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Topic: Interaction design


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In the News (Mon 14 Dec 09)

  
  AskTog: First Principles of Interaction Design
Of late, many web applications have reflected a lack of understanding of many of these principles of interaction design, to their great detriment.
The following principles, taken together, offer the interaction designer tremendous latitude in the evolution of a product without seriously disrupting those areas of consistency most important to the user.
Use the pinning actions of the sides, bottom, top, and corners of your display: A single-row toolbar with tool icons that "bleed" into the edges of the display will be many times faster than a double row of icons with a carefully-applied one-pixel non-clickable edge between the tools and the side of the display.
www.asktog.com /basics/firstPrinciples.html   (3814 words)

  
  Encyclopedia :: encyclopedia : Interaction design   (Site not responding. Last check: )
Interaction design is a multidisciplinary field coming from HCI which examines the role of embedded behaviors and intelligence in physical and virtual spaces as well as the convergence of physical and digital products.
While interaction design has a firm foundation in the theory, practice, and methodology of traditional user interface design, its focus is on defining the complex dialogues that occur between people and interactive devices of many types-from computers to mobile communication devices to appliances.
As the capabilities of interactive devices evolve and their complexity increases, practitioners of the discipline of interaction design will play an increasingly important role in ensuring that technology serves people's needs.
www.hallencyclopedia.com /Interaction_design   (427 words)

  
 Interaction design - Wikipedia, the free encyclopedia
Interaction design improves the usability and experience of the object or system, by first researching and understanding user's goals, expectations, behaviors, and needs and then deliberately designs to meet and exceed these needs and desires for designated user groups.
Interactive voice response (Telephone User Interface) is an example of interaction design without graphical user interface as a media.
Social interaction in the community, gathering and teamwork are also some examples of activities can be designed by social interaction design.
en.wikipedia.org /wiki/Interaction_design   (1576 words)

  
 OJR article: Thinking About Interaction Design for Online News Delivery
The interactive designer has to find the strengths of the new medium and exploit them to their fullest, creating a high quality means of communication with a unique voice.
Interaction designers should devote part of their practice to breaking the common constraints; designing for very large displays, moving away from the "mouse crouch," incorporating tangible interfaces, and experimenting with new delivery systems.
Interactive media takes designers in new directions, where they need to understand software and data structures, utilize custom authoring systems, engage and design the entire system, and adopt a different responsibility and relationship to their expression and audience.
ojr.org /ojr/technology/1088538463.php   (3289 words)

  
 Interaction design bookshelf   (Site not responding. Last check: )
Even though interaction design in itself is a young field, it draws heavily on the intellectual and artistic heritage of other design fields as well as the literatures of information technology and society.
From an interaction design point-of-view, what is really interesting about the book is that it provides a conceptual bridge between the traditional design disciplines and the use-oriented perspectives that are at the heart of interaction design.
Hence, the relevance for interaction design consists mainly in providing a broad introduction to a perspective of sustainability that is important also for interaction designers insofar as we share the responsibility for the man-made world.
webzone.k3.mah.se /k3jolo/idBookshelf   (8420 words)

  
 What is Interaction Design and What Does It Mean to Information Designers - by Craig Marion
Interaction design, presumably, means envisioning and creating some kind of map of how this should be done in a specific application.
If interaction design is about the creation of compelling experiences, feedback and control may be tools in a designer's toolbox, but they're not always components of whatever's being designed.
Interaction design may not reduce to them, but it does entail their use.
mysite.verizon.net /resnx4g7/PCD/WhatIsInteractionDesign.html   (3518 words)

  
 Interaction Ivrea: About: Interaction Design
The discipline of interaction design borrows from the theory and the techniques of traditional design, which it merges with theoretical and practical approaches from other disciplines.
Interaction design seeks to establish a dialogue between products, people and physical, cultural and historical contexts; to anticipate how the use of products will affect comprehension; and to determine a form that is appropriate to its behaviour and use.
"Interaction design has to do with people and with the possibility of minimising those frustrating moments which occur when you have to deal with a system or a piece of equipment that is new or over-complicated."
www.interaction-ivrea.it /en/about/interactiondesign/index.asp   (682 words)

  
 Umea Institute of Design, industrial design education
Developments in information technology have challenged industrial design tradition by demanding a shift of emphasis from the idea of “product-as-object” towards the notion of “product-as-event” where the dynamic and interactive qualities of products and services need to be better understood in the context of human behaviour.
Our interaction design education and research offer exciting opportunities for designers to extend their existing skills into new territory where the focus is on human needs rather than technological capability.
Our vision for interaction design is not only about the design of the object but also about the object of design.
www.dh.umu.se /?sida=93   (118 words)

  
 Thumbnails > UX Thoughts > Interaction by Design
There are various titles and professions associated with this undertaking -- information architecture, information design, interaction design, interface design-- but when we looked at the work that we were actually doing, we found a "community of practice" with similarities in outlook and approach that far outweighed our differences.
But visual design is also about "form," that's to say, using the "functional" aspects of appearance to help communicate and to help aid usability.
In this oldie-but-goodie Craig Marion explores the concept of "performance-centered design," which is similiar to the "usage-centered design" concept advocated by Alan Cooper.
www.interactionbydesign.com /thoughts/thumbnails   (5822 words)

  
 cityofsound: Interaction Design Archives
Naoto Fukasawa's idea that "good design means not leaving traces of the designer" makes sense in terms of reinforcing humility in the designer, but leaving traces of the design itself may be very useful to users.
The designer's stance is revised as the design is less directly "present" in the interaction between the user and the artifact.
Interaction design is often working in such a "dense, diverse" interactive environment, and so a sense of adaptation should be front of mind.
www.cityofsound.com /blog/interaction_design   (17118 words)

