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| | A hardcore elegy for Ion Storm - Salon |
 | | On July 17, Dallas-based video game company Ion Storm, founded in 1996 by legendary designers John Romero and Tom Hall, closed the doors to its controversial 54th floor perch. |
 | | Eidos Interactive, the company that funded and now owned Ion, announced it would keep the Austin office open under the charge of Warren Spector, whose stellar game, Deus Ex, was the feather in Ion's cap, one of the biggest hits of 2000. |
 | | The assault on Ion was somewhat understandable given its unfulfilled promise, yet unreasonable because it was still a noble experiment. |
| dir.salon.com /story/tech/feature/2002/01/02/ion_storm/index.html (525 words) |
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