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| | X2 - Playstation Review |
 | | Back in the heyday of the Amiga, Team 17 released what was arguably the best horizontally scrolling shoot-em-up of the time, Project X. The developers, although pleased with their work, weren't entirely happy and felt that more could be done with the genre... |
 | | The most impressive effect is during levels that are set on several layers (such as the asteroid field of Level 3) where you start playing normally, then your craft descends into the backdrop and the battle continues on a new playing field. |
 | | The sprite handling in X2 is flawless, but the scrolling, while quite good, isn't as smooth as it could be, although this doesn't detract from the gameplay. |
| www.infinitefrontiers.0catch.com /X2.htm (1144 words) |
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