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Topic: Jez San


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  Jez San - Wikipedia, the free encyclopedia
Jeremy 'Jez' San OBE (born 29 March 1966) is a game programmer who founded Argonaut Software as a teenager in the 1980s.
San started his career in software by founding Argonaut Software in 1982 as a way to get software consulting jobs with large companies.
San received an OBE in 2002, the first explicitly awarded for services to the computer game industry.
en.wikipedia.org /wiki/Jez_San   (469 words)

  
 Highbeam Encyclopedia - Search Results for san
723,959), coextensive with San Francisco co., W Calif., on the tip of a peninsula between the Pacific Ocean and San Francisco Bay, which are connected by the strait known as the Golden Gate; inc. 1850.
San Juan Islands, archipelago of 172 islands constituting San Juan co., NW Wash., E of Vancouver Island.
The islands were the subject of the San Juan Boundary Dispute between Great Britain and the United States; their ownership was decided in 1872.
www.encyclopedia.com /searchpool.asp?target=San   (720 words)

  
 Argonaut: Jez San - Xbox
Argonaut's Jez San is a busy man lately with the company's upcoming premiere title still in need of a publisher.
Jez San: We're proud of Malice's achievements, both in creativity and technology and feel that it'll compete well with other Xbox titles on the way in the same timeframe.
Jez San: I personally feel that Malice's gameplay, storyline and characters are as equally innovative as its technology...
interviews.teamxbox.com /xbox/56/Argonaut-Jez-San/p1   (647 words)

  
 Gamers Europe » Multi » News » Jez San buys Back Argonaut Studios
Jez San, the founder of Argonaut software (which as previously reported on GE, went into administration earlier this week), has bought back two of the studios that made up the developer.
Jez went back on “my personal guarantee” and no cars were sold, but maybe a few were bought.
So next time you hail the mighty Jez San as a hero of the British industry please remember that this is the man who currently has over £40 million cash in his bank account from the two failed companies, Argonaut Plc and ARC.
www.gamerseurope.com /news/2613   (782 words)

  
 MobyGames - Jez San
Having founded the company in the first computer boom of the early 80's Jez has been a part of the games industry for as long as there has been one.
Jez co-wrote his first book aged 18, "Quantum Theory" and his first game in 1984.
Jez is considered to be one of the most experienced experts on the interactive games and technology markets and is widely quoted in the industry.
www.mobygames.com /developer/sheet/view/developerId,38783   (177 words)

  
 Anthropics Technology Ltd
Jez serves as CEO of Argonaut Games plc but remains a shareholder in, and avid supporter of ARC.
Jez has helped Argonaut forge relationships over the years with many of the large console game companies, like Microsoft, Nintendo, Sega, and Sony and many publishers like Fox Interactive, Disney Interactive, Hasbro Interactive and Electronic Arts.
Jez was recently voted Entrepreneur of the year by the European Technology Forum (and Infoconomy magazine).
www.anthropics.com /aboutus/investors.php   (820 words)

  
 Game Developers Conference - Wikipedia, the free encyclopedia
In 2005, GDC moved to the new Moscone Center West, in the heart of San Francisco's SOMA district, and reported over 12,000 attendees.
GDC returned to San Jose in 2006, but will again be in San Francisco in 2007.
Crawford continued to give the conference keynote address for the first several years of the conference, including the famous "whip" speech in the early 1990s where he punctuated a point about game tuning and player involvement by cracking a bullwhip perilously close to the front row of the audience.
en.wikipedia.org /wiki/Game_Developers_Conference   (556 words)

  
 IGN: An Audience With Argonaut
Jez: Red Dog is a fairly high end game with significant detail and special effects that would push any 32 bit machine and at this moment would probably give a high end PC something to worry about as well.
Jez: In one-player mode, it's a mission based tank shooter where you have a highly agile and well powered tank that can take power-ups along the way to increase its already awesome firepower.
Jez: The game should be complete by the end of this year so expect to see it out early next year in Europe.
dreamcast.ign.com /articles/071/071797p1.html   (1796 words)

