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Topic: Hovertank 3D


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In the News (Thu 10 Dec 09)

  
  3d Software   (Site not responding. Last check: 2007-10-24)
Hovertank 3D - Hovertank 3D is a computer game from id Software published by Softdisk in April 1991 that sometimes is claimed to be the first first-person shooter or even the first 3D game for DOS (inaccurately - it was beaten by several years by Elite amongst others, which reached DOS in 1987).
3D flash - 3D Flash is a rising movement among Flash artists who wish to depict three-dimensional (3D) animations using Macromedia Flash, which is primarily a 2D authoring environment.
Take a look at 3D in the real world as you cover the ways in which 3D graphics are used by designers working in advertising, industrial prototyping, art, 3d software and entertainment.
www.vrinstitute.com /3dsoftware.html   (662 words)

  
  Wolfenstein 3D - Wikipedia, the free encyclopedia
Wolfenstein 3D (commonly abbreviated to Wolf 3D) is a computer game that is generally regarded as having popularized the first person shooter genre on the PC.
In Wolfenstein 3D, the player is a soldier attempting to escape from the eponymous Nazi stronghold; there are many armed guards, as well as attack dogs.
A Wolfenstein 3D level viewed in a level editor shows the level is made almost entirely of swastikas.
en.wikipedia.org /wiki/Wolfenstein_3D   (2069 words)

  
 Hovertank 3D - Wikipedia, the free encyclopedia
Hovertank 3D is a computer game from id Software published by Softdisk in April 1991.
The game used the same combination of scaled sprites and drawn walls that would later show up in Catacomb 3D and Wolfenstein 3D, but the walls in Hovertank 3D were in solid colour, without any textures.
The graphics engine in Hovertank was unique at the time for its ability to determine visible walls without any processing of invisible areas and without constraining the player's ability to rotate.
en.wikipedia.org /wiki/Hovertank_3D   (164 words)

  
 id Software: Hovertank 3D
Hovertank 3D debuted the amazing technology that was used to usher in the First Person Shooter genre with Wonfenstein 3D.
With an energy cannon as your main weapon, you must race against the clock, blasting away at nuclear mutants, armored patrols and other terrors bent on your destruction.
Innocent lives depend on you and your Hovertank.
www.idsoftware.com /games/vintage/hovertank   (90 words)

  
 Wolfenstein 3D information - Search.com
Wolfenstein 3D (commonly abbreviated to Wolf 3D) is a video game that is generally regarded as having popularized the first person shooter genre on the PC.
In Wolfenstein 3D, the player is an American soldier named BJ Blazkowicz attempting to escape from the eponymous Nazi stronghold; there are many armed guards, as well as attack dogs.
Before Wolfenstein 3D, the technology had already been used by id Software in 1991 to create Hovertank 3D and Catacomb 3D for Softdisk, albeit using only EGA 16-color graphics.
domainhelp.search.com /reference/Wolfenstein_3D   (2724 words)

  
 First person shooter graphics engines - Wikipedia, the free encyclopedia
Planar worlds (rectangular grid in Wolfenstein 3D, sector-based plane levels in Doom) with sprite objects.
Developers of this era of 3D engines often tout their increasingly photorealistic quality.
John Carmack, the lead programmer for id Software, has repeatedly stated his opinion that it will likely be possible by 2010 to do a real-time video-realistic rendering of a static real-world-like environment.
en.wikipedia.org /wiki/First_person_shooter_graphics_engines   (495 words)

