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Topic: Harpoon (computer game)


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In the News (Sun 15 Nov 09)

  
  Out of Eight PC Game Reviews: Harpoon 3 Advanced Naval Warfare Review
The Harpoon computer game series, dating all the way back to 1989, is based off Larry Bond’s miniatures game dating all the way back to 1979, and has long been a favorite of wannabe naval commanders who want hardcore naval action (remember: don’t ask, don’t tell).
Harpoon 3 ANW uses essentially the same graphics and sounds as Harpoon II that was released for DOS in 1994, and it shows.
The overall game is geared more towards the advanced player due to the complexity of the included scenarios (there are a lot of ships), but the inclusion of the formation editor and missions makes controlling a large number of units a viable feat.
jaguarusf.blogspot.com /2006/07/harpoon-3-advanced-naval-warfare.html   (2104 words)

  
 www.gameindustry.com
The Chosen: Well of Souls is a nice little $20 game that brings to mind Diablo and Dungeon Siege, only not quite as good, but not quite as expensive either.
For a game based on a mid 1980s scrolling shooter franchise, Project Sylpheed really has a lot of whistles and bells, though probably not enough to challenge Wing Commander’s dominance.
Capcom Puzzle World is a lousy collection of bad games that happens to also be very buggy.
www.gameindustry.com   (191 words)

  
  Harpoon HeadQuarters » About Harpoon
Harpoon is a series of the world’s most accurate unclassified simulators of modern air and naval warfare.
The Harpoon series is, in fact, considered to be close enough to the real thing that it has been in use for years by various military branches around the world as a training and what-if simulation tool.
Harpoon 3 for PC was released in February 2002 while Harpoon 3 for Macintosh was released back in 2001.
www.harpoonhq.com /?page_id=2   (857 words)

  
  Open Directory - Games:Board Games:War and Politics:Harpoon   (Site not responding. Last check: )
Harpoon was used by Tom Clancy during preparation of his first novel, The Hunt for Red October, and also for modelling the story for Red Storm Rising.
The game itself is, as most serious naval wargames, meant for play with miniature ships.
In most games, a referee is useful for those cat-and-mouse scenarios where the referee coordinates the plottings of the players, revealing the enemies' plottings when in range.
dmoz.org /Games/Board_Games/War_and_Politics/Harpoon/desc.html   (145 words)

  
 Main Page - AGSI   (Site not responding. Last check: )
Harpoon is the name of a comprehensive series of naval warfare games developed intially in minatures form by Larry Bond in the late 1970's and moved to computer format in the early 1980's.
Harpoon 3 Professional is another development of the Harpoon 3 game engine, which has extensive changes made to it for use by the defence industry.
Harpoon 4.1 is the current generation of minatures rules.
mediawiki.advancedgaming.biz /index.php/Main_Page   (575 words)

  
 HARPOON II by Three-Sixty
Harpoon II, the new follow-on (but not sequel!) to the very successful Harpoon, has been eagerly awaited for quite a while.
Harpoon II does indeed exist, as does 360, and it seems to be well on it's way to taking the place of the original as the premier modern naval simulator.
Harpoon II allows the designation of areas which are off-limit to units except under direct orders.
sunsite.nus.sg /GameBytes/issue18/flooks/harpoon.html   (1237 words)

  
 Harpoon Classic 97
It is called Harpoon Classic 97, and it is the latest reincarnation of a strategic military game that has been around in one form or another since the early 1980's.
This version of the game, in the form it is in now, is an improvement over the original game that was released.
The exact status of this game since it was cast adrift from the original publisher has been a gray area for a several years, and this incarnation seems to have lifted that cloud.
www.worldvillage.com /wv/gamezone/html/reviews/harp.htm   (1242 words)

  
 GameSpy.com - Reviews
Sometimes older games with no contemporary counterparts hold up so well that you'll find yourself wistfully thinking, "If only they'd upgrade it to run on the computer I have now." This is a standard strategy gamer's lament for classic titles like X-Com and Master of Magic.
With Harpoon 3, all these elements are intact and ready to run on the computer you have now.
The game simulates being in command of naval forces (including aircraft, and although rarely, ground troops) from the perspective of a commander staring at an electronic screen.
archive.gamespy.com /reviews/april02/h3   (873 words)

  
 Chapter 7 - Designing Computer Games
Manual games have a lot of problems with vehicle simulation, so computerized vehicle simulations have done very well while their manual counterparts languish unplayed by gamers with increasingly less time for games.
This team approach is becoming increasingly common, particularly since current computer wargames are so elaborate that many different specialists must be called in (for programming, graphics, interface, sound and documentation) that adding a game designer to the list is no burden and is usually a decided plus.
The programming was done on a mainframe computer and all the players got together via their PC and a telephone call (through a modem).
www.hyw.com /Books/WargamesHandbook/7-design.htm   (1343 words)

