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Topic: Hourman


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In the News (Sun 6 Dec 09)

  
  Hourman I
Hourman apologized for not having been around more when Rick was growing up, and admitted being a mysteryman was a lot easier for him than being a family man. Dedicating himself to work was all he knew.
Hourman told him he was making the right choice by avoiding temptation, because the Tylers were prone to having addictive personalities, and had to spend their lifetimes fighting compulsions.
Hourman and the JSA fought the army of the dead, but knew it was the Spectre who had to return them to Hell.
www.angelfire.com /ar/hellUSA/Hourman1.html   (1349 words)

  
 JSA Members: Hourman
In 1940, Hourman was selected by Doctor Fate to aid in the defeat of Valkyries summoned by Adolph Hitler's use of the Spear of Destiny.
Hourman served as a member in good standing for a year, but the two years of regular Miraclo use was taking its toll.
He convinced Hourman that his powers came from a metagene, and that the metagene could be activated without Miraclo by reciting the phrase "Man of the Hour." Hourman found then that he maintained all the strength, speed and endurance of before without the drug (Justice Society of America #8).
my.execpc.com /~icicle/HOURMAN.html   (1645 words)

  
 Hourman
Hourman is a fictional character, a superhero who was created for DC Comics during the Golden Age of Comic Books.
Another Hourman, an android from the 853rd century that was modeled on Rex Tyler's DNA, served with both the Justice League and the Justice Society for a time.
Hourman appears as a member of the Justice League in Justice League Unlimited and this version is said to be the Rick Tyler version.
www.sfcrowsnest.com /scifinder/a/Hourman.php   (1051 words)

  
 The Unofficial Hourman Biography
Rex perished in battle with Extant, but due to the interference of a third, time-travelling Hourman, he has been restored to life and is rebuilding his life with his wife and son.
Hourman was captured and spent the next three months as the prisoner of the Japanese.
Over the years, repeated dosages have left Hourman with a residue of the AQP in his bloodstream and at the end of his career, he was able to cause it to activate through sheer willpower.
www.dcuguide.com /profile.php?name=hourman   (1374 words)

  
 Character Profile: Hourman III (via CobWeb/3.1 planetlab2.isi.jhu.edu)   (Site not responding. Last check: 2007-10-12)
The Hourman of the 853rd century is a sophisticated android constructed by Tyler Chemorobotics.
From then on Hourman was the master of time and Hypertime as a member of the Justice Legion A. A little over two years after he first obtained consciousness Hourman was instrumental in the organisation of the celebrations for the return of Superman Prime to the 853rd century.
As part of the celebrations Hourman would use the Worlogog to transport the Justice Legion A into the past to meet the original Justice League, then he would send the League into the future to participate in a form of "super-Olympics." Everything was planned for except the intercession of the ancient Superman villain Solaris I.
www.geocities.com.cob-web.org:8888 /jason.kirk/hourman3.html   (2407 words)

  
 The Legacy of Hourman   (Site not responding. Last check: 2007-10-12)
Hourman is an android from the 853rd century.
Hourman soon found that he was totally unprepared to exist around ordinary humans, and decided he needed a guide.
Hourman needed to scale back his omnipotence, so he released most of the takions in the worlogog, limiting his time powers to one hour at a time.
members.aol.com /vendikarr/hourman.htm   (483 words)

  
 Hourman Appearances
Hourman and the 853rd Century JLA return to the 853rd Century to join the JLA of 1998 to defeat Solaris and witness the return of Superman Prime.
Hourman stops time before the death of the GA Hourman to show him the future, revels that he is the "future version of himself" that Rex met when he was kid and that his Hourman legacy will live on.
Hourman worried about making amends with Wendi Harris and instead of flying to England to talk to Wendi, Hourman uses his "Timeship" and goes to next week when Wendi was to return home.
members.tripod.com /~DCHourman/Pages/appearances.html   (1089 words)

  
 Boneyard 02 - The Passage of Hourman (Jul 2001)
Hourman, under Peyer and Morales' hands, entered a landscape where this cliche had taken decades of beating unto the point of losing most of its relevance.
Hourman, in this incarnation, sought for his humanity the way a man might with the sun to his face might look for his shadow; what he seeks remains clear from any vantage point where someone can see him, but clear mainly to everyone who can stand back from him a few steps.
But throw in these complicating factors: Bethany falls for the new Hourman, later to begin to warm to a newcomer to the scene, this newcomer posing the role of the ultimate rival in the form of Hourman, but older, from a later future, after he had, somewhat, perfected his character.
www.fortunecity.com /tatooine/niven/142/tomb/tm02.html   (1955 words)

  
 Hourman II
Hourman III discovered that his illness was one never before seen on Earth, and he could not be cured.
Hourman and the JSA attended the funeral of Johnny Thunder, whose body gave out after he was freed from the Humanite’s control.
Rebecca argued with Hourman about halting the experiment, telling Hourman he was far from the most reliable member of the Tyler family, and rubbing it in his face that she was chosen over him to run Tylerco.
www.angelfire.com /ar/hellUSA/Hourman2.html   (1573 words)

