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Topic: LucasArts


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In the News (Sat 14 Nov 09)

  
 Empire at war.net -> Game Info -> About Lucasarts -
LucasArts is a leading publisher and developer of interactive entertainment software for video game console systems and personal computers.
LucasArts games continually receive critical acclaim and attain commercial success, with the company’s products often earning Game of the Year honors, including multiple awards from the Academy of Interactive Arts and Sciences.
LucasArts is also committed to exploring exciting and new original titles such as the explosive game Mercenaries, a revolutionary third-person combat-action game that gives players the opportunity to take on the role of a soldier for hire in an open-ended world.
www.empireatwar.net /gameinfo/lucasarts.htm   (698 words)

  
 Gamebits: E3 2003 LucasArts
It appeared to be the only game other than Galaxies that LucasArts was demonstrating on a PC, and the demonstrator continuously moved from standing aside the monitor holding a joystick, to in front of the monitor to use the keyboard.
Though nothing is currently in the works, LucasArts seems at least open to the possibility of creating game that would appeal to their literary fans.
Almost half of their E3 titles this year are set in that galaxy, but in general, LucasArts looks to have on their hands many hits and a few questionable titles, regardless of heritage or originality.
www.gamebits.net /e3/e303/lucasarts.shtml   (1708 words)

  
 LucasArts - Wikipedia, the free encyclopedia
LucasArts is an American video game developer and publisher.
The logo is possibly a reference to the ending of George Lucas' first film, THX 1138, in which the sillouette of the main character stands with his arms raised during sunset.
They were also responsible for LucasArts' 2003 return to the aerial battles of World War II with Secret Weapons Over Normandy, a title released on PlayStation 2, Xbox and PC.
en.wikipedia.org /wiki/LucasArts   (2497 words)

  
 LucasArts to Deploy Mercenaries - MegaGames console
LucasArts used the press event to officially announce that it will deploy Mercenaries, an open-ended third person combat-action game, this fall for the PlayStation2 and Xbox.
An important detail about the game which surfaced today is that it will deploy the Havok 2 physics engine and from what we've seen of it it does so extremely well.
Mercenaries is published by LucasArts and developed by critically acclaimed Pandemic Studios, of Full Spectrum Warrior fame.
www.megagames.com /news/html/console/lucasartstodeploymercenaries.shtml   (353 words)

  
 Companies in the Computer Game Industry: LucasArts
LucasArts may be best known for the Star Wars franchise, but that's not their only accomplishment.
LucasArts was founded in 1982 by filmmaker George Lucas to provide an interactive link to the public, mainly video and computer games.
LucasArts attempts to include the most recent technology in all of theirs games from sound and sound effects to graphics and video.
www.suite101.com /article.cfm/computer_gaming_news/7156   (455 words)

  
 LucasArts
LucasArts, a Lucasfilm Company (formerly known as LucasArts Entertainment Company, sometimes shortened to LEC), is a video game developer and publisher.
LucasArts' focus on three dimensional action games was detrimental to their line of adventures.
However, LucasArts was criticized for forcing the developer Obsidian Entertainment to release the sequel too early, resulting in a lot of unfinished content being cut from the game and what many consider to be an incomplete ending.
www.sfcrowsnest.com /scifinder/a/LucasArts.php   (1555 words)

  
 Wikinfo | LucasArts
LucasArts Entertainment Company (sometimes shortened to LEC), is a video game developer and publisher.
Even though LucasArts had created games based on other Lucasfilm properties before (Labyrinth, Indiana Jones), they didn't use the most promising Lucasfilm license until the early 1990s: Star Wars action games began appearing on the Nintendo consoles, but were developed by other companies for LucasArts.
In 2002, LucasArts recognized that the over-reliance on Star Wars was reducing the quality of its output, and announced that future releases would be at least 50% non-Star Wars-related.
www.wikinfo.org /wiki.php?title=LucasArts   (655 words)

  
 G4 - Feature - LucasArts: The Magic Continues…
According to their Web site, LucasArts specialized on “creating rich, immersive worlds for players to discover,” where every game is filled with much detail, vivid settings, character development, compelling storytelling, and intense graphics.
LucasArts has received much critical acclaim, with the company’s products often earning Game of the Year honors, including multiple awards from the Academy of Interactive Arts and Sciences.
LucasArts is also exploring new original titles such as the revolutionary third-person combat-action game Mercenaries, which gives players the opportunity to take on the role of a soldier for hire in an open-ended world.
g4tv.com /g4archives/features/48058/LucasArts_The_Magic_Continues.html   (686 words)

