia, the Star Wars Wiki
Hanharr was originally from the Wookiee homeworld of Kashyyyk, living in the canopies with other Wookiees.
Hanharr claimed that Kreia honored him by showing him no mercy when she took him to Malachor V to challenge Mira when the Jedi Exile arrived.
Hanharr manages to kill her in a duel but Visquis leaves him to be killed by his kath hounds.
starwars.wikia.com /wiki/Hanharr   (1068 words)

  
  Hanharr - Wikipedia, the free encyclopedia
Hanharr is a Wookiee in the PC and Xbox game Star Wars: Knights of the Old Republic II: The Sith Lords, and can play different roles within the game, depending on the alignment of the player character.
Hanharr is a psychotic bounty hunter, whom many fans disliked, since he is the first 'evil Wookiee' to be used in a game (although he was preceded by Chuundar in the first Star Wars: Knights of the Old Republic game), and a strong contrast with the courageous Zaalbar who travelled with Revan.
Hanharr is encountered on the planet Nar Shaddaa, as is Mira, another bounty hunter.
www.wikipedia.org /wiki/Hanharr   (531 words)

  
 Hanharr - Star Wars
Hanharr was originally from the Wookiee homeworld of Kashyyyk.
Hanharr was taken into slavery, but later managed to escape and go to other human-inhabited worlds to enslave them as revenge.
Hanharr claimed that Kreia honored him by showing him no mercy when she took him to Malachor V to challenge Mira when the Exile arrived.
starwars.wikicities.com /wiki/Hanharr   (770 words)

  
 Mira (Star Wars) - Wikipedia, the free encyclopedia
Another bounty hunter, the Wookiee Hanharr, was employed to hunt her.
Hanharr planned to ambush Mira in vents beneath the Nar Shaddaa docks and drive her into some mines he placed in escape tunnels, but Mira outwitted him by remotely disabling the mines and re-enabling them when Hanharr was pursuing her.
She defeated Hanharr and left him apparently dead on the arena, fought her way through Visquis' Ubese bounty hunters and let the Exile in, escaping the tunnels herself.
en.wikipedia.org /wiki/Mira_(Star_Wars)   (830 words)

  
 StarWarsKnights.com - Knights of the Old Republic - Kotor TSL - The Sith Lords
Hanharr was eventually taken into slavery, but later managed to escape and go to other human-inhabited worlds to enslave them as revenge.
Mystery in it's origin, or perhaps unwillingless to discuss the topic, Hanharr often seems torn between the desire to kill Mira, or stalk her from the shadows.
Hanharr has the unique, and often deadly, ability to invoke a "Wookie Battle Rage", making him virtually invulnerable and a force to be reckoned with.
www.starwarsknights.com /npcstsl.php   (1907 words)

  
 Encyclopedia: Hanharr   (Site not responding. Last check: 2007-10-23)
The Exchange is a fictional galaxy-wide criminal organization in the Star Wars universe, featured in the videogame Knights of the Old Republic and its sequel, The Sith Lords.
Hanharr is a psychotic bounty hunter, whom many fans disliked, since he is the first 'evil Wookiee' to be used in a game, and a strong contrast with the courageous Zaalbar who travelled with Revan.
Hanharr is encountered on the planet Nar Shadaa, as is Mira, another bounty hunter.
www.nationmaster.com /encyclopedia/Hanharr   (1202 words)

  
 Chuundar
Hanharr is a psychotic bounty hunter, whom many fans disliked, since he is the first 'evil Wookiee' to be used in a game (although he was preceded by Chuundar in the first Star Wars: Knights of the Old Republic game), and a strong contrast with the courageous Zaalbar who travelled with Revan.
Hanharr is encountered on the planet Nar Shaddaa, as is Mira, another bounty hunter.
Torn between wanting to honor the ancient tradition of his people and an overwhelming desire to be rid of Mira, Hanharr serves his life-debt, while simultaneously plotting to kill her in the belief that it will free him of his life-debt.
www.sfcrowsnest.com /scifinder/a/Chuundar.php   (4110 words)

  
 Spotlight on Nation
The Free Republic of Hanharr is a massive, devout nation, remarkable for its barren, inhospitable landscape.
Hanharr's national animal is the fruminous bandersnatch and its currency is the vorpal.
Hanharr is ranked 136th in the region and 79,354th in the world for Most Cultured.
www.nationstates.net /cgi-bin/index.cgi/page=display_nation/nation=hanharr   (176 words)

  
 Zaalbar vs Hanharr
Hanharr wasn't too much fun, though you -could- break his will and that was kinda fun.
Hanharr spends most of his live hunting down and killing humans and trying to kill Mira.
Hanharr was basically superior to Zaalbar, he had more strength, the rage, and a better wookie toughness.
www.killermovies.com /forums/archive/index.php/t-330676-zaalbar-vs-hanharr.html   (1144 words)

