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Topic: Ian Livingstone


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  Ian Livingstone - Wikipedia, the free encyclopedia
Ian Livingstone (born December 1949 in Prestbury, England) is an English fantasy author and entrepreneur.
Livingstone founded Games Workshop in 1975 with flatmate Steve Jackson, and began distributing Dungeons and Dragons later that year.
In the mid 1980s Livingstone did some design work for video game publisher Domark, and in 1993 he returned to the company, this time as a major investor and board member.
en.wikipedia.org /wiki/Ian_Livingstone   (380 words)

  
 Encyclopedia: Ian Livingstone
Ian and Steve wanted to get the news to as many gamers as possible that a specialist fantasy games shop was soon to open.
Thus 'White Dwarf' was born, a glossy magazine written by Ian (its Editor) and Steve and a few contributors.
Ian checked his watch...yep, 8am - two hours before they were even meant to open.
www.nationmaster.com /encyclopedia/Ian-Livingstone   (972 words)

  
 Biography - PART 4
With some regret, Ian and Steve decided that their little magazine after 25 issues, though popular, would have to go.
Ian and Steve were determined not to let Games Workshop become 'just another shop'.
The increasing use of fantasy miniatures in D&D prompted Ian and Steve to invest in a new division of Games Workshop as importing large quantities of metal miniatures was proving too costly.
www.eidos.co.uk /ian_livingstone/biography/part4.html   (602 words)

  
 Men Of La Manga
Ian also hinted that were I to bring out a few of the games reviewed in this very magazine and more importantly, explain how to play them (he hates reading rulebooks), then my presence would be doubly welcome.
Ian is quick to distinguish between his own personal taste and what makes commercial sense for Workshop.
Ian declines to comment in detail as he was not personally involved with the decision to publish, and is not familiar enough with the Workshop game to throw any light on the subject.
www.westpark-gamers.de /GI/Men_Of_La_Manga.html   (1721 words)

  
 CVG - News   (Site not responding. Last check: 2007-10-21)
Livingstone is something of the archetypal profiteer, having led British games publishing for the last seven years.
Livingstone: Well, I'm sure [Microsoft] is going to address Japan as a separate issue, but Xbox has been more successful in its launch in America than it has in Europe.
Livingstone: Yeah, well, we've done it and we can't reveal the reasons why in hard cash terms, but there were strong commercial reasons to go exclusive with Sony.
www.computerandvideogames.com /news/news_story.php?id=28227&domain=chs   (778 words)

  
 MobyGames - Ian Livingstone
Ian Livingstone became Creative Director of Eidos Interactive in April 2002.
Livingstone co-founded Games Workshop Limited, a role-playing game company, where he served as Managing Director and subsequently Chairman of the Board until 1991.
Ian Livingstone was credited on a game as early as 1997 and as recently as 2005.
www.mobygames.com /developer/sheet/view/developerId,14597   (313 words)

  
 GamesIndustry.biz - Ian Livingstone receives OBE for services to industry
Industry veteran Ian Livingstone, currently product acquisition director at SCi Entertainment, has been awarded an OBE in the New Year Honours list for services to the computer games industry.
Livingstone produced the launch product for Domark in 1985, and became deputy chairman of the company seven years later.
Livingstone left Eidos last May after the company was taken over by SCi.
www.gamesindustry.biz /content_page.php?aid=13812   (489 words)

  
 if you can see this - please visit http://www.halloffame.mb.ca
Ian Reid captured numerous provincial titles but never competed nationally as the sport was in its infancy.
He was the author of “A History of Waterskiing in Manitoba” and the creator and curator of the Manitoba Museum of Waterskiing in Selkirk (the only one of its kind in Canada).
Ian Livingstone Reid will glowingly tell you that his greatest contribution to the sport were his three children (sons Kim and Bruce, and daughter Patricia), all three of which competed both nationally and internationally.
www.halloffame.mb.ca /honoured/1986/iReid.htm   (303 words)