  
 Marillionfan - Re: Questions about the team.
Hourman I: Comic books fielded their first break-out hit in May, 1938 — and like all break-out hits, Superman served as the template for a host of imitators, with dozens of publishers jumping onto his bandwagon.
Hourman is a two-year old android from the 853rd Century whose genetic software is patterned after the Miraclo-enhanced DNA of Rex "Tick Tock" Tyler, the original Golden Age Hourman.
Hourman now spends little time with the heroes of the Justice League, preferring to pursue a course of contemplation and self-discovery in the care of former JLA sidekick, Snapper Carr.
www.comicboards.com /jsa/view.php?rpl=050112051955   (1834 words)

  
 PopImage - March '00   (Site not responding. Last check: 2007-10-12)
Hourman himself moves the series further into both the nostalgia and the satire camp, as an all-powerful android ("intelligent machine colony" to be precise) who lacks social skills.
Trapped accidently in Hourman's timeship, in eternity, Carr's arrival is utterly unwelcome to the Justice Legion (having gone without bathing for a time without time, he smells bad) but brings Hourman the deeper understanding he needs to defeat his enemy.
Hourman had literally adopted the body of his enemy in an attempt to improve himself, but through Carr's presence he is able to realize that it is the desire for perfection itself that is defeating him.
www.popimage.com /mar00/reviews/hourman.html   (1284 words)

  
 Hourman III
Note: Hourman's software is derived from the DNA of Rex Tyler (Hourman I) and body chemistry from Rex's invention Miraclo, which gave him his power.
A two-year old android from the 853rd Century whose genetic software is patterned after the Miraclo-enhanced DNA of Rex Tyler (Hourman I).
Technically a machine, he nonetheless qualifies as a 'descendant' of the original Hourman.
spider-bob.com /heroes/dc/HourmanIII.htm   (177 words)

  
 Fanzing 14 - February 1999 - DC Futures Fan Fiction
The woman was now sitting up on the couch, and Hourman pulled up a wooden chair and placed in front of her.
Hourman shot him a dirty look, then cut his eyes around to make sure he was alone.
Hourman shut down the connection and lay back in the bed for a moment, his smile toned down considerably.
www.fanzing.com /mag/fanzing14/dcf.shtml   (4473 words)

  
 Hourman - Rick Tyler - Message Board - ezboard.com
Hourman and the JSA arrived to battle the Injustice Society when they liberated the Icicle for incarceration.
During the trial of Kobra, Hourman was part of the team assigned to contain the villian's suporters.
Hourman, Wildcat and the Freedom Fighters were sucessful in getting Eclipso's fl diamond into Alex's possesion, tearing Eclipso free from Bruce Gordron's body, but seemingly creating a new Eclipso in Alex (JSA #49, August 2003).
pub24.ezboard.com /fskindexfrm42.showMessageRange?topicID=190.topic&start=-19&stop=0   (1340 words)

  
 Hourman: Daytime Drama
Hourman watched from the sidelines as his wife completed her scene.
Hourman said, "Perhaps it's her very perfection in the role of spoiled young woman that earned her enemies.
Hourman had questioned his wife impassively with the neutral tone of a family friend.
the5earths.50megs.com /earth-2/1986/hourman01.htm   (3533 words)

  
 Cosmic Teams!
Rick toyed with the idea of becoming the new Hourman, and his father eventually developed a refined Miraclo pill for him to use, one that was weaker but lacked the addictive effects of the original.
Hourman III easily handled him, and deciding that if he couldn’t cure him he could at least halt the progress of his disease.
Hourman received profiles in Who's Who: The Definitive Directory of the DC Universe #10 and Who's Who in the DC Universe #5.
www.mykey3000.com /cosmicteams/tommorrow/H/Hourman2.htm   (431 words)

  
 Hourman (android) - Wikipedia, the free encyclopedia
Hourman (Matthew Tyler) is a fictional character, a superhero who was created by Grant Morrison and Howard Porter and first appeared in JLA #12.
The Hourman of the 853rd century is an android (though he describes himself as an "intelligent machine colony") constructed by Tyler Chemorobotics (formerly TylerCo).
Hourman would later be instrumental in the organization of the celebrations for the return of Superman Prime to the 853rd century.
en.wikipedia.org /wiki/Hourman_(android)   (1681 words)

  
 TONY BEDARD ON JSA CLASSIFIED - NEWSARAMA   (Site not responding. Last check: 2007-10-12)
TB: I actually used to edit the Hourman series for DC and became pretty familiar with each incarnation of this venerable character, so it was one of the first heroes that came to mind when I was pitching JSA-related stories.
Hourman is essentially a gentle soul and a very decent guy who has, at times, found himself doing awful, awful things.
Actually, Scott did the Hourman covers back when I edited that series, so we sort of knew each other from that experience, and one thing I learned is that he can make anything he draws just explode with energy.
forum.newsarama.com /showthread.php?t=77336   (2555 words)