  
 The Chilli
San Francisco chosen as HQ for stem cell research
Jez San, chief executive and founder of Argonaut Software, is a well-known figure in the media and games industry.
The success story of Jez San and Argonaut Software is no accident, as he points out the skills he taught himself to make his first break.
www.thechilli.com /articles/profiles/people/001_jezSan.asp   (1081 words)

  
 San acquires Morpheme and Just Add Monsters // GamesIndustry.biz
Former Argonaut CEO Jez San has acquired two of the company's studios, with Cambridge-based Just Add Monsters and mobile developer Morpheme both being bought by the veteran developer.
The two businesses have been sold to companies controlled by San, according to a statement from Argonaut's administrators, Asher Miller and David Rubin, which was made to the City this afternoon.
San's purchase of the two studios will ensure that he remains a key figure in the UK development industry, in which he has been involved for over 20 years since the founding of Argonaut in 1982.
www.gamesindustry.biz /content_page.php?aid=5238   (329 words)

  
 GameCube ::: Advanced Media Network - Zelda, Mario, Metroid, Super Smash Bros, Eternal Darkness, F-Zero, Star Fox, ...
Knowing the power of the console market in other countries, Jez San had the company begin doing 3D graphic experiments on the NES hardware.
Jez and Dylan told them this was possible, but not in just three months.
Jez had to pull a few strings, but they got it done.
gc.advancedmn.com /article.php?artid=4209   (1417 words)

  
 Richard A. Bartle: the online game
Jez San, managing director of Argonaut, is another doubter despite being 'Jez the Wizard' in the original MUD.
San claims that a 3D game - heavily inspired by the seminal two-player C64 game, Spy V Spy - combines elements of classic arcade amusement: 'A bit of Pac-Man, some R-Type, some Domberman'.
And although San is making no claims for originality he believes the game will transcend latency to a degree never seen in online 'twitch' games before.
www.mud.co.uk /richard/edgapr98.htm   (2905 words)

  
 GameSpy: Argonaut is Gone, But Former CEO Doesn't Let Go
BBC News is reporting today that former Argonaut CEO Jez San has bought back two of its former studios, Cambridge-based Just Add Monsters studios and the London subsidiary, Morpheme.
Jez San started Argonaut in 1982, and it produced various hit titles such as '93's Starfox and most recently was responsible for Powerdrome, Malice, I-Ninja.
Earlier this month Jez Sans resigned as CEO and was forced to lay off more than 100 employees, but has now saved 40 of those by buying back most of his former company, except the Edgware affiliate, for which adminstrators are hoping to find a buyer soon.
ps2.gamespy.com /playstation-2/powerdrome/561880p1.html   (249 words)

  
 PS3 to come out on top, says Jez San - DCEmu Forums:: The Homebrew & Gaming Network :: PSP Dreamcast Nintendo DS Wii ...
Jez San, founder of the now-defunct Argonaut Software and now involved with PS3 slash 'em-up, Heavenly Sword has said that he thinks the PlayStation 3 will come out on top in the next-gen console war, "but only because its got Blu-ray."
Speaking to The Guardian, San said: "I think the combination of a next-generation games machine and a next-generation DVD player that plays full high-definition movies is very compelling, despite the huge price.
But as San points out, the unique appeal of both Sony, Nintendo and Microsoft's machines means it could very well end up being a three-way tie.
www.dcemu.co.uk /vbulletin/showthread.php?t=29488&goto=nextnewest   (555 words)