  
 A History and Analysis of Level Design in 3D Computer Games - Pt. 1 - GameCareerGuide.com
In Catacombs 3D, that visible weapon was one’s hand, from which a variety of magical spells could be projected to slay enemies.
Catacombs 3D itself was an evolution of an earlier id title called Hovertank 3D, wherein the player drove around in a hovering tank, destroying enemies with its main gun and rescuing trapped people.
Since both Hovertank 3D and Catacombs 3D made it to market before Ultima, though, players were unaware of the difference.
www.gamasutra.com /proto_edu/features/165/a_history_and_analysis_of_level_design_in_3d_computer_games__pt_1.php?page=5   (739 words)

  
 wolfenstein 3d
Wolfenstein 3D (commonly abbreviated to Wolf 3D) is the video game which started the first person shooter genre on the PC.
This technique sent out one ray for each column of pixels, checked if it intersected a wall, and drew textures on the screen accordingly, creating a depth buffer against which to clip the scaled sprites that represented enemies, powerups, and props.
A new first-person shooter, Return To Castle Wolfenstein, a loose sequel (though with the advance of technology the graphics and gameplay are vastly different), was released in 2001.
www.fact-library.com /wolfenstein_3d.html   (817 words)

  
 Hovertank 3D - Encyclopedia Glossary Meaning Explanation Hovertank 3D   (Site not responding. Last check: 2007-10-24)
Hovertank 3D - Encyclopedia Glossary Meaning Explanation Hovertank 3D.
The unprecedented significance of the graphics engine in Hovertank was a breakthrough in that it was the first program to only render what the player could see in his field of vision rather than everything around him.
The orginal Hovertank 3D article can be editet
www.encyclopedia-glossary.com /en/Hovertank-3D.html   (234 words)

  
 Cheap Hovertank 3D
Hovertank 3D cheats and hints are waiting for you now.
Many players have found the use of Hovertank 3D walkthroughs helpful when they get stuck playing this game, and the Hovertank 3D guide that you can obtain here is one of the best designed - to get you from start to finish in the least amount of time.
Hovertank 3D strategy guides are developed to take you through the game without spoiling the plot and storyline, giving you advice or hints when needed - as well as making available maps and shortcuts to access all the in-game items.
www.gameclam.com /Hovertank-3D-strategy-guide.htm   (208 words)

  
 Hovertank 3D -- Facts, Info, and Encyclopedia article   (Site not responding. Last check: 2007-10-24)
Hovertank 3D -- Facts, Info, and Encyclopedia article
The unprecedented significance of the graphics engine in Hovertank was a breakthrough in that it was the first program to only render what the player could actually see in his field of vision rather than everything around him or everything in front of him.
Instead of wasting processor power on unnecessary rendering, the computer could instead draw much higher resolution and detailed graphics, immersing the player into the game even further.
www.absoluteastronomy.com /encyclopedia/h/ho/hovertank_3d1.htm   (87 words)

  
 3d Game Software   (Site not responding. Last check: 2007-10-24)
A high performance 3D game engine will be used to render graphics, including advance graphical features such as Vertex and Pixel Shader 2.0, high dynamic range lighting, showing, particles, and skeletal animation.
The game used the same combination of scaled sprites and drawn walls that would later show up in Catacomb 3D and Wolfenstein 3D, but the walls in Hovertank 3D was in...
In this game, like in Wolfenstein 3D, the player assumes the role of allied spy B. Wolfenstein 3D - Wolfenstein 3D (commonly abbreviated to Wolf 3D) is a computer game that is generally regarded as having popularized the first person shooter genre on the PC.
co73.myssic.com /3dgamesoftware.html   (1159 words)

  
 Worm 3d   (Site not responding. Last check: 2007-10-24)
The book teaches creating a 3D texture-mapped, lit video game for the PC with a software rasterizer which can be written by the reader.
3d Puzzle Game - 3d Puzzle Game Marble Blast - Marble Blast is a 3D puzzle game involving a marble, available for the PC (namely Windows, Mac OS X and Linux).
It has a population of 360,890 (according to the 2000 census) and is the second largest city in Colorado.
fuelinj.vvvvvv3.com /worm3d.html   (758 words)

