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| | Physically Accurate Lighting Simulation / Specter System |
 | | In addition, several types of standard light sources are available: point, linear, rectangular, circular, for which a goniometrical diagram can be assigned that describes directional distribution of emitted light. |
 | | It simulates physical phenomena of scattering the light in water drops around the light sources (ref. to ch.3.2, ch.3.6.7, and ch.5.4.2). |
 | | This is a very important property as it allows to obtain accurate simulation results for models involving arbitrary long sequences of specular and diffuse interreflections, which is typical for some technical devices such as plane light emitters, and user even have not to bother about the complexity of light paths in a model in question. |
| www.keldysh.ru /pages/cgraph/articles/pals/specter.htm (776 words) |
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