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| | Feasibility Study of Human Media Technology (Site not responding. Last check: 2007-10-21) |
 | | (3) Kansei media technology models the subjective information of a specific user, such as a personal knowledge of something, a taste, a feeling on something, an emotion, an intention, and ideas, and so on. |
 | | Knowledge media technology and kansei media technology enable us to share, extend and re-use the subjective information, including pieces of personal knowledge and a personal feeling, as well as a large amount of objective information in a natural manner. |
 | | Knowledge media technology, virtual media technology and kansei media technology, which are the technical elements of human media technology will be combined in the appropriate rate, and research and development will be carried out through integration in each mini-projects. |
| www.ltg.ed.ac.uk /also/human-media.html (4917 words) |
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