  
 Hanharr or Mirra? - FileFront Gaming Forums
HANHARR on the othe hand as able to kill anyting that i threw him in to at leval 20
Mira is nothing like as tough as Hanharr, but her grenade launcher is a bonus (fires grenades straight into opponents, effective against moving targets).
Hanharr is the best for combat, Mira has the better story and other skills.
forums.filefront.com /showthread.php?p=2129872#post2129872   (459 words)

  
 Hanharr vs. Mira (Spoiler) - GameBanshee Forums
I have been nothing but a bi-otch (yeah, I am playing a girl, I thought hanharr is men only) to Hanharr, and have clearly expressed my intentions of killing him, but I still have to play as him.
I have to disagree that Hanharr is useless.
hanharr can be given 255 strength and intelligence using a exploit...even without the exploit, like the big Z, he's a walking talking tank...best possible choice for consular types who rely on others to melee while they're back casting force powers...
www.gamebanshee.com /forums/star-wars-knights-of-the-old-republic-ii-61/hanharr-vs-mira-spoiler-56673.html   (920 words)

  
 Life debt - Star Wars
Another Wookiee, the slaver and bounty hunter Hanharr, believed he owed a life debt to Mira after she defeated him in combat but spared his life.
Hanharr was insulted and enraged both by the mercy she showed and by her refusal to accept his service.
Thus, Hanharr was willing to arrange for Mira to be killed to erase his debt.
starwars.wikicities.com /wiki/Life_debt   (440 words)

  
 Star Wars: Knights of the Old Republic II @ GameBanshee
Those who are strongly committed to the Dark Side of the force are the only ones likely to gain his loyalty.
Hanharr's main rival, Mira, is constantly getting the upper hand, which tends to make his demeanor that much more unpleasant and competitive...
If you can manage to tame him, his built-in toughness, damage resistance and battle rage turns him into a melee powerhouse that does not easily fall in combat and can slice through foes faster than many other companions, Jedi or no.
www.gamebanshee.com /starwarskotorii/npcs/hanharr.php   (123 words)

  
 ~Demon Lord Of Darkness: The Cornicals OF The Humans Sturgle To Survive.(Open)~ - RPG Chat
Hanharr jumped from tree to tree with amazing speed hoping not to be seen my many eyes.
Hanharr fell back but before he could hit the ground he caught a tree branch and steady himself.
Hanharr stared at her a minute then replyed "Yeah..uhhh...nice to meet you too.
forums.rpgchat.com /showthread.php?p=1713386   (2574 words)

  
 Xbox 360 & Xbox Forums - Power of teh wookie!!!
Anyway, Hanharr has now become my favorite character to lay the smack down with.
I love my wild Wookie se.....I mean, yeah Hanharr is good, I suppose....
Hanharr's constitution is nice, so he can use the great implants right off the bat, which is nice.
forum.teamxbox.com /printthread.php?t=325749   (269 words)

  
 Star Wars Knights of the Old Republic II: The Sith Lords - Walkthrough - The Gamers Temple - Page 22
Note: Although you can level up Hanharr without thinking about it, if you play as Mira you have to consider that she can become a Jedi later.
Hanharr will take some hits, but with his sky high CON, he has Vitality to spare.
Hanharr starts with two weapons, but doesn't have any of the Two Weapon Fighting feats, which should be a priority.
www.gamerstemple.com /games5/000767/000767g122.asp   (14266 words)

  
 Star Wars Knights of the Old Republic II: The Sith Lords - Walkthrough - The Gamers Temple - Page 23
Hanharr will gain Influence if you are cruel and powerful around him, whereas Mira just wants to be respected, and doesn't care that much about good and evil.
M35: A life debt to Hanharr is a death sentence; he'll hunt you until...
You can get Hanharr upgraded with +2 STR, +1 CON and -2 INT, and he also upgrades you with a +1 CON and +1 WIS. Getting the STR for Hanharr gives you a DSP.
www.gamerstemple.com /vg/games10/001297/001297g123.asp   (3990 words)

  
 Star Wars KOTOR 2: The Sith Lords FAQ cheat codes for pc   (Site not responding. Last check: 2007-10-23)
Such as the raid on Freedon Nadd's tomb on Dxun, or when T3, Mira or Hanharr are all alone.
Hanharr - Nar Shaddaa - requires that you be Dark Side.
Hanharr, the evil wookiee, is the most powerful non-force user in the.
gr.bolt.com /games/codes/pc/star_wars_kotor_2_faq.htm   (14219 words)

  
 Hanharr
Hanharr is a Wookiee in the PC and Xbox game Star Wars: Knights of the Old Republic II: The Sith Lords, and can play different roles within the game, depending on the alignment of the player character.
In Wookiee culture, such an act demands a life-debt, but Hanharr could not stand the prospect, and thus it filled him with an overwhelming desire to kill Mira.
Dark Side: If the Jedi Exile follows the way of the dark side, Mira is captured by Visquis, an overseer for the criminal gang called The Exchange, and Visquis allows Hanharr to kill her in the depths of Jekk'Jekk Tarr.
www.sfcrowsnest.com /scifinder/a/Hanharr.php   (609 words)