  
 Martin Crownover Games
Aside from playing around with the 3D functions by first (unsuccessfully) attempting to transform Aster Blaster into a 3D game, the 3D hovering tank was my first real 3D game.
The 3D tank design was based on a thought I had many years ago, back in the 90's, when StarFox (SNES) had first come out, and the console industry was taking it's first initial attempts at the third dimension gaming.
Overall, I think programming Hover Tank 3D helped me to become a much better programmer than I was before, and certainly has kept me interested in programming 3D games in the future.
games.martincrownover.com /ht3d.php   (616 words)

  
 Scratck's Home for the Mentally Deranged! | Weird...
Other good examples of 8-bit first-person 3D games are Pete Cooke's ZX Spectrum titles Tau Ceti (1985) and Micronaut One (1987), the former having a 3D planetary environment and the latter involving the player's ship travelling through wireframe tunnels.
Duke Nukem 3D, also released in 1996, was the first game using what proved to be the most popular engine of the decade (12 released titles), Ken Silverman's Build engine.
In 1997, GoldenEye 007 was released for the Nintendo 64.
www.freewebs.com /scratck/fpshistory.htm   (2720 words)

  
 GameSpy.com - Article
Up to that point, no one had ever imagined such a fast and clean 3D engine, with floors and ceilings that could vary in height, attenuated lighting levels, wide-open skies, texture maps on every surface, and fast, smooth framerates.
While his raycasting-style engines for the earlier Hovertank 3D, Catacomb 3D, and Wolfenstein 3D were slick, DOOM's BSP-based technology was an order of magnitude more impressive.
3D exploration was intoxicatingly fresh, and it seemed so easy to get lost at first that I was grateful for the handy automap.
archive.gamespy.com /articles/december03/doom/celebrate   (749 words)

  
 Shooting Games
The player raced a futuristic hovertank around colorful corridors, blasting enemies that were rendered as scaled sprites.
Game play was similar to Wolfenstein 3D, with color-coded keys still required to finish each level.
Quake was a true 3D representation of the world because all item including monsters and objects, were rendered as full texture-mapped 3D objects.
www.comp.nus.edu.sg /~u0602480/shooting.html   (460 words)

  
 Ego Shooter Information - Articles Free   (Site not responding. Last check: 2007-10-24)
The latter, in particular, defined the genre so emphatically that FPS games were commonly referred to as "Doom clones" for a significant period after its release.
The realism in FPS games can vary from arcade shooters, which are fast paced and have unrealistic elements (such as the player being able to shrug off bullets or falling large distances) to levels approaching reality, where players are routinely killed by a single shot.
By 1990 the technology to render very simple flat-colored 3D worlds was widespread, and was being used extensively in simulator games such as Abrams M1, LHX: Attack Chopper, and others.
www.articlesfree.com /index.php?title=Ego_shooter   (6018 words)

  
 3d Archery   (Site not responding. Last check: 2007-10-24)
Take a look at 3D in the real world as you cover the ways in which 3D graphics are used by designers working in advertising, industrial prototyping, art, 3d archery and entertainment.
Bridge the gap between conventional 2D 3d archery and 3D design as you learn how to think in 3D, cover the rules of perspective, 3d archery and learn how to simulate 3D with 2D tools.
Cover the 3D process from basic modeling, through surfacing 3d archery and lighting, to rendering 3d archery and animation.
ar12.mauihoops.com /3darchery.html   (1347 words)

  
 Hovertank 3D Encyclopedia Article, Definition, History, Biography   (Site not responding. Last check: 2007-10-24)
Looking For hovertank 3d - Find hovertank 3d and more at Lycos Search.
Find hovertank 3d - Your relevant result is a click away!
Look for hovertank 3d - Find hovertank 3d at one of the best sites the Internet has to offer!
encyclopedia.localcolorart.com /encyclopedia/Hovertank_3D   (308 words)

