| | CGTalk - IOR of hot air (engine exhaust)? |
 | | I know is that hot air refracts more than normal air (engine exhaust, the air above a camp fire, etc...) and if the IOR of air is 1.003 (according to 2 IOR table sites) I'm curious what the IOR of hot air would be. |
 | | Since you won't render all the cold air in you scene with a physically correct IOR of 1.0003 and refraction turned on to get the effect of your hot air with a IOR of about 1.0001 your only option is to experiment with really low IORs for the hot air. |
 | | But another problem is that this change needs to be properly animated for the movement of air, and this change wont be a 2-dimensional change, but a 3-dimensional change, so making an animated bitmap wont give you the effect your looking for. |
| forums.cgsociety.org /printthread.php?t=75768 (712 words) |