  
 Interaction Design Association
The Interaction Design Association (IxDA) is a non-profit professional organization whose focus is promoting both the field of interaction design and the interests of an international community of practitioners, managers, educators, and students of interaction design.
Interaction Design (IxD) is the professional discipline that defines the behavior of interactive products and how products communicate their functionality to the people who use them.
Through well-executed interaction design, businesses can increase their revenues, reduce development costs, and attract, satisfy, and retain loyal customers.
www.ixda.org /en   (1114 words)

  
 Interaction Design Patterns -- maintained by Tom Erickson
This page contains information about resources related to pattern languages for interaction design (of which user interface design is a subset), and a few links to more general papers that may be of use to interaction designers.
A structure for UI design patterns is proposed and is illustrated with an example.
While most would not see this as an example of interaction design (though I do, albeit at a very high level), it is such a lovely example of both content and form, as well as illustrating one approach to trying to make a pattern language a participatory entity, that I can't resist including it here.
www.visi.com /~snowfall/InteractionPatterns.html#HowToWrite   (4525 words)

  
 Amazon.com: Interaction Design: Books: Jenny Preece,Yvonne Rogers,Helen Sharp   (Site not responding. Last check: )
Interaction Design deals with a broad scope of issues, topics and paradigms that has traditionally been the scope of Human-Computer Interaction (HCI) and Interaction Design (ID).
The authors write that their book is called "Interaction Design: Beyond Human-Computer Interaction" because it is concerned with the broader scope of issues, topics, and paradigms than has been traditionally written in other books.
Interaction Design comprises 15 densely packed chapters that integrate all of the various cognitive, social, and other issues that are germane to interaction design.
www.amazon.com /exec/obidos/tg/detail/-/0471492787?v=glance   (2047 words)

  
 Interaction Design - Second Edition
These are designed to show you different ways in which interaction design is carried out in practice – both in research and in industry.
The interactivities are your chance to learn about interaction design by doing some interaction; they are designed to make you think about some of the issues raised in the book, and are intended to be fun.
“Interaction Design has been my textbook of choice for general HCI courses at both undergraduate and masters level for several years.
www.id-book.com   (384 words)

  
 Interaction Design
Interaction/design est un studio de design graphique ayant pour objectif de concevoir des solutions visuellement impeccables, qui transmettent messages et informations avec clarté et pertinence.
Visual communication is core to our practice, making vision, values and concepts tangible, breathing life into the marque, and rendering strategies meaningful.
We define Interaction as the way we work together with clients by encouraging your participation, integrating your values and adapting our services to your profile.
www.interactiondesign.ca   (142 words)

  
 Encyclopedia/Glossary - Interaction-Design.org: A site about HCI, Usability, UI Design, User Experience, Information ...
If so, please learn how to contribute to this encyclopedia project.
The following encyclopedia terms are under preparation and will be made available as soon as possible.
If you feel something is missing, please suggest a term or contribute to the encyclopedia!
www.interaction-design.org /encyclopedia   (266 words)

  
 Amazon.co.uk: Interaction Design: Beyond Human-Computer Interaction: Books   (Site not responding. Last check: )
"...an excellent foundation for teaching interaction design, and a good text for self-study in the skills involved.
There was only one page that I came across specifically on this, however the general principles of Interaction design apply anyway and these are well presented.
There is an equal balance of the psycology behind computer interaction, and pratctical insight.
www.amazon.co.uk /exec/obidos/ASIN/0471492787   (754 words)

  
 Interaction Design Association
The Interaction Design Association is a member-supported organization committed to serving the needs of the international interaction design community.
With the help of more than 5,000 members since 2004, the IxDA provides an online forum for the discussion of interaction design issues.
Interaction Design (IxD) is the branch of user experience design that defines the structure and behavior of interactive products and services.
www.ixda.org   (417 words)

  
 Secure Interaction Design   (Site not responding. Last check: )
User Interaction Design for Secure Systems (356 kb PDF, updated 3 Dec 2002).
The paper presents the actor-ability model as a framework for secure interaction design and suggests ten design principles.
Here's the current list of ten suggested principles for secure interaction design (slightly revised from the version presented in the paper, to improve clarity).
www.sims.berkeley.edu /~ping/sid   (747 words)

  
 Extreme Programming vs. Interaction Design   (Site not responding. Last check: )
When two development design visionaries meet, there's room for consensus—but not much.
Kent Beck is known as the father of "extreme programming," a process created to help developers design and build software that effectively meets user expectations.
Alan Cooper is the prime proponent of interaction design, a process with similar goals but different methodology.
www.fawcette.com /interviews/beck_cooper   (284 words)

  
 IDC | Interaction Design Collegium   (Site not responding. Last check: )
We are an interdisciplinary group of researchers with a shared interest in the practice of interaction design.
We are also teachers, offering a wide range of [courses] at different level to students from engineering, computer, and design programs.
Our [Friday Seminar] is a forum for exchange and discussion where we welcome researchers from other institutions and from Chalmers to an ongoing discussion on issues of interaction design.
www.cs.chalmers.se /idc   (777 words)

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