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Topic: Hypertime (comics)


In the News (Sun 12 Feb 12)

  
  Hypertime (comics) - Wikipedia, the free encyclopedia
This was a repudiation of the prevailing approach to continuity in superhero comics, in which only the currently-used version is considered valid, rendering prior stories which are inconsistent with this continuity officially apocryphal.
As it appears within comics stories themselves, Hypertime is a superdimensional construct which—under very limited circumstances (proscribed by editors in the real world, and by various in-story rules within the DC Universe itself)—can allow versions of characters from one continuity to interact with versions from another.
Hypertime, however, has been infrequently utilized in DC titles, perhaps as a result of its chief architects and proponents, writers Mark Waid and Grant Morrison, working elsewhere in the comics industry (notably for Marvel Comics) subsequent to its introduction in The Kingdom.
en.wikipedia.org /wiki/Hypertime_(comics)   (581 words)

  
 The Unofficial Hypertime Website 5.0
Hypertime is a concept foreign to most of them, although one of their number (Hunter) is the being who revealed Hypertime to Superman and other heroes.
With Hypertime's interweaving timelines, timelines which can intimately affect each other as they intermingle, it can merely be said that an "error" is the result of fluctuations caused by the mixing of timelines.
This site is not sponsored or endorsed by DC Comics or any DC staffer or freelancer, has not received any of its content by DC Comics or anyone associated with DC Comics, and only serves to show fan appreciation for several aspects of DC Comics.
www.geocities.com /hypertime2000/features/theory   (3566 words)

  
 Elseworld Help - www.ezboard.com
Hypertime is basically the equivalent of Marvel's myriad of parallel universes - infinite possibilities, untapped and undefined.
Hypertime first popped up in "The Kingdom." It is basically said that the Infinite Earths destroyed in the Crisis was only the tip of the iceberg.
Hypertime is something so big and so secret that it escapes the notice of almost everyone.
pub18.ezboard.com /fskindexfrm69.showMessage?topicID=125.topic   (627 words)

  
 Sequential Tart - A Comics Industry Web Zine (Volume II, Issue 10, November 1999)
Hypertime seems to be a way to bring back the great stories that were lost by the Crisis on Infinite Earths.
Hypertime also brings forth the idea that any story ever told actually happened, and through the proper means, can be accessed.
A great comic book saying is, "Never give the fans what they think they want." Hopefully, this axiom will hold true as Hypertime is futher explored in the DC Universe.
www.sequentialtart.com /archive/nov99/rdm_1199.shtml   (893 words)

  
 Comics Should Be Good: "Why should I change? He's the one who sucks."
Hypertime is a great idea but I don't think there's any profit in pretending its not basically just a riff on the same alternate timeline stuff that they have been doing in sci-fi/comics for almost a century.
Hypertime was, actually, at its conception, designed by those two guys with specific cavaets so that it wouldn't end up being a mystery door into the unknown every week.
I'm not well versed in Hypertime, but anything that brings back that helps bring back Multiverse is fine with me. My main problem with the impact of the Crisis is that I think cramming the multitudes of the various DC alternate realities in to one timeline made the stories more complicated, not less.
goodcomics.blogspot.com /2005/03/why-should-i-change-hes-one-who-sucks.html   (5986 words)

  
 Truly Awful Comics 09 - The Kingdom #2: Bad Comics as Opportunities Lost (Mar 2001)
Some comics reveal their true badness by contrast to the material they intend to treat (and which, subsequently, they fail to live up to so profoundly that, to the reader, it can feel like a massive betrayal).
Instead, the curtain parts, and a new (metaphorical) actor, "Hypertime," enters the stage and brushes the superheroes to the wings, with the exception of a badly clad and somewhat annoying narrator who provides long-winded but necessary exposition to clarify the concept of the upstart that just took over the story.
It must seem even worse to that portion of comics fandom who resent Hypertime as a threat to a coherent shared universe or as a cheap short-cut open to the abuses of the old DC polyverse model.
www.fortunecity.com /tatooine/niven/142/trulyawf/tac09.html   (1872 words)