  
 Blu-ray = Success! says Jez San of Heavenly Sword - PS3 Fanboy
Jez San was recently interviewed on his take about the PS3 and he said it would succeed, if only because of Blu-ray.
Some analyst agreed with Jez San, but really, there are so many market analysts it isn't surprising that one of them agreed.
San finishes up the piece by saying that each console has a unique market appeal and the war may end up in a 3-way tie.
www.ps3fanboy.com /2006/08/04/blu-ray-success-says-jez-san-of-heavenly-sword   (1788 words)

  
 Game developers, Just Add Monsters, saved by Ninja Theory - Gaming Age
Together with Jez San OBE, the former directors of JAM have bought back the business including all next-generation technologies; the Heavenly Sword intellectual property; and the entire JAM team.
The UK's newest independent developer has been christened Ninja Theory Ltd. It is run by its original founders with no debts, fresh capital and a next-generation game that continues to wow all who see it in action.
Jez San has joined the board as Non-executive Director.
www.gaming-age.com /news/2004/11/15-39   (281 words)

  
 GameSpot speaks with Argonaut's Jez San - Xbox News at GameSpot
GameSpot sat down with Jez San, founder of UK-based developer Argonaut, to speak in detail about his company's Xbox game Malice, Microsoft's next-generation console in general, and today's video game market.
To find out more about Malice and Argonaut's next-generation plans, GameSpot sat down with Jez San for an in-depth discussion of the game, the pros and cons of the Xbox, and his views on the future state of the gaming market.
Jez San: Malice: A Dark and Comic Fiery Tale was inspired by everything from Monty Python and Tim Burton's A Nightmare Before Christmas to dark comics like Batman and even darker fairy tales like Little Red Riding Hood.
www.gamespot.com /xbox/action/malice/news.html?sid=2687995&page=2   (1057 words)

  
 Sudhian Forums | What was the single most influential event in PC History?
I’ll agree that the release of the Voodoo 3DFX card was the first quality 3D accelerator, but I think a lot of credit should go to Jez San.
Jez San programmed his first game, Skyline Attack, on the Commodore 64, at the age of 18.
StarGlider, Blazing Render, Virtua Fighter… all brainchildren of Jez San.
www.sudhian.com /index.php?/forums/viewthread/29668/P30   (1113 words)

  
 PKR - Who we are
The first person to ever be awarded an OBE for services to the computer games industry, Jez San is one of the UK’s best known technology entrepreneurs.
In the early 90’s Jez and the Argonaut team invented the world’s first 3D graphics accelerator chip, which was sold to Nintendo.
As President, Jez’s day-to-day role involves negotiating strategic partnerships, working with investors, talking to the industry and building and refining our strategy while keeping a critical eye on our product to ensure that it’s the best it can be.
www.pkr.com /about-pkr/pkr-people.cfm   (957 words)

  
 ARC International announces the appointment of Additional Non Executive Director
ARC International announces the appointment of Jeremy (Jez) San OBE to the Board as Non-Executive Director with effect from 4 November 2002.
Jez is Chief Executive Officer of Argonaut Games PLC and was a founder of ARC International.
Jez has been a constant support to the new management team this year and brings with him, exceptional talent and industry knowledge.
www.us.design-reuse.com /news/news4261.html   (535 words)

  
 GameCube ::: Advanced Media Network - News, Reviews, Previews, Trailers, Screenshots
Argonaut Games founder Jez San has bought back the majority of the company he founded less than a week after the company went into administration.
San has also bought back the Just Add Monsters studios and the London-based subsidiary Morpheme.
San bought back Argonaut from administrators David Rubin and Partners.
gc.advancedmn.com /article.php?artid=3498   (172 words)

  
 Game developers look beyond polygons - ZDNet UK
San's disillusionment with the race for more detail is shared by Peter Molyneux, the creator of Black & White.
At Argonaut Software, Jez San has a combat-driven game in development based on the US SWAT teams, which allows the player to converse with characters.
San said the speech recognition can be very accurate.
news.zdnet.co.uk /software/0,1000000121,2121470,00.htm   (821 words)

