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| | AskTog: Magic and Software Design |
 | | Software designers are struggling to generate more effective illusions for purposes of communicating to their users the design model of their applications (Heckel, Laurel, Norman, 1983, 1986, 1988, Rubinstein and Hersh, Shneiderman, 1992). |
 | | Houdini, the great escape artist, was famous for his Milk-Can Escape in which he was squeezed, half-naked and hand-cuffed, into a three-foot tall vessel brimming with water. |
 | | Houdinis fondness for reading extended to magazines, too: after his famous escape from inside a locked safe behind a screen, which took mere seconds, he spent the next fifteen minutes back stage, idly reading a magazine, after which he dotted himself with water and burst forth, looking properly sweaty and exhausted (Daws and Setterington). |
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