  
 Hourman II - Oracle Files
Rex "Tick-Tock" Tyler was the original Hourman, one of the costumed mystery-men in the days before the second World War.
As the Crisis called upon extraordinary people to help humanity, Hourman and Dr. Midnight found themselves allied with the young heroes in Infinity, Inc., and in time, they both joined that team.
Hourman has been training to become a better fighter and super-hero, wishing to honor the super-hero legacy he's inherited from his father.
www.unstable.com /oraclewiki/index.php?title=Hourman_II   (541 words)

  
 Hourman Action Figure
Hourman, the android from the future is now an approximately 6-inch tall action figure.
Hourman (A.K.A. Rex "Tick Tock" Tyler) has the ability to manipulate time but would rather be human.
The Hourman figure comes with his own cape and has an "hour of power" action feature when you turn the symbol on his chest.
www.hillcity-comics.com /toys/Hour_Man.htm   (74 words)

  
 Hourman - Rex Tyler - Message Board - ezboard.com
Skills and Abilities: Hourman's powers were originally derived from the drug Miraclo, a chemical stimulant.
Mist had been contacted by the Russians to develop a powerful hallucegenic and was planning on testing it so that Opal would "have more to worry about then creatures from outer space." Later, Jack's knowldge realized that the Mist planned to test the hallucegen as a gas at a screening of a movie that night.
Hourman took the mission of protecting the Grail, a retirement community the cult planned on overrunning.
pub24.ezboard.com /fskindexfrm42.showMessageRange?topicID=37.topic&start=-19&stop=0   (988 words)

  
 Hourman #16 Review - Silver Bullet Comics
The Plot: Using his Time Vision, Hourman helps Snapper Carr psychoanalyze the deep-rooted guilt he feels over betraying the Justice League to the Joker, resulting in his expulsion as the team's mascot.
The biggest problem with this issue, and Hourman has been guilty of this before, is that this is really just a Justice League tale.
As Hourman and Snapper begin their journey through Snapper's memories, they interpose themselves in some of the Leagues goofy Silver Age capers.
www.silverbulletcomicbooks.com /reviews/95970728957174.htm   (459 words)

  
 Hourman   (Site not responding. Last check: 2007-10-12)
Unfortunately, as is the case with most new comics I enjoy, Hourman is currently one of D.C.'s titles teetering on the edge of cancellation.
A third version of Hourman made a very brief appearance in a early issue of the current JLA title and had a prominent role in 1998's D.C. One Million mini-series.
This Hourman is a two-year-old android from the 853rd century with near limitless time-based abilities and software derived from the genetic material of Miraclo and Rex Tyler, in effect giving the android all of Tylerâs memories and experiences.
www.orcafresh.net /Archives/Feb00/f00hour.html   (683 words)

  
 Hourman #17 Review - Silver Bullet Comics
One of the inherent dangers in trying to permanently introduce a character to the DCU mainstream as a result of a maxi-series or 5th week shipping event is that once the initial event ends, the character always feels somehow…finished.
In every other title in which he appears, Hourman comes across as ineffectual and a little irritating with his lack of social graces combined with the natural enthusiasm of his beginner’s mind.
I find Peyer consistently hitting nerves this deep with his Hourman stories, as if he is, himself, purging demons with every page, balanced with a sincere sense of wonder as he explores the improbabilities and applications provided by temporal speculation.
www.silverbulletcomicbooks.com /reviews/96111764466091.htm   (583 words)

  
 Don Markstein's Toonopedia: Hourman
Within a couple of years, practically everything DC put out had a superhero as its cover feature.
Rex Tyler (nicknamed "Tick Tock" for his compulsive punctuality) was a mild-mannered young scientist working for a big chemical company, who created an amazing substance — Miraclo, a chemical which, when taken orally, made a man incredibly strong, incredibly fast, and almost invulnerable to harm … for one hour.
Tho the old Hourman is dead and the young one not currently a likely candidate for stardom, there's a third Hourman running around the DC Universe.
www.toonopedia.com /hourman1.htm   (446 words)

  
 Héroe.Com: LA SAGA DE HOURMAN (2 DE 3)   (Site not responding. Last check: 2007-10-12)
Rex se volvió a poner el traje de Hourman muy a pesar de su hijo.
Uno de ellos, que se hizo llamar Hourman, viajó al siglo XX para recuperar un artefacto llamado Worlogog que Lex Luthor había utilizado para derrotar a la LJA.
El nuevo Hourman regresó a su época y se unió a la Legión de la Justicia A, el grupo al que conocimos en JLA: Un Millón, del propio Morrison.
heroecom.blogspot.com /2006/10/la-saga-de-hourman-2-de-3.html   (865 words)

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