  
 The Unofficial KOTOR Fan Media Site » The Huntress (Chapter 4: The Jekk Jekk Tarr)   (Site not responding. Last check: 2007-10-23)
Hanharr roared and called “::You!::” and Visquis turned his head from Mira to the angry Wookie and back again.
Rockets!” Hanharr was on the move again; she didn’t have any time to lose.
Hanharr’s body was still, surrounded by smoke from the rockets Mira had sent off, and a mine Hanharr had collapsed onto.
www.kotorfanmedia.com /?p=2741   (2164 words)

  
 Gamerhelp - Video Game FAQs, Tested Cheat Codes, Gaming Community and more
Hanharr is the only character that you gain influence by saying
Say either "I agree" or "I didn't ask for your opinion." - Merchant Quarter - The second time you encounter the Crowd, support Vaklu and the riot, and Hanharr rejoices in the blood about to be spilt.
Gains from killing: Atton, HK-47, Hanharr, Mandalore, Visas Loses from killing: Bao-Dur, Disciple, Handmaiden, Mira, T3-M4 The above are not guaranteed, also, Kreia can force anyone to get influence if she and they are present together, but you must accept her advice or she will lose influence.
www.gamerhelp.com /xbox/StarWarsKnightsoftheOldRepublicII/102485.shtml   (7880 words)

  
 Hanharr from LiveJournal   (Site not responding. Last check: 2007-10-23)
Hanharr (KOTOR II) Oh, master, you're a delightful generator of random cruelty, poisoning all you touch with your presence!
Concerned Warning: I fear the wookiee hunter Hanharr may be attempting to kill you.
If it's just generic Handmaidens, this scene might take place right after or before the Mira vs. Hanharr scene.> {[Gameplay Programmer: Have a scene where Visas is walking amongst the corridors of the Academy.]}{She stops, waits for a moment, draws her blade, as the corrupted Handmaidens step...
www.ljseek.com /search/Hanharr   (724 words)

  
 Saber-Scorpion's Lair - Star Wars LEGO customs - Knights of the Old Republic KotOR 2 II The Sith Lords   (Site not responding. Last check: 2007-10-23)
Mira vs. Hanharr on Malachor V. Mira is a female bounty hunter who joins you on Nar Shaddaa if you're Light Sided when you come there.
Hanharr is a Wookiee bounty hunter who does the same if you're Dark Sided.
She has tons of useful abilities (wrist rocket launcher, can walk over mines without being detected) and is great with a blaster rifle.
www.saber-scorpion.com /lego_sw_kotor2.htm   (2108 words)

  
 Internet Archive: Details: Star Wars: Knights of the Old Republic II: The Sith Lords (PC) - Dark Side 3:39 - Carlos ...
Hanharr [seg#34]: After gaining influence with Hanharr and doing all his dialogue, an opportunity appears to rerun a specific conversation branch.
As Hanharr's INT wraps around 0 to 255, he ends up with about 150STR&INT, but I don't fight with him anymore.
Hanharr runs to the workbench to improve my lightsaber, and I go make mincemeat of the invaders.
www.archive.org /details/KnightsOfTheOldRepublic2_dark_339   (2896 words)

  
 æon's - star wars - knights of the old republic ii - the sith lords faq
DS players are likely to get the Wookiee Hanharr in their party, LS and neutral players get Mira (determined by the grade of LS/DS alignment your character has when on Nar Shaddaa).
Once Hanharr is on your team on the Ebon Hawk, do *not* talk to Kreia about him yet, keep that for later, *after* talking to him *and* breaking him.
If you like you can talk to Hanharr asking "Hanharr, what is the source of your strength?", this will yield a few interesting dialog lines, but no matter what you choose you will not gain anything.
dynamic.gamespy.com /~aeons/aeons-php/kotor2_faq.php   (15947 words)

  
 Hanharr vs. HK-47
A classic clash between a bucket of bolts and a walking carpet...
Besides HK is an experienced Jedi killer and has learned tactics from Revan himself, i think the droid knows what its doing.
Not to mention that it will stop at nothing to take out his targets and he will not be bothered the slightest if he has to bomb an entire building just to kill Hanharr actually i think he would like it.
www.killermovies.com /forums/archive/index.php/t-339399-hanharr-vs-hk-47.html   (244 words)

  
 Star Wars: Knights of the Old Republic II for PS2 on Gamerhelp.com
Hanharr is the only character that you gain influence by saying
Say either "I agree" or "I didn't ask for your opinion." - Merchant Quarter - The second time you encounter the Crowd, support Vaklu and the riot, and Hanharr rejoices in the blood about to be spilt.
Gains from killing: Atton, HK-47, Hanharr, Mandalore, Visas Loses from killing: Bao-Dur, Disciple, Handmaiden, Mira, T3-M4 The above are not guaranteed, also, Kreia can force anyone to get influence if she and they are present together, but you must accept her advice or she will lose influence.
gamerhelp.com /xbox/StarWarsKnightsoftheOldRepublicII/102485.shtml   (7878 words)

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