  
 LucasArts Examining Darth Vader - MegaGames pc
LucasArts executives have confirmed that the new Star Wars game will examine Lord Vader while an Indiana Jones title, possibly taking place in 1915 San Francisco, is also being developed.
Both games are current big projects for LucasArts although no specific mention of release dates is made in the NYT story.
Although the article seems to insist that LucasArts wants to outgrow its Star Wars-studio image and introduce original IPs such as last year's surprise, Mercenaries, the story does not mention any non-franchise game.
www.megagames.com /news/html/pc/lucasartsexaminingdarthvader.shtml   (167 words)

  
 LucasArts Clarifies Star Wars Force Footage - Kotaku   (Site not responding. Last check: 2007-10-18)
Chris Baker, a publicist at LucasArts, was kind enough to shoot me an email, explaining the origins of the footage.
This series of Force-power displays was created for internal use at LucasArts as a target for what the first Star Wars game created exclusively for next-gen consoles should play like.
It was not originally intended for distribution outside of LucasArts, but we liked it so much, we just had to share it.
www.kotaku.com /gaming/star-wars/lucasarts-clarifies-star-wars-force-footage-191477.php   (839 words)

  
 MobyGames - LucasArts
LucasArts started developing adventure games in the late 1980-ies, and very soon became one of the leading adventure game developers in the world, and the only company that was able to compete in this field with Sierra.
In Maniac Mansion they introduced for the first time their famous SCUMM interface system, and in the famous Secret of Monkey Island created their own type of adventure game, which included "death-free" gameplay, interaction with highlighted objects, and branching dialogue system.
ATMachine's House of LucasArts Oddities -- Shows screenshots from many old LucasArts games as they were in development.
www.mobygames.com /company/lucasarts   (277 words)

  
 Next Generation - Interactive Entertainment Today, Video Game and Industry News - LucasArts: The Essential E3 Preview
Lucasarts doesn't have a lot of announced games going into E3, but what they have shown has been astoundingly fun and forward thinking.
Now even though nothing is known about the game itself, focusing on that kind of technology – technology that actually changes and grows the experience of playing a game – at the expense of all other information shows a strong dedication to pushing the medium forward.
It’s representative of the type of thinking that a strong, refreshed Lucasarts has used to increase its stature in the industry as of late.
www.next-gen.biz /index.php?option=com_content&task=view&id=2821&Itemid=2   (1015 words)

  
 LucasArts   (Site not responding. Last check: 2007-10-18)
As of April 2002, LucasArts had produced three titles for the Dreamcast, four for the X-Box, five for the Nintendo 64, two for the Game Cube, six for the Playstation, five for the Playstation 2, and over twenty-five personal computer titles, with dozens more games in various stages of development (www.lucasarts.com).
Today, LucasArts continues to be one of the most dominant forces in the video game industry.
As the second trilogy of Star Wars movies is released, LucasArts president Simon Jeffery and the rest of the staff can expect interest in their Star Wars titles to remain extremely high, and due to Lucas’s vertical integration, they won’t even have to compete for the licensing rights to the films.
www.bsu.edu /web/jymoore/LucasArts.html   (473 words)

  
 Xbox.com | E3 2006 - LucasArts Throws Opens Its Doors   (Site not responding. Last check: 2007-10-18)
LucasArts™ had a whole room set aside for themselves at E3, away from the exhibition floor.
The booth was decorated with bright colors and curving elements that felt right at home with the apparent feng shui theme at this years show.
LucasArts is creating a theme park simulation that will thrill any lover of sim games and many casual gamers.
www.xbox.com /en-US/community/news/events/e32006/articles/lucasarts.htm   (444 words)

  
 Lucasarts - Kotaku   (Site not responding. Last check: 2007-10-18)
Citing the recently announced partnership with LucasArts and unnamed sources, CVG has no more details other than "it's coming" and that former Battlefronters Pandemic Studios will not be on board for the next sequel.
LucasArts has of course spilled the beans on the euphoria technology previously, explaining that, in a nutshell, it imbues in-game characters with more 'natural' behaviour.
Chris Williams, LucasArt honcho and project lead for the new Indiana Jones game that excites me so much (seriously), is on the docket for this year's GDC.
www.kotaku.com /gaming/lucasarts   (2798 words)

