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Topic: Interstellar Concordium


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  Interstellar Concordium (ISC) - Wikipedia, the free encyclopedia
The insignia for the DN-01 ISCS Concordium, the class vessel of Interstellar Concordium dreadnoughts.
Concordium starships possess phasers and plasma torpedoes, akin to those used by the Gorns and Romulans, as well as the unique long-ranged Plasmatic Pulsar Device.
The ISC launched their campaign of enforcing peace between the belligerents, known as the ISC War of Pacification, on the 14th of February of Y186, placing a string of battle stations in the neutral zones dividing the various empires and driving any belligerent naval assets from any provinces bordering the respective Neutral Zones.
en.wikipedia.org /wiki/Interstellar_Concordium_(ISC)   (811 words)

  
 Untitled   (Site not responding. Last check: 2007-10-14)
The Interstellar Concordium (or ISC) is a technologically advanced collection of races located on the far side of the galaxy beyon the Gorn-Romulan border.
The Concordium is composed of over sixty sentient species occupying over two hundred settled worlds, and it controls a sphere of influence only slightly smaller than that of the Federation.
There is no central ISC constitution; a loose "Declaration of Ideals" is the guiding principleof the Concordium, and as long as the two-thirds majority believes that an action supports the Declaration, their decision will not be challenged.
www.ncc2012.com /isc.html   (385 words)

  
 Colony Evolution
Within the Federation, Gorn Confederation, and Interstellar Concordium, a contract might be issued to a civilian developer.
Once a planet’s suitability for colonization is confirmed by survey, the Federation, Gorn Confederation, or Interstellar Concordium will decide whether to plant a government colony, or to auction off the rights to the planet to private contractors or even private citizens who wish to set up their own colony.
The Interstellar Concordium, in its rush to raise defenses against the madness outside of its space, overrode the rights of citizens on small colonies near its fringes, and applied that standard within its own space as piracy increased.
www.starfleetgames.com /sfb/sft/colony_evolution.htm   (4785 words)

  
 Gorn Confederation - Wikipedia, the free encyclopedia
The Gorn Confederation is a powerful empire located coreward of the Romulan Star Empire, also bordering the United Federation of Planets and the Interstellar Concordium.
It is comprised of three genetically related races, each from a neighbouring star system, known as Ghdar I, Ghdar II and Ghdar III, are on the coreward border of the Romulan Star Empire and are portrayed as a more civilized and cultured race than as referenced in the Paramount Star Trek universe.
They are mutually antagonistic with the Romulans, with whom they share a border with the Interstellar Concordium, and were among the first races to feel the effects of the ISC War of Pacification.
en.wikipedia.org /wiki/Gorn_Confederation   (381 words)

  
 2380 Interstellar Concordium Pacification War - Star Trek Expanded Universe Database   (Site not responding. Last check: 2007-10-14)
The war was declared by the United Federation of Planets because a group of rebel ISC military leaders with high standing had taken control of the government and had threatened to pacify all war in the Alpha Quadrant and Beta Quadrant with the ISC military.
For several years, the council of the Interstellar Concordium had been disbanding the military piece by piece in order to make up for the terrible occurances during the original pacification campaign.
Since the Dominion War, the loacal galactic powers had been in an economically exahusted condition and it was highly unlikely that any power would be in a viable position to start another war for at least half a decade.
stexpanded.wikia.com /wiki/2380_Interstellar_Concordium_Pacification_War   (348 words)

  
 Interstellar Empires
The Federation has negotiated boundaries with all of its neighbors and has never sought to expand them militarily.
The Interstellar Concordium (or ISC) is a technologically advanced collection of races located on the far side of the galaxy, beyond the Gorn-Romulan border.
There is no central ISC constitution; a loose "Declaration of Ideals" is the guiding principle of the Concordium, and as long as the two-thirds majority believes that an action supports the Declaration, their decision will not be challenged.
www.stequuleus.com /pages/empires.htm   (1237 words)

  
 Interstellar Concordium - Star Trek Expanded Universe Database   (Site not responding. Last check: 2007-10-14)
Interstellar Concordium - Star Trek Expanded Universe Database
The Star Trek Expanded Universe Database is for fanon and related content.
The Interstellar Concordium (abbreviated as ISC) is a technologically advanced collection of races located on the far side of the Beta Quadrant, beyond the Gorn-Romulan border.
stexpanded.wikia.com /wiki/ISC   (117 words)

  
 [No title]
The player has a wide variety of races and ships to choose from, including Federation, Klingon, Romulan, Hydran, Lyran, Mirak, ISC (Interstellar Concordium), Gorn or one of nine varieties of pirates from Orion (hence the name of the game).
Most of the pirates have weapons similar to those races in whose areas they operate.
Thus the Syndicate pirate clan will use mostly Federation and Gorn technology, while the Wlydefire group will draw from the Gorn, Romulans and Interstellar Concordium.
www.wargamer.com /reviews/orion_pirates/page2.asp   (533 words)

