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 | | As an example, if you were fighting a creature that was particularly powerful, you could wait for Hemotoxin to proc, stun the creature briefly, snare it, and run away while the creature chased you, the poison would continue to damage the creature until it's full duration ran out. |
 | | In the case of Hemotoxin, this duration is 24 seconds. |
 | | This means that Hemotoxin can proc, then the DoT interval timer starts (or is in progress, anywhere up to 24 seconds past the initial proc) and then Hemotoxin can proc again before the DoT duration expires, which resets the DoT interval timer, which will again last another 24 seconds, doing damage every 6 seconds. |
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