  
 The Guide - Software Companies - LucasArts   (Site not responding. Last check: 2007-10-18)
LucasArts was founded in 1982 by filmmaker George Lucas, and has been a player in the gaming market ever since.
When id Software's Doom caught the gaming industry by surprise, LucasArts was quick to license the technology and release their own title.
Jedi Knight: Dark Forces II was released, and has once again garnered praise for LucasArts.
www.bluesnews.com /guide/lucasart.htm   (145 words)

  
 LucasArts Plugs Artificial Intelligence Into Video Games - E-business & Business Technology News by TechWeb   (Site not responding. Last check: 2007-10-18)
Already LucasArts' video games are being developed with artificial intelligence, according to demonstrations this week at the Electronic Entertainment Expo (E3) in Los Angeles this week.
LucasArts, a Lucasfilm Ltd. company that develops and publishes interactive software for video game consoles, computers and the Internet, will also use software from Pixelux Entertainment Inc. for the upcoming Indiana Jones and Star Wars game scheduled for release next year.
A 13,500-square-foot data center houses a 3000-processor render farm that can access 100 terabytes of data storage across the network.
techweb.com /wire/ebiz/187202372;jsessionid=H0YUWLWLUIU0IQSNDBOCKHSC...   (711 words)

  
 MS meets LucasArts for gaming | CNET News.com
The partnership comes just as LucasArts is gearing up to roll out its first Star Wars-inspired online game April 29: X-Wing vs. TIE Fighter.
LucasArts says the goal of its partnership with Microsoft is to enhance its offerings to consumers who buy CDs while venturing into online gaming.
LucasArts wouldn't say when or how this business model would change.
news.com.com /MS+meets+LucasArts+for+gaming/2100-1023_3-278745.html   (564 words)

  
 Next Level Gaming's LucasArts Developer Page   (Site not responding. Last check: 2007-10-18)
LucasArts Entertainment Company is a leading international developer and publisher of interactive entertainment software for PC and home console video game systems.
LucasArts' design philosophy is consistent with its movie heritage.
As interactive games more aggressively compete with film and television for entertainment mind-share and dollars, LucasArts is on the cutting edge of visual effects, 3D animation, live action video and interactive digital sound.
www.nlgaming.com /nl/asp/id_163/nl/devdisp.htm   (195 words)

  
 LucasArts Plugs Artificial Intelligence Into Video Games - Hardware News by InformationWeek   (Site not responding. Last check: 2007-10-18)
When LucasArts releases the next Indiana Jones video game in summer 2007, the characters will move, act and think as humans.
Already LucasArts' video games are being developed with artificial intelligence.
May 11, 2006 05:57 PM When LucasArts releases the next Indiana Jones video game in summer 2007, the characters will move, act and think as humans.
www.informationweek.com /hardware/personaltech/187202640   (784 words)

  
 LucasArts Entertainment - Press Releases - 223918 - GamersHell.com
"The original was a huge success for LucasArts and we plan to build on that success to make Star Wars Battlefront II exceed what we did for the first game in every measurable way," said John Geoghegan, Vice President of Global Marketing and Sales.
LucasArts, a Lucasfilm Ltd. company, is a leading developer and publisher of interactive entertainment software worldwide for video game console systems, computers and the Internet.
Based in Marin County, Calif., as well as on the Internet at www.lucasarts.com, LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multi-faceted entertainment company.
www.gamershell.com /companies/lucasarts/223918.html   (743 words)

  
 The International House of Mojo | LucasArts, Telltale Games, Double Fine, Autumn Moon news, and more!
The four former LucasArts musicians played a set of accoustic music from Grim Fandango, Outlaws, and the Monkey Island series, and Tim was there to introduce their set, sign autographs, and provide Psychonauts shirts to naked 49ers fans.
Either termites are burrowing through my skull, or there are a couple new screenshots over at Just Adventure, including a shot of what seems to be a DeSoto-based highway crimestomping scene.
Always encouraging to see a good LucasArts title selling well, and LEGO Star Wars: The Original Trilogy has done just that, taking the top spot on gaming charts worldwide and shifting a staggering 1.1 million units in its first week of release.
www.mixnmojo.com   (1953 words)

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