  
 Captain Comics Round Table -> Hypertime in the DCU   (Site not responding. Last check: 2007-10-10)
When Hypertime was announced, it was proposed that it be VERY hard to enter / return from.
When the concept of "hypertime" was first introduced, I was afaid it would be overused.
Thanks to Zero Hour and hypertime, fans are able to pick and choose which stories, even pre-Crisis stories, exist in their own little universes.
www.captaincomics.us /forums/index.php?showtopic=343   (721 words)

  
 Broken Frontier | The Portal for Quality Comics Coverage!
Crisis on Infinite Earths and its current sequel Infinite Crisis are predicated on the well-known comic book concept of continuity: The idea that the histories, actions, and existences of interacting characters should not contradict each other – and when they do, efforts must be made to present explanations to disentangle those incongruities.
Concepts like Hypertime (or the Bleed, or the Aleph), truly, are each just a tool, and, in the specific case of Hypertime, one that did not seem to survive even its warranty as stories were either drawn tighter to a universe’s continuity or, alternatively, thumbed their nose at it all together.
Ellis adds the caveat to his Hypertime synopsis – “I think that's what (Grant Morrison) said, anyway.” – thereby making the Authority figure’s comments on the landscape of the DC Universe after this Crisis that much more interesting.
www.brokenfrontier.com /columns/details.php?id=353   (1439 words)

  
 Comic Book Resources - CBR News - The Comic Wire
Rumor has long had it that an already-published comic set in the DC Universe featured something that could only be explained by Hypertime.
As Rip Hunter told the DC heroes in 'The Kingdom' #2, don't be scared by Hypertime, don't feel your sense of order threatened by these occasional Hypertime fluxes, these carryovers from one 'kingdom' to another.
Hypertime is an unashamed reaction to nearly 15 years of comics being made 'more realistic,' less 'larger than life.' As far as we're concerned, DC Comics shouldn't be about rules and regulations and 'can't happen's and 'shouldn't be's; they should be about anything and everything that tells a good story and gets fans excited."
www.comicbookresources.com /news/newsitem.cgi?id=1593   (1765 words)

  
 yhWOW - Stories - Hypertime - Femmes
DC Comics, in particular, has several heroines, the most prominent of whom is Wonder Woman.
The comics about women are usually about them involved in male settings.
But what I'm trying to do is write a different kind of comic, one that is not seen widely.
yuhuibc.tripod.com /stories/hypertime/femmes.html   (1287 words)

  
 WPage / Infinite Atlas   (Site not responding. Last check: 2007-10-10)
Saying "DC's superhero comics" is mostly accurate (especially these days), but wrong; many of DC's war and western comics were and are DCU comics.
A universe appearing in a comic marked with the distinctive Elseworlds logo.
Formally, the locus of all points that A) are owned by DC Comics, and B) that DCU characters are theoretically capable of traveling to, via one form of travel or another.
www.io.com /~woodward/chroma/atlas.html   (653 words)

  
 Fanzing 13 - January 1999 - From Crisis to Hypertime
Such is the state arrived at in DC comics as of December 30, 1998.
This was the 50th anniversary of DC Comics and they were planning on entering their next 50 years with a clean slate, of sorts.
A number of DC comics prior to the release of the first issue of Crisis showed a hidden figure who was obviously making preparations for some sort of confrontation.
www.fanzing.com /mag/fanzing13/feature1.shtml   (3074 words)

  
 Judgment Calls
Well, because of outside forces, comics sales dropped and so to increase comic sales, DC revamped several heroes, doing away with their pasts and changing everything but their powers and their names.
Hypertime is almost impossible to get to, though it's not like just breaching time, or space.
They are going to call this Green Lantern Kyle Rayner (the current GL in the comics' name) and he will be an artist at the Daily Planet (ok Kyle's an artist in the comics, but for the Daily Planet?!?).
www.collectortimes.com /1999_02/JLA.html   (1351 words)