  
 Growth Business: Ian Livingstone: No fear of failure   (Site not responding. Last check: 2007-10-21)
Livingstone is no longer involved with the business and jokingly says, ‘it’s a pity I sold out as early as I did!’
He has invented board games such as Judge Dredd and Legend of Zagor, and in 1992 he became deputy chairman of computer games company Domark and was instrumental in its merger with, and the subsequent flotation of, Eidos, in 1995.
Livingstone is hopeful that a similar transformation will be worked at Eidos.
www.growthbusiness.co.uk /leadership/2301/ian-livingstone-no-fear-of-failure.thtml   (684 words)

  
 Gamasutra - Features - "An Interview with Eidos' Ian Livingstone" [05.29.98]
The UK in-house studio is headed by Eidos chairman Ian Livingstone.
Famous for his work in the table-top role-playing world Ian, along with his long standing partner Steve Jackson, were responsible for introducing Dungeons and Dragons to Europe and setting up the successful role-playing company Games Workshop.
Ian is perhaps most famous for his work on the Fighting Fantasy series of game books (essentially single player role-playing games which require only the use of two dice, and involve both combat and multiple choice style decision making), which have sold 15 million copies world-wide.
www.gamasutra.com /features/business_and_legal/19980529/ian_livingstone_01.htm   (2091 words)

  
 Ian Livingstone
Preparing my review for the much underrated game Mace Griffin Bounty Hunter (see Review), I was overwhelmed by the music played in the intro of this game and then, even before starting the game, I had to check the manual looking who is responsible for that music.
Now, with the talents of Ian Livingstone, we'll be a Bounty Hunter, travel the Seven Seas as Sinbad, fight as Tau in the Warhammer40k Universe or help Buffy to fight the evil.
Hello Ian, thank you very much for the time and the chance to speak with you about your music.
www.yiya.de /reviews/i/ianl01e1.shtml   (2931 words)

  
 Match Reports   (Site not responding. Last check: 2007-10-21)
Ian Livingstone opened the scoring with a good strike.
We shouldn't really have had a penalty, the rules state that the consequence of the goalkeeper throwing out over arm is a direct free kick that shall be taken 6 feet outside the area.
The referee was a bit pedantic giving a free kick and forcing Ian to change shirts when playing outfield for the last 30 seconds of the game, as he was wearing a slightly different shade of green keeper top.
www.toonweb.co.uk /fctweb/reports1.html   (1074 words)

  
 Ian Livingstone: Definition and Links by Encyclopedian.com - All about Ian Livingstone   (Site not responding. Last check: 2007-10-21)
Ian Livingstone: Definition and Links by Encyclopedian.com - All about Ian Livingstone
Co-writer of several Fighting Fantasy Game Books, and Games Workshop (with the UK's Steve Jackson) and a computer game entrapenuer responsible for Eidos[?].
In 2002 Ian won the Gift of the Acadamy in the BAFTA Interactive Entertainment Awards for outstanding contribution to the community.
www.encyclopedian.com /ia/Ian-Livingstone.html   (75 words)

  
 IDEASFACTORY West Midlands: Writing Zone - Feature on Interactive Fiction
Between them, Ian and Steve wrote twenty books in the 80s, which sold 15 million copies in 23 languages.
Ian is now Creative Director of Eidos Interactive (therefore the Godfather of Lara Croft) and a British Council Creative Industries Advisor, so why has he gone back to the book format?
Ian sees the book as a format that complements the video game, as it utilises a different set of senses.
westmidlands.ideasfactory.com /writing/features/feature50.htm   (890 words)

