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| | Java 2 Micro Edition (J2ME) |
 | | Developers will be able to program to an API allowing them access to cameras, radios, image processing, and advanced audio effects, all on a resource-constrained device like a mobile phone or PDA. |
 | | Because of device fragmentation, J2ME game developers must develop code to address device-specific APIs, memory-management issues, performance differences, localization issues, screen-size variations, custom extensions, JVM implementation issues, as well as carrier-specific requirements. |
 | | The Java 2 Platform, Micro Edition (J2ME) is the dominant technology platform for the new generations of multiplayer mobile games. |
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