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| | TeleFragged -Elite Force (Site not responding. Last check: 2007-10-14) |
 | | Lady Pain: Ok, let's begin at the beginning, how did you [Raven] decide to do a game based on Star Trek, and how did you go about the license. |
 | | Lady Pain: My big defense of Quake 3 to its critics is it's not so much a game as a technology. |
 | | Lady Pain: I've read that the Bridge, Conference Room, Captain's Ready Room, Mess Hall and kitchen, Sickbay, Hazard Area, Brig, Armoury, Transporter Room, Astrometrics, Cargo Bays, Engineering, some Jeffries tubes, your quarters and the Shuttle Bay will all be mapped in the game. |
| www.telefragged.com /interviews/james_monroe (1579 words) |
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