  
 PKR.com Adds New Dimension to Online Poker
Producing revolutionary technology is nothing new for San, the Englishman who pioneered 3-D video games with Starglider, which he wrote in his bedroom as a teenager in the mid-1980's.
While San and his team have designed three-dimensional Internet games in the past, PKR.com is the "most ambitious" project he has tackled.
San took a good look at the competition at those trade shows and noticed that very little separated one Internet poker room from another, aside from marketing campaigns.
aarontodd.casinocitytimes.com /articles/28485.html   (1567 words)

  
 Tess Summers and Bekky Lloyd | Holloaks' fic student and Holby's fic surgeon
Tess and Jez got on like a house on fire as soon as they met, Jez confided in Tess about Cameron's OCD and in the short time they have known each other, they have become close.
A spark between them was obvious when Tess spent Valentine's Day with Jez, Dom was working so Jez decided to cheer Tess up by taking her shopping.
Jez faced a tough decision, but it was taken out of his hands when Tess told him that he can't give up on that kind of opportunity.
www.freewebs.com /tess_summers_and_bekky_lloyd/tessdomtessjez.htm   (278 words)

  
 Games push for more than pretty faces | CNET News.com
Molyneux and his cohorts in the industry have watched game consoles become ever more powerful, allowing developers to work more and more polygons into their designs to make them smoother and more realistic.
As the next generation of hardware should be able to render at a billion polygons per second, future games will boast lawns made up of individual blades of grass and characters who look more like real people.
At Argonaut Software, San is developing a combat-driven game based on U.S. SWAT teams that allows the player to converse with the characters.
news.com.com /2100-1040-955964.html   (748 words)

  
 EETimes.com - After review ARC opts to return cash to shareholders   (Site not responding. Last check: 2007-09-10)
The company added that significant progress had been made during the year in growth of sales, reduction of costs and the integration of companies acquired previously.
On November 4, 2002, ARC announced the appointment of Jez San, a founder of ARC and the largest individual shareholder, to the board of directors.
San is chief executive officer of games software developer Argonaut Games plc, the original parent of ARC, and retains a 17% shareholding in ARC through a family trust.
www.eetimes.com /story/OEG20021122S0002   (636 words)

  
 Sony to finish first again with PS3 - Jez San - PlayStation 3 News - Australia's PAL Gaming Network
Industry old-timer Jez San has revealed that he sees Sony coming out on top of the next-gen battle with the PS3, and apparently it'll be thanks to the Blu-ray drive that everyone else has been slagging off.
He also reckons that a three-way tie between the PS3, Xbox 360 and the Wii is more likely in the coming generation than it previously has been, due to the unique nature of each machine.
But it's Sony that will edge it according to San, who argues that, "Price is just a function of time and volume.
www.palgn.com.au /article.php?id=5031   (289 words)

  
 Jolt.co.uk - Online Gaming - Clan Server Rental
Former Argonaut Software founder Jez San has claimed the PlayStation 3 will reign supreme in the forthcoming ‘next-gen console war’ – but only because of Blu-ray.
However, Microsoft zealots will argue that the 360 is optimised for the future also, with a HD-DVD drive set to launch before the end of the year.
San also has a vested interest in the PS3 succeeding, given he is currently working on the impressive Heavenly Sword.
www.jolt.co.uk /index.php?articleid=6765   (167 words)

  
 JAM puts Ninja Theory into practice // GamesIndustry.biz
Cambridge-based development studio Just Add Monsters, which was bought by former Argonaut CEO Jez San in the wake of Argonaut's collapse, has been relaunched under the name of Ninja Theory.
The studio is continuing work on its next-generation console title, Heavenly Sword, which was unveiled earlier this year and has been attracting significant interest from publishers despite a rumoured high price tag.
Jez San has joined the board of the firm as a non-executive director.
www.gamesindustry.biz /content_page.php?aid=5489   (288 words)

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