Factbites
 Where results make sense
About us   |   Why use us?   |   Reviews   |   PR   |   Contact us  

Topic: Machinima


Related Topics

  
  Machinima - Wikipedia, the free encyclopedia
Machinima is an example of emergent gameplay, a process of putting game tools to unexpected ends, and of artistic computer game modification.
The earliest roots of machinima can be found in the demoscene, a computer subculture that became established in the 1980s.
The winner of the first competition, and arguably the most acclaimed piece of City of Heroes machinima to date is "The Doom of Doctor Death", by filmmaker Mike D'Anna; a slickly-produced faux-film trailer in the style of a summer superhero blockbuster.
en.wikipedia.org /wiki/Machinima   (4020 words)

  
 Machinima, feature article - In Film Australia
Machinima films have been in existence for a number of years, but it was not until the creation of a series titled Red Vs Blue that people really sat up and took notice.
The popularity of the form has now even spawned a ‘Machinima Film Festival', which was this year held at the Museum of the Moving Image in New York.
While most Machinima films do fall into the realms of Sci-Fi, Fantasy or Horror, a degree of social commentary is starting to creep into the genre, with an effort titled ‘The French Democracy’ commenting on the recent racial tensions and riots in France.
www.infilm.com.au /features/machinima.htm   (833 words)

  
 Machinima
The Academy of Machinima Arts and Sciences was formed to promote this emerging digital art form, holding its own regular film festivals that showcase comedies, dramas, music videos, and documentaries.
Machinima is the latest variation in a highly creative tradition of experimental game playing.
Rather, machinima is creating its own, new rules, and its own kind of "game" as it evolves from the original on which it is based.
www.recess.ufl.edu /transcripts/2004/0617.shtml   (469 words)

  
 What is Machinima? - The Machinima FAQ
Machinima (muh-sheen-eh-mah) is filmmaking within a real-time, 3D virtual environment, often using 3D video-game technologies.
Machinima is real-world filmmaking techniques applied within an interactive virtual space where characters and events can be either controlled by humans, scripts or artificial intelligence.
In Machinima, the roles shift: the characters, instead of shooting each other, are actors in the scene, and the server doubles as the camera, recording everything that happens in the virtual world.
www.machinima.org /machinima-faq.html   (1535 words)

  
 machinima.org.uk
Machinima joins the war on terror - A film made with Battlefield 2 by a Dutch gamer has been identified by the USA congress as a recruitment video glorifying Jihad.
Machinima has really taken off lately, and is set to explode as it gets easier and easier to get started.
Machinima is probably the next movement to burst from the underground and go mainstream.
www.machinima.org.uk   (911 words)

  
 ILL Machinima
First there's the CNN Money article, "One word for you Hollywood: Machinima," which is interesting not only because it focuses is on how machinima may affect Hollywood monetarily, but that the article is in the Money section of CNN, vs. tech or the arts.
Now in machinima production, lets say you needed a group of generic people for a small crowd scene, or to do walk-bys as the leads chat on the street (walk-bys are were the same people walk back and forth in the background to simulate a busy street or scene).
Machinima is that kind of technological process (though at times it doesn't feel like it) and the potential of a character generator, I believe, will advance the machinima process as an effective and valuable animating tool.
illclan.com /blog/illmachinima.html   (1403 words)

  
 Guardian Unlimited Technology | Technology | Play it again, Sam
"Machinima is just a new way to create films," says Paul Marino, a former television animator, who now runs the Academy of Machinima Arts and Sciences, which promotes the genre.
The first machinima appeared in 1996 when enthusiastic gamers started creating short movies of their game play.
The gamut of machinima ranges from the hobbyist to the semi-professional.
technology.guardian.co.uk /online/story/0,3605,1088445,00.html   (704 words)

  
 O'Reilly -- Machinima: Filmmaking's Destiny
In light of this pace, Machinima can be rendered directly to the console hardware with assets sent to the console via the DSL/cable connection, eliminating the need to stream large (even highly compressed) video files.
Machinima filmmakers are seeing that the need for more powerful tools is a necessity.
I've noticed on mtv2.com there are "video Mod's" and are machinima, one of them with the von bondies done with the tribes vengence game (which uses ut200x engine.) was pretty neat, they also have some featuring blood rayne and others.
digitalmedia.oreilly.com /2004/09/08/machinima.html   (2286 words)

  
 Games for movies   (Site not responding. Last check: 2007-11-01)
"Machinima is essentially supermarionation updated for the 21st century," said Hancock, referring to a prevalent form of puppetry.
Machinima is beginning to catch on in big ways around the world.
The Academy of Machinima Arts & Sciences is preparing for the 2005 Machinima Film Festival, slated for Nov. 12 at the Museum of the Moving Image in New York.
www.azcentral.com /ent/vgames/articles/0726machinima0726.html   (906 words)

  
 IGN: Machinima 101
Machinima gives players the ability to tell stories to expand the worlds that many people are already familiar with.
Machinima movies combined with the power of the internet give amateur film makers the ability to reach TV-sized audiences without any of the network television politics, and at a fraction of the budget.
The roots of Machinima are a matter of some debate, but most people feel that it started with that classic slaughter-fest known as Doom.
ps2.ign.com /articles/695/695920p1.html   (1266 words)

  
 Mini-Machinima Film Festival
Machinima is the art of filmmaking inside a real-time, 3D virtual environment such as a virtual world or a videogame.
Because Machinima relies on easily accessible and affordable tools, it democratizes filmmaking, allowing a new generation of independent filmmakers to practice live-action cinematography.
The State of Play plays host every year to a Mini Machinima Film Festival, showcasing the best of the year’s Machinima shorts and a preview of the Machinima Film Festival, (New York City, November 12, 2005 http://festival.machinima.org).
www.nyls.edu /pages/3685.asp   (102 words)