  
 3d Ultrasound   (Site not responding. Last check: 2007-10-24)
Take a look at 3D in the real world as you cover the ways in which 3D graphics are used by designers working in advertising, industrial prototyping, art, and entertainment.
Bridge the gap between conventional 2D and 3D design as you learn how to think in 3D, cover the rules of perspective, and learn how to simulate 3D with 2D tools.
If 3D Studio MAX can do it, you can do it too … Take 3D Studio MAX to the max and join the ranks of the animation pros who created special effects for Lost in Space, the dancing baby on Ally McBeal, and Lara Croft in Tomb Raider II.
ul73.metzger99.com /3dultrasound.html   (1248 words)

  
 id software   (Site not responding. Last check: 2007-10-24)
The company's breakout product was Wolfenstein 3D, a first person shooter with smooth 3D graphics that were unprecedented in computer games, and with violent game play that many gamers found fun.
The lead programmer for id Software is John Carmack, whose skill at 3D programming is widely recognised in the software industry.
John Romero, considered by many as a gifted game designer, also used to work for id Software until he left after the completion of Quake in 1996 to form Ion Storm in Dallas with fellow co-worker Tom Hall.
www.yourencyclopedia.net /Id_software.html   (475 words)

  
 Shockwave 3d   (Site not responding. Last check: 2007-10-24)
QuickDraw 3D - QuickDraw 3D, or QD3D for short, is a 3D graphics API developed by Apple Computer, originally for their Macintosh computers, but delivered as a cross-platform system.
3d Human Modeling - 3d Human Modeling Building a Digital Human In the universe of 3D animation 3d human modeling and graphics, the final frontier isn`t the vast unknown depths of outer space but rather the intimately familiar human form.
Some major advances in 3D computer graphics (CG) in broadcast television and movies proved a viable alternative to more traditional special effects and animation techniques, commercial parties have increasingly funded advances in 3D computer graphics was in Futureworld (1976), which included an animation of a light source.
di7.mysl-clan.com /shockwave3d.html   (1273 words)

  
 Id Museum - Hovertank   (Site not responding. Last check: 2007-10-24)
Hovertank 3D debuted the amazing technology that was used to usher in the First Person Shooter genre with Wonfenstein 3D.
You are mercenary Brick Sledge, and you've been hired by an unknown organization to rescue people from cities targeted for limited nuclear strikes.
With an energy cannon as your main weapon, you must race against the clock, blasting away at nuclear mutants, armored patrols and other terrors bent on your destruction.
idm.gesies.com /deta_games.asp?ID_GAME=8   (99 words)

  
 id Software game demos
Wolfenstein featured the very first 3d effects and by todays standards is an antique but I still enjoy a good game every now and again and even better, it only takes a few hours to design a nice little level to play around with.
REALISTIC 3D environments with real time shadowing and 64,000 pixels per square inch have created a game that is truly frightening when the player is immersed in the gaming environment.
Finally, there is the very first 3D game ever produced by ID Softerware Hovertank 3D.
www.doomwadstation.com /gamedemos   (1078 words)

  
 [No title]
Initially, the plan was for 3D Realms to release the shareware version of Descent: Freespace and sell the registered version exclusively for three months, at which point Interplay would start selling it too.
It is not shareware; commercial demos are for the most part non-interactive, however, this one *is* interactive, and since it bears a close resemblance to Wolfenstein 3D, which is shareware, the Spear of Destiny demo is frequently mistaken for being shareware, which it is not.
In 1996, as new versions of Duke Nukem 3D were being released, Keith Schuler, fresh from his Realms of Chaos project (released in November 1995) was working on a new Duke Nukem side scroller that would be called Duke Nukem Forever.
www.3drealms.com /faq/apfaq72.txt   (17762 words)

  
 Veritech HoverTank
It is a powerful mecha, possibly the most powerful mecha of its size and speed available to the REF. It is equipped with three weapons, the Ion cannon, built into the left arm shield; the Autocannon, built into the right arm shield, and the EU-11 gun pod.
The Hovertank suffers in defensive ability when in Tank and transport mode, due to the fact that the pilot is exposed.
A little known fact was that the tank was supposed to have an energy shield generator built into the cockpit to protect the pilot, but due to the energy drains, the shield was dropped from the production model.
3dmecha.com /VHT.htm   (600 words)

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