  
 Download Starfleet Command Volume II: Empires at War Demo software - Softlookup Downloads   (Site not responding. Last check: 2007-10-14)
Starfleet Command Volume II has been redesigned from the ground up to provide a richer solo gaming experience and has a totally redesigned fleet control interface.
Experience new races such as the Mirak Star League and the Interstellar Concordium and their new weapon systems.
The Interstellar Concordium have a powerful Plasmatic Pulsar Device to enforce peace on the known powers.
www.softlookup.com /display.asp?ID=4551   (629 words)

  
 The Adrenaline Vault | News |   (Site not responding. Last check: 2007-10-14)
The campaign has been redesigned to enable a richer solo experience; also incorporated was a redesigned starship control interface.
For example, the Interstellar Concordium has a powerful Plasmatic Pulsar Device to enforce peace, while the Star League specializes in missile combat.
In the game, the United Federation of Planets, the Klingon Empire, the Gorn Confederation, the Interstellar Concordium, the Star League and others contend for control.
www.avault.com /news/displaynews.asp?story=12122000-104854   (234 words)

  
 Star Trek Starfleet Command Volume II Empires at War - Preview - GameBoyz.net
The Mirak also have increased the tempo of fighter combat with their missile bearing fighters.
The Interstellar Concordium is a pacifist empire on the Romulan and Gorn borders.
Observing the ongoing warfare of the General War the ISC have quietly built up an impressive fleet of capital ships that feature the Plasmatic Pulsar Device.
www.game-boyz.com /g/preview_82_p1.html   (199 words)

  
 The Adrenaline Vault | News |   (Site not responding. Last check: 2007-10-14)
The campaign has been redesigned from the ground up to enable a richer solo experience, and will have a redesigned starship control interface.
For example, the Interstellar Concordium has a powerful Plasmatic Pulsar Device to enforce peace.
The United Federation of Planets, the Romulan Star Empire, the Klingon Empire, the Gorn Confederation, the Lyran Star Empire, the Hydran Kingdom, the Interstellar Concordium and the Star League will all vie for control of the galaxy.
www.avault.com /news/displaynews.asp?story=5112000-1117   (300 words)

  
 IGN: Star Trek: Starfleet Command Volume II: Empires at War Preview
The Mirak Star League is the archenemy of the Lyran empire, and feature some hefty missiles as a convenient and physical part of their military philosophy.
The Insterstellar Concordium, while Federation-like in its grayness, is devoted to "saving the galaxy from itself." More importantly the ISC, as they are also known, also happen to wield a nasty Plasmatic Pulsar Device to help enforce their philosophy.
And as anyone who's been to a ST convention knows, when it comes to Star Trek, you can never have enough detail when it comes to recreating the ST universe...or enough polyester when it comes to crafting your Scottish traditional ensign uniform.
pc.ign.com /articles/134/134614p1.html   (1456 words)

  
 Category:Starfleet Command II - Empires at War - Star Trek Games - Star Trek Gaming Universe
The campaign game in Starfleet Command has been redesigned for Starfleet Command Volume II from the ground up to provide for a richer solo gaming experience and will have a totally redesigned fleet control interface.
Starfleet Command Volume II will allow the player to experience new races such as the Mirak Star League and the Interstellar Concordium.
Join the United Federation of Planets, the Romulan Star Empire, the Klingon Empire, the Gorn Confederation, the Lyran Star Empire, the Hydran Kingdom, the Interstellar Concordium or the Mirak Star League in Starfleet Command Volume II and vie for control of the galaxy.
stgu.com /startrekgames/index.php/Category:Starfleet_Command_II_-_Empires_at_War   (301 words)

  
 Star Trek Star Fleet Command 2: Empires at War for Windows Specifications at VideoGameReview.com
Embark on a career as a starship officer and take the helm in realtime tactical space combat experience.
Choose from 8 races to play with all new single and multiplayer campaigns including 2 new races the interstellar concordium and the mirak star league.
Command up to 3 starships at once that react and maneuver in authentic Star Trek fashion armed with classic starship weapons from the Federation photon torpedo to the Romulan plasma torpedo.
www.videogamereview.com /sf-1/pid-20605938/productpagecrx.aspx   (253 words)

  
 Amazon.ca: Star Trek Star Fleet Command 2: Empires at War: Computer and Video Games   (Site not responding. Last check: 2007-10-14)
Each campaign has about 60 individual missions that feature greater context, flexibility, and impact on the fate of your empire.
There are two new races in addition to the original six: the savage Mirak Star League and the Interstellar Concordium, which aims to enforce peace at any cost.
New ships are available, including escort vessels, patrol craft, and fighters, bringing the total variants to more than 1,000.
www.amazon.ca /Star-Trek-Fleet-Command-Empires/dp/B00005BVN7   (1109 words)

  
 Borak - a race for SFB by Jeremy Gray
The Borak Star League dominates a region of space beyond Hydran Territory.
  Originally members of the Interstellar Concordium, the Borak were banished after their defeat in a bloody civil war.
  This caught the attention of an ISC squadron in Y188 and brought the Borak back into contact with the Concordium.
jgray-sfb.com /borak.html   (3393 words)