  
 Advanced Fighting Fantasy - Ian Livingstone   (Site not responding. Last check: 2007-10-21)
As the co author and creator of the Fighting Fantasy series the name of Ian Livingstone like Steve Jackson is imbedded in the memories and minds of all Gamebook fans.
Below is the transcript from a recent interview with Ian Livingstone.
Advanced Fighting Fantasy.com grabbed Ian down during his busy schedule to perform an exclusive interview regarding the FF phenomenon, and his work within the games industry.
www.advancedfightingfantasy.com /interviews19.htm   (1565 words)

  
 Tomb Raider Chronicles - IAN LIVINGSTONE SCORES HONOURS GONG
Games Workshop founder Ian Livingstone has been awarded an OBE in the New Year Honours list for services to the games industry.
Livingstone shot to fame in 1982 when he co-wrote the first in a series of Fighting Fantasy interactive game books that sold over 15 million copies.
Ian Livingstone became Deputy Chairman of Domark in 1992 and was instrumental in the merger and flotation of Domark with technology company Eidos, being appointed Executive Chairman of the new entity Eidos plc in 1995 and subsequently Creative Director in 2002.
www.tombraiderchronicles.com /headlines2521.html   (322 words)

  
 Gamasutra - Ian Livingstone Awarded OBE For Game Services
Livingstone’s first work in the games industry was at Domark, starting in 1985 as a designer, and investing heavily in the company in 1993.
Livingstone was heavily involved in the merger and flotation of Eidos, and served as executive chairman until 2002.
This is the same honour awarded Livingstone, and is the fourth of five ranks for the Order of the British Empire, the top two of which entail admission into knighthood.
www.gamasutra.com /php-bin/news_index.php?story=7659   (699 words)

  
 Other Gamebooks
This gamebook is a 134-section adventure in the front of Ian Livingstone's (yes, THAT Ian Livingstone) book Dicing With Dragons, which is an introduction to role-playing games.
I won't comment on the main part of the book, except to say that anyone reading the book will find the RPG market vastly different today than it was 18 years ago.
Ian Livingstone designed a special system for this adventure, which he titled the Fantasy Quest system.
www.geocities.com /~athorne/gamebook/other.htm   (919 words)

  
 BBC - h2g2 - Fighting Fantasy Gamebooks
The creators of the Fighting Fantasy concept were Ian Livingstone and Steve Jackson, founders of Games Workshop in the UK.
There were rumours of a Book 60 called “Bloodstone” that never reached the shelves and Ian Livingstone believed that the talent existed to go on.
This was the brainchild of the Warlock of Firetop Mountains creator, Ian Livingstone, and featured some innovative features at the time.
www.bbc.co.uk /h2g2/guide/A495876   (3642 words)

  
 Biography - PART 1
Eidos is unique amongst games publishers in that their Chairman, Ian Livingstone is a true gamer at heart, and has held a fascination with gaming for over 30 years.
Having moved down to London from Manchester in 1973 at the age of 23, Ian worked in the office of an oil company as a Marketing Assistant.
Badly paid, he was just another face in the crowd, trapped in the monotonous cog of young working life, bored, despondent, and utterly frustrated by not being able to control his own destiny.
www.eidosinteractive.co.uk /ian_livingstone/biography/part1.html   (428 words)

  
 :: ONLVSTN .'. DCLXVI ::
Out of probably boredom, I began a word-play with my birth name, Ian Livingstone.
I had a primitive knowledge of Gematria and I knew that I wanted to take the name 'Ian Livingstone', bring it into Hebrew and later, calculate the numerical value.
Remove the vowels I and A from "IAN".
www.livingstonemusic.net /onlvstn.htm   (308 words)

  
 Tomb Raider Chronicles - IAN LIVINGSTONE TAPS ROLE WITH EIDOS
Livingstone, a respected industry figure and a pioneer of interactive entertainment, is the former Chairman and Creative Director of Eidos plc and was instrumental in securing Tomb Raider, Championship Manager and Commandos for the company.
In this new role Ian will be responsible for ensuring that the Group has a strong forward pipeline of new products.
Ian will work closely with Patrick O'Luanaigh as Design Director and Darren Barnett as Development Director - together they will provide direction and depth across the development process.
www.tombraiderchronicles.com /headlines2435.html   (287 words)