  
 [No title]
For further help in playing computer Harpoon, a good source is the Harpoon Battlebook which provides answers to many other questions and provides data the computer uses but is not in the manuals (although they are now in the ASCII data files that came with v1.30).
ANS: Harpoon v1.x does not require a unit to be monitoring (ie patrolling in the vicinity) a sonobuoy for the sonobuoy to report a detection.
Apparently, malfunction in the computer game is not related to actual use of the system, nor does it happen to anything but weapons systems.
www.gamesover.com /walkthroughs/harpoon.txt   (8826 words)

  
 Harpoon
the most boring game ever invented...", and it is true that the rule system is best played with a calculator in one hand.
In fact, in recognition of the game's complexity, several computer versions now exist, where all of the calculation has been taken over by machine.
The US fleet then launches a large strike of Harpoons at the approaching Soviet vessels, sinking the Sovremennyy and Udaloy, and forcing the invasion fleet to scatter south and east.
homepages.paradise.net.nz /litesmth/wargamingconz/harpoon.html   (1915 words)

  
 HARPOON II from Three-Sixty Pacific
However, the computer seems to launch weapons at the moment when their chance of hitting is highest.
While logistics have always been one of the major aspects of warfare, games are supposed to be fun, and rare are the players who find logistics to be "fun." As Harpoon II is a simulation, as well as a game, logistics could not be ignored, but also could not interfere with game play.
Harpoon II might not be the flashiest program on the market, but it is definitely -- in Shakespearean prose -- a "worthy scaffold." This review is Copyright (C) 1994 by Lawrence D. Matson for The Lionhearted and Game Bytes Magazine.
www.ibiblio.org /GameBytes/issue20/greviews/harp2.html   (1968 words)

  
 MacReactor Review: Harpoon 3
The game designer takes pride in closely the look and feel of how this sort of thing looks on the command bridge of a naval task force--too bad the microcomputer Harpoon 3 is running on can do much better (at least from a graphical standpoint).
Clearly, this game's strengths lie in its enormous database of equipment and weapons, which inlcudes subtle variations on how sonar works through and around the thermal layer under the sea, and how elevation affects radar performance.
But Harpoon 3 is just too clunky to make it with mainstream computer gamers who relish a quick game of Myth II or Starcraft.
www.macreactor.com /reviews/harpoon3.shtml   (1321 words)

  
 [No title]
Harpoon became an instant cult classic amoung those who disdain graphics and love accuracy of battle modeling algorythms, the accurate movement of men, supplies and ships, battle statistics, and ship designs.
Harpoon has won some of the most coveted game awards of all time since its introduction in 1989, including Computer Gaming World's War Game of the Year, Game Players Hall of Fame and Best PC Wargame, and PC Gamers top 40 best games of all time.
Harpoon is not for everyone but it is an interesting exercize in tactics rivalling the game of chess for interest and game play.
www.thecomputershow.com /computershow/reviews/harpoonclassic97.htm   (683 words)

  
 HARPOON 2 by Three-Sixty
Harpoon II (H2) is a very detailed wargame simulating modern-day naval combat.
The game runs 'clocked', where each second of your time represents as little as one second and as much as thirty minutes of game time - you can change this ratio at your desire, and pause it to give orders.
You start the game by 'resuming' the clock - the game can crawl along as slowly as one second of your time to one second of game time (useful during intense combat), or as slowly as one second of your time to 30 minutes of game time.
www.ibiblio.org /GameBytes/issue20/greviews/harp1.html   (1682 words)

  
 Harpoon 4 (www.combatsim.com)
Harpoon 4 is slated for release in the summer or fall of 2000.
The game is being done with a loving hand and fine attention to detail.
With that in mind, and if you know anything about Harpoon II and Fleet Command, take Fleet Command to the 10th power and you have something close to Harpoon 4.
www.combatsim.com /htm/may99/harpoon-pr1.htm   (440 words)

  
 Harpoon HeadQuarters
Welcome to the Harpoon Headquarters, the community's website about all things Harpoon and other air/naval wargames and simulations.
Any resemblance to persons or events outside of the Harpoon universe is purely coincidental.
In retrospect the only threat to Eagle was the Kynda, I probably should have surgically removed her and carried on with the mission.
www.harpoonhq.com   (4958 words)

  
 SpawnPoint: Download PC Games, Free Video Games, Computer Games, Game Trailers, Game Demos
Games: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Where else can you go to get free game downloads with no wait, no limit, and lightning fast download.
Myth War is a large scale MMORPG based in the magical European middle age era.
www.spawnpoint.com   (509 words)

  
 GameZone - PC and Video Games, Game Cheats, Codes, News and Reviews
Rock Band is about as much fun as one can have making music in a video game.
A lighter look at the games we play and enjoy.
Get the latest game cheats, game reviews, downloads and previews as well as free hints, game walkthroughs, cheat codes and daily news for games at GameZone.
www.gamezone.com   (465 words)

  
 Shooting - Online Game Free Online Game Arcade Game Computer Game Free Arcade Game Free Arcade Game Online at ...
All Games (1752) Action (516) Adventure (64) Arcade (270) Puzzle (273) Shooting (170) Sports (145) Strategy (44) Other Media (270)
Aim your harpoon and shoot it down to snag a fish and reel it ba...
An awesome game were you fight another man.
www.mycomputergames.com /category/Shooting/1.html   (287 words)