  
 Time and Hypertime   (Site not responding. Last check: 2007-10-10)
He was ultimately revealed to have come from another timeline; his continued presence in the main timeline had the same effect as the arsenal Rip Hunter had collected to battle Gog, and timelines began folding in on each other.
For the most part, the only divergent timelines that are accessible are the ones with significant differences—such as Walter West’s home in which Linda Park died battling Kobra.
All characters are the property of DC Comics (except for those mentioned in “The Amalgam” who are owned by Marvel Comics) and are used here without permission.
www.hyperborea.org /flash/hypertime.html   (2151 words)

  
 Comixfan Forums - COMICS FOR DUMMIES #14: THE AGED APOCALYPSE
Being mainstream comic book readers, we all know that these characters will outlive each of us, remaining young as long as their sliding timelines will allow.
I'd been picking up comics occasionally since I was 8, but that was the first time I bought an entire crossover, read them over and over, bagged and boarded them, and put them in a box.
Hypertime was basically the idea that all DC stories, from the imaginary tales of the 60s to Elseworlds to Tangent, are real (or as real as comic books get), and still exist, despite Crisis.
www.comixfan.com /xfan/forums/printthread.php?t=31941&pp=50   (6712 words)

  
 WPage / Infinite Atlas: Main Sequence   (Site not responding. Last check: 2007-10-10)
After the Manhunter's first appearance, all DCU comics can be assumed to be on Earth-1 unless marked otherwise.
The other worlds of Hypertime are not its equals; they're divergent and more ephemeral.
It may also theoretically be the thread that binds the whole Main Sequence together; the Central Timeline might originally have been Earth-2, and changed to each of the other Main Sequence worlds as time passed.
www.io.com /~woodward/chroma/atmain.html   (670 words)

  
 The Comic Treadmill
Sure Siegel and Shuster started it all and plenty of others have left impact, but Stan transformed the face of comics in the 60's and is responsible for modern day super hero comics.
As usual, this image was brought to you by the Grand Comics Database.
And, in the spirit of re-gifting, we bring you these spiffy Comic Cavalcade covers from the generous folks at the Grand Comics Database.
www.comictreadmill.com   (2151 words)

  
 Comics
Formerly, "Crappy Comics", I ditched that name because it was too limiting.
"Hypertime Arena" is updated on a sporadic basis and features goofy "fights" between foes with a common thread.
One side always features a comic character, with the other side coming from TV or sports.
www.estragand.com /comics   (268 words)

  
 Web Directory - Reference - Comics
Bodycount: The Unoffical Suicide Squad - Suicide Squad was a comic book published by DC Comics from 1987 to 1992.
Hypertime: Your Unofficial Guide to the Kingdoms of Wonder - The Hypertime concept was first introduced in the Kingdom Event series published by DC Comics in December.
Roy Thomas was personally reponsible for turning my interest in comics from a passing fancy, into a true dedication to an often over-looked literary medium.
www.sysabend.org /champions/webdir/Reference_Comics_DC.html   (1684 words)

  
 Printer Friendly: Young Justice #44 Review - Silver Bullet Comics   (Site not responding. Last check: 2007-10-10)
Jason Todd contacts Young Justice, and at that point, the reader knows that something is definitely out of whack in the usually consistent DCU as written by Peter David.
Hypertime just gives the writers excuses to be lazy.
Whereas Hypertime is an anathema to drama, Mr.
www.silverbulletcomicbooks.com /reviews/101813164056135,print.htm   (267 words)

  
 TK Forums - What is Hypertime? (The real Poll this time)   (Site not responding. Last check: 2007-10-10)
Hypertime lets DC have stories about alternate universes without having a multiverse exist.
Hypertime doesn't just apply to the DC Universe, but the Marvel Universes, too.
But what's really interesting is that Morrison's Hypertime doesn't really differ from Waid's Hypertime at all; it's just that Morrison tends to use bigger words and get a lot more metaphysical than Waid.
www.thekryptonian.com /showthread.php?p=224941#post224941   (5263 words)