  
 Amazon.co.uk: Forest of Doom (Fighting Fantasy Gamebook 8): Books   (Site not responding. Last check: 2007-10-21)
The one good aspect about Forest of Doom is that by setting it in the open air of a forest Livingstone has manages to break away from the 'dungeon quest' format of the first two books, but in almost every other aspect the book is weak.
Firstly it's far too easy (this one took me only 5 attempts to complete), most of the options are limited to using a certain magical item or not, and the book lacks the multiple red herrings and opportunities for sudden death that made The Citadel of Chaos so tough to complete.
Being Ian's first solo attempt at a FF book, it is original, exciting and interesting.
www.amazon.co.uk /exec/obidos/ASIN/1840464291   (849 words)

  
 Ian Livingstone at Binary Bonsai
One of those guys - Ian Livingstone - also helped distribute the very first Dungeons and Dragons in Europe.
There's a lot more to be said about this guy, but if you've ever played Games Workshop games or just plain old roleplaying games, you certainly owe a good deal to Ian Livingstone.
Now the interesting thing is that he also helped start Eidos Interactive back in the early 90's, and today he and a whole swath of other bigwigs visited Io (since Io is now officially an Eidos subsidiary).
binarybonsai.com /archives/2004/06/23/ian-livingstone   (158 words)

  
 Deathtrap Dungeon article by Al Giovetti
In 1982, Ian Livingstone created a hit with his Fighting Fantasy books published by Penguin.
Deathtrap Dungeon represents Ian Livingstones effort to bring the Fighting Fantasy books to the PC.
Ian Livinstone had retired from Games Workshop, but he decided to return to give this conversion a shot.
www.thecomputershow.com /computershow/previews/deathtrapdungeon.htm   (667 words)

  
 eBay.co.uk - livingstone, Fiction Books, Non-Fiction Books, Children's Books items at low prices   (Site not responding. Last check: 2007-10-21)
Ian Livingstone - The Forest Of Doom - PB
DEATHTRAP DUNGEON by Ian Livingstone - PB/FREE PandP
Ian Livingstone - THE FOREST OF DOOM - Fighting Fantasy
search.ebay.co.uk /livingstone   (319 words)

  
 BETTER BE SILENT THAN SPEAK ILL
Ian, old mate (well, you did nod at me during the games auction at Norwich in December), you take this all too seriously.
To backtrack for a mo, Ian Livingstone and his mucker Steve Jackson founded Games Workshop.
I hope that Ian Livingstone presses on with his one-man operation.
www.gamecabinet.com /sumo/Issue8/Ill.html   (2239 words)

  
 Crystal Palace Campaign - letter from Tessa Jowell
In a joint letter to Mr Livingstone, the elected representatives note with alarm that the LandRP chairman has stated he intends to begin the multiplex construction as soon as possible, and that the so far stillborn stakeholders' forum be used to discuss "only the impact on the community arising from construction work".
Ms Tessa Jowell, MP for Dulwich and West Norwood, and Minister for Employment, as lead signatory, comments that "you appear to be reneging on the undertakings you have previously given" to hold a community forum.
She notes that last May Ian Livingstone expressed his commitment to such a forum.
www.crystal.dircon.co.uk /tjletter.htm   (573 words)

  
 Wizard Books - Forthcoming events
Ian Livingstone appears at the Welsh Academi Conference in Llandudno, Wales
Ian Livingstone is, with Steve Jackson, the originator of the legendary Fighting Fantasy series.
Ian Livingstone, co-creator of the legendary Fighting Fantasy series, will appear at the Old Market in Hove this May. Ian's appearances are always oversubscribed, so make sure you get your ticket early!
www.iconbooks.co.uk /wizard/wffevents.cfm   (230 words)

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