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Reference.com/Encyclopedia/Vector graphics |
 | | Vector graphics (also called geometric modeling or object-oriented graphics) is the use of geometrical primitives such as points, lines, curves, and polygons, which are all based upon mathematical equations to represent images in computer graphics. |
 | | Vector graphics were also used on the TX-2 at the MIT Lincoln Laboratory by computer graphics pioneer Ivan Sutherland to run his program Sketchpad in 1963. |
 | | Vector graphics editors typically allow to rotate, move, mirror, stretch, skew, generally perform affine transformations of objects, change z-order and combine the primitives into more complex objects. |
| www.reference.com /browse/wiki/Vector_graphics (1005 words) |
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