  
 Sharky Extreme - '+$ArtG+' - '+$ArtC+' - '+$ArtN+'
It’s all-out Kirk-style Trek as players hurl weapon fire at each other in efforts to uphold the Federation goals of beating the stuffing out of everyone and taking their real estate.
Other playable races (with the exact same goals - imagine that!) include the Gorn, Klingon, Romulan, Lyran, Hydran, plus the new Interstellar Concordium and the mysterious Mirak.
Interplay is looking at ways to improve on the first game, and will start by enriching play with an improved interface and the addition of new races, ships, and weapons.
www.sharkyextreme.com /games/glimpses/interplay/starfleet_command2   (225 words)

  
 Federation Commander - Wikipedia, the free encyclopedia
Of most note in the first batch of booster pack releases for those already acquainted with the Star Fleet Universe - as well as those interested in the other races on offer - is Booster Pack #0: Threat File and Intelligence Briefing.
This pack includes trial rules for Romulan, Gorn, Hydran, Lyran, WYN and Interstellar Concordium starships, as well as for the unique weapon systems of each race.
Cover art for Federation Commander: Romulan Border, featuring a Federation Bismarck-class Battlecruiser facing a Romulan War Eagle, also showing the captains of each respective vessel.
en.wikipedia.org /wiki/Federation_Commander   (821 words)

  
 Cheats Wire - Array - Star Trek Star Fleet Command 2: Empires at War
Each of original 6 races has new ships--over 1,000 total variants
2 new races: Mirak Star League and Interstellar Concordium
New fleet interface allows players to monitor target and control entire fleet as one ship easily
www.cheatswire.com /store/item/B00005BVN7   (1199 words)

  
 [No title]
In the Skirmish menu, the player can chose to command one, two or three ships from any of the classic Star Trek races: Federation, Klingon, Romulan or Gorn.
Players can also choose to command Hydrans and Lyrans (more familiar to players of Star Fleet Battles than to fans of the television series), or ships of the Mirak Star League or the dreaded Interstellar Concordium (introduced to the Starfleet Command series in this game).
An entire fleet of ships, ranging from tiny little explorers to huge battleships, dreadnoughts and fleet carriers, is available to choose from for each race.
www.wargamer.com /reviews/starfleet_commandii/page3.asp   (564 words)

  
 Rules   (Site not responding. Last check: 2007-10-14)
However, as the time to complete this passage is several mission years, they are effectively one cloud.
The term "Galactic Powers" (GP) refers to a coalition including the Federation, Klingon Empire, Romulan Star Empire (later Republic), Kzinti Hegemony (both parts), Gorn Confederation, Tholian Holdfast, Orion Convention (which included some of the pirate cartels, Hydran Kingdom, Lyran Empire, WYN Star Cluster, and the Interstellar Concordium.
The LDR had been destroyed by the Andromedans and ceased to exist as a separate political entity.
www.kadh2000.com /U6Rules2b.htm   (7541 words)

  
 User talk:Nerroth - Memory Alpha
This talk page or the page for each article in question?
Thanks for the info, but could it not be possible to leave the original article relating to the Interstellar Concordium - for example - and mark the page title as Interstellar Concordium (SFU)?
That way not only is it clear that it is not from the TV/Movie Trekiverse, but it saves the Star Fleet Universe page from becoming overly cluttered, once other SFU-related articles are added over time?
memory-alpha.org /en/index.php?title=User_talk:Nerroth&redirect=no   (743 words)

  
 SFC2.NET   (Site not responding. Last check: 2007-10-14)
SHIP NAME/SERIAL NUMBER: CSS Khazad-dum, CC-01-A SHIP CLASS/DESIGNATION: Concordium StarShip, Heavy Battle-Cruiser class
Permanent staff officer to ISC High Command Strategic Studies group.
Does not make friends easily, but is loyal to those he has.
www.sfc2.net /pilots.asp?PilotID=76   (630 words)

  
 GameSpy.com - Reviews: Star Trek: Starfleet Command Volume II: Empires at War
Do you have what it takes to boldly go where no man has gone before?
In Starfleet Command II, the Interstellar Concordium, a faction of technologically advanced races, has entered the galaxy with one goal in mind: peace at all costs.
Zealously taking this objective to heart, the ISC enforces their passive standards by intervening in conflicts and enforcing their wishes with the use of powerful military force.
archive.gamespy.com /reviews/april01/sfc2   (590 words)

  
 =/\= Star Trek Gaming Screenshots =/\= - Home   (Site not responding. Last check: 2007-10-14)
Each alien race has its own ships and user interface!
Star Trek: Starfleet Command II - Empires at WarStarfleet Command II built on the success of the original Starfleet Command by adding new Star Empires (the Interstellar Concordium and the Mirak), new ships, new weapons, enhanced features, and a new campaign system for both single player and online play.
Star Trek: Starfleet Command II - Orion PiratesThis stand-alone expansion of Starfleet Command II adds eight playable Orion Pirate Cartels to the game.
stgu.com /startrekscreenshots   (1813 words)

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