  
 Arcade101.com - Free Online Flash Games - Sports   (Site not responding. Last check: )
This is a cool one on one soccer game but with a twist, the twis...
Walk around and throw harpoon spears at fish to catch and eat th...
Old school classic nintendo game play different olympic sports h...
www.arcade101.com /category/Sports/1.html   (357 words)

  
 Harpoon Classic 97 for PC - Harpoon Classic 97 PC Game - Harpoon Classic 97 Computer Game
Play a strategy war game set in the waters of the Norwegian Sea.
The Settlers II is one of those brilliant little strategy games that mixes a bit of economics, a bit of combat, and a whole lot of watching cute little men stroll around the screen hitting things with various implements of destruction.
Worms is an inexpensive game that offers an exciting strategy competition, a lot of laughs, and fantastic replay value.
www.gamespot.com /pc/strategy/harpoonclassic97/index.html   (178 words)

  
 Dr. Who's Harpoon Pages
I played the original harpoon computer game (1.3) back in 91' After looking for harpoon 2 for a long while I finally got MM in 95'.
No military experience as of yet, except that I did apply to West Point, but they were hoping that I did something called student activities, whatever those are.
Harpoon (and all game variations), Staff Assistant and Battle Set are Registered Trademarks of Larry Bond and Chris Carlson - licensed to AGSI.
www.harpoonpages.com /Bios/bio028.htm   (200 words)

  
 The State of Computer Games
Inevitably, we differed slightly on which games they are and had to concede that, in addition, there have been a number of excellent adventure, sport and flight simulation games.
At the moment, the computer game can't beat a boardgame's visuals or player interface and has a tough job approaching the gameplay, but it can crank out thousands of calculations per second, take away the drudgery of bookeeping and cash and, even if only primitively, it can move those little trains around the map.
To take Harpoon as an example, which is considered as a pretty good piece of software today, I think you might see it converted to Harpoon III with realistic 3D graphics offering viewpoints from any of the ships, planes or subs and with the computer opponent playing an even tougher role than at present.
www.gamecabinet.com /sumo/Issue6/ComputerGames.html   (1845 words)

  
 Harpoon Classic 97 from CDAccess.com
Based on the original Harpoon, one of the most sophisticated and realistic contemporary war games ever developed, Harpoon Classic 97 offers two games in one: (1) strategic, modern naval warfare with 50 new missions and (2) a gateway to Harpoon On-line with free internet play via AOL.
"Harpoon is the Iowa class battleship of serious naval games.
The underlying structure is so solid that it's worth any number of patches and add-ons to keep it around.
www.cdaccess.com /html/pc/harpoon7.htm   (464 words)

  
 Harpoon II for Macintosh - MobyGames
Harpoon II is a simulation of modern-era naval combat.
It is a single player game, and takes place in real-time (though you can set the clock ratio to suit your needs and even pause the game).
Rather than being a straight Cold War-style U.S.S.R. vs the USA game, Harpoon II's scenarios are mostly based on third-world encounters, such as USA vs North Korea, or Peru vs Ecuador, etc. Sometimes the sheer volume of detail can be overwhelming; this game is not recommended for casual wargamers.
www.mobygames.com /game/macintosh/harpoon-ii   (242 words)

  
 Web Grognards: computer wargames
You play against the computer, or against someone else connected by a cable in the modem ports of both computers, or connected via modem.
War in Europe (DG) - ww.zip demo of Computer War In Europe, based on the orginal SPI board game War In Europe, which is a division level simulation of World War II in the European theatre.
Computer War In Europe, based on the orginal SPI board game War In Europe, which is a division level simulation of World War II in the European theatre.
grognard.com /compgame.html   (1458 words)

  
 SimHQ.com - Naval Combat Zone - Harpoon 4 Update
The decision as to whether to use the paper rules or a less abstracted process were made based on whether the time invested in creating, implementing and testing the less abstract model was justified by the increased accuracy.
Harpoon has always had an enthusiastic and active community and this was kept in mind during the initiation and design of Harpoon4.
Right now the AI does not have the capability to mount multi-axis coordinated attacks on the fly but the possibility is definitely on the table and is one of the top issues to work into the schedule.
www.simhq.com /_naval/naval_001a.html   (1709 words)

  
 WEG Star Wars Board Games
Two pamphlet games from WEG, Starfighter Battle Book and Lightsaber Dueling Pack also allowed gamers their first chance for head-to-head Star Wars starfighter combat, long before the technology was available for LucasArts Entertainment to create X-Wing and TIE Fighter.
The goal of this game is quite simple: the Rebels must evacuate the planet before the Imperials destroy the shield generator.
One doesn't have to be a great strategist to play this game (although it doesn't hurt) and while non-Star Wars fans aren't likely to be "into" this game, it can more easily be played by more members of the family.
www.echostation.com /echo6/6weggame.htm   (1283 words)

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