  
 Judgment Calls - April 1999   (Site not responding. Last check: 2007-10-10)
Back to my point, this comic is a play on peoples fears, it makes a good story too.
Hypertime, seems to be my mission to understand every aspect, and to report it here.
Either way, hypertime is a risk, a big risk, if you ask me, but the bigger the risk, the bigger the rewards.
www.collectortimes.com /1999_04/JLA.html   (528 words)

  
 Peiratikos » Archives » 2004 » April » 27
were able to incorporate poststructuralism into the very textual fabric of the DC Universe with the introductoin of Hypertime.
And I’m not sure religion was a good example here, because, as with much existential crisis, I wouldn’t blame the editors or the audience but I’ll gladly say that many comics writers, mainstream or independent, aren’t smart or sophisticated to pull it off in a way I’d find satisfying.
I think he just wants people to be more willing to pin themselves down in doing comics criticism, which I’m afraid I’m not.
peiratikos.net /archives/2004/04/27   (1508 words)

  
 Barbelith Underground > Conversation > Hello I am new
During the "Silver Age" of DC Comics (1956 onward I think) they started doing new versions of heroes like the Flash and the Green Lantern.
DC Comics decided to clean it up with a final CRISIS ON INFIINITE EARTHS that basically destroyed all the worlds but one, and made it that most things you'd ever read in comics "never happened".
I haven't really read DC comics much since 2000 so I don't know how much this device was used.
www.barbelith.com /topic/17009/from/70   (1609 words)

  
 Captain Comics Round Table > Crisis, hypertime and alternate DCU's: a solution   (Site not responding. Last check: 2007-10-10)
Jan 9 2005, 04:05 PM Ok, we have crisis which reduced the DCU's to one DCU, but we also have Hypertime which tells us that all the DCU's are still there, and then we have DC versus Marvel and Avengers versus the JLA, and that by defination means that the multiple universes still exist.
Ok, we have crisis which reduced the DCU's to one DCU, but we also have Hypertime which tells us that all the DCU's are still there, and then we have DC versus Marvel and Avengers versus the JLA, and that by defination means that the multiple universes still exist.
Costumed super heroes and “mystery men” (most noteably the Justice Society of America) did exist in the 1940s, but when they felt were forced to disband in 1950, there was a long gap in DCU history in which there were no superheroes.
www.captaincomics.us /forums/lofiversion/index.php/t13485.html   (4008 words)

  
 Comixfan Forums - Who is the Man of Tomorrow?
Hypertime would succeed where the old DC multiverse failed, by showing that (when used correctly) the DC multiverse had limitless potential to tale great stories.
I remember, back when I wasn't seriously into comics, I picked up a couple of Superman ones (because they were cheap :D) and he was in energy mode back then and flying around Kandor and all.
Any comics where he fights another hero would be cool 2(Batman or GL)Hmm, I don't have time to search through your filters this late at night, but the boys have already hooked you up with some pretty good recommendations.
www.comixfan.com /xfan/forums/archive/index.php/t-21605.html   (10605 words)

  
 JLA Hypertimeline
Parallel Hypertimelines are capable of merging with their parent timelines, effectively changing the understood "continuity".
The parent or central JLA Hypertimeline consists of a continuing flow of stories that occurred in the original Justice League of America, subsequent Justice League International/America, and current JLA series.
Other Hypertimelines that affect the main JLA stream are other DC Comics series, i.e.
galileo.spaceports.com /~xsufiru/cases/hypertime/notes.htm   (469 words)

  
 Links
- follow the history of Marvel and DC comics through their crossover series of the 1980s and '90s.
It features comic book heroes that were published during that era by DC Comics, and in the '80's as The All-Star Squadron.
Rates the comic book ladies based on their looks, costume, history, personality, and "babe factor." Read about the runner-ups.
members.fortunecity.com /mjstauffer/Links.htm   (1317 words)

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