  
 Turns of Phrase: Machinima
Machinima is usually said to be a blend of machine plus cinema; the large number of Web sites in German that feature it suggest the term may have been coined in that language.
A rising technique called machinima (machine and cinema) uses software from common computer games to make animated films, and upstart directors are flocking to the Web to learn it.
Machinima movies, which range from short comedies to science-fiction epics, are produced entirely on computers, eliminating the need to buy costly equipment, rent spectacular locations or hire glamorous actors.
www.worldwidewords.org /turnsofphrase/tp-mac1.htm   (224 words)

  
 San Antonio Current - Arts The Machinima mushroom   (Site not responding. Last check: 2007-11-01)
The growth of machinima is directly connected to the rapid acceleration of computer-processing power and improved graphics-rendering capabilities.
Amateurs experimenting with machinima have a long way to go before approaching the quality of Shrek, but they can begin creating their own animation with inexpensive desktop systems.
As machinima artists strive for greater legitimacy, industry giants are also investigating this new art form.
www.zwire.com /site/news.cfm?newsid=15375750&BRD=2318&PAG=461&dept_id=484045&rfi=6   (932 words)

  
 WJLA - Machinima Makes Filmmaking Virtual Reality   (Site not responding. Last check: 2007-11-01)
Perhaps the most popular incarnation of machinima, "Red vs. Blue" is now up to 66 episodes with more than a million total viewers.
While the films are often crude and violent, they hint at a new kind of virtual filmmaking where directors scout locations in fantasy worlds and "actors" are controlled with a joystick.
Machinima has sprung up in between movies on IFC, in music videos on MTV and in snippets on Spike TV.
www.wjla.com /headlines/1105/276682.html   (750 words)

  
 The Escapist - Machinima
And while "A Few Good G-men" by Randall Glass was not the first machinima I'd seen, it was certainly one of the best.
While computer animated films are not new, the distinctive art form known as machinima has been gaining popularity over the last couple of years.
Machinima was created when amateur and independent film-makers started using real-time renderings from 3D graphics engines - the same stuff that powers gameplay - to produce movies.
www.escapistmagazine.com /issue/4/37   (171 words)

  
 Word Spy - machinima
The Machinima style of animation is one of the biggest things to hit amateur filmmaking in the past 20 years.
The word machinima is a curious blend because that second "i" seems to have been plucked out of thin air.
Not that the pronunciation of machinima is all that obvious.
www.wordspy.com /words/machinima.asp   (1023 words)

  
 VERC · Source Machinima
Machinima is the one area I'm most interested in when it comes to Half-Life 2 editing, largely because it's a way to merge my hobbies: writing, mapping, playing games and watching films.
Machinima has, I think, a significant role to play in not only the way we can produce content but maybe (if indirectly) in the way it is delivered it to the consumer.
We will be creating our machinima as such--while there is talk of a serialized story with potential for user influence on the story, it will remain a passive medium even then.
collective.valve-erc.com /index.php?go=machinima1   (3153 words)

  
 Machinima.com: What Is Machinima?
Machinima's a new form of filmmaking that uses computer games technology to shoot films in the virtual reality of a game engine.
Machinima movies like “Hardly Workin'”and “Red vs Blue”; have already won awards at film festivals across the world.
This film by Emmy award-winning animator Paul Marino was one of the first to demonstrate the power of Machinima, and was the first Machinima film to win a film festival.
www.machinima.com /article.php?article=186   (576 words)

  
 What Is Machinima?
Thus, machinima history is bound to certain game releases and the technological developments in the gaming sector.
It might very well be that there was a machinima movie performed in Super Mario Bros, but because such movies are not traceable, the community decided on the first machinima movie to be "Diary of a Camper" from a group called "the Rangers".
Machinima is not just a new technique, it's a whole new approach to filmmaking.
www.machinimag.com /WhatIsMachinima.html   (2092 words)

  
 Machinima - Halflife2.net
According to Yahn Bernier, Source will be able to output machinima offerings as a series of images for usage in Premiere or similar software.
They will be including machinima tools (replicating some of the functionality of Premiere), and we will still be able to use demo files, so it looks like everyone should be served well.
Machinima is the term for movies made with a real-time 3D engine (not like Pixar's, which can take up to 90 hours to render a single frame).
www.halflife2.net /forums/showthread.php?p=326660   (578 words)

  
 Category:Machinima - Wikipedia, the free encyclopedia
Machinima (a portmanteau of machine cinema or machine animation) is both a collection of associated production techniques and a film genre consisting of film created by such techniques.
Machinima films use computer-generated imagery and are made primarily using 3-D video game engines, on consumer-level computer or console systems.
There are 8 subcategories shown below (more may be shown on subsequent pages).
en.wikipedia.org /wiki/Category:Machinima   (113 words)

  
 PRESS RELEASE The Academy of Machinima Arts & Sciences, NVIDIA and IFC Announce the 2005 Machinima Film Festival   (Site not responding. Last check: 2007-11-01)
Preceding the festival will be an opening reception and awards presentation, where some of the best Machinima filmmakers will be recognized for their creative artistry in this new and powerful entertainment medium that's set to revolutionize the worlds of filmmaking and animation.
The medium of Machinima (ma-SHEEN-eh-mah) is often recognized as the merging of three separate but related art forms: filmmaking, animation and video game technology.
The Academy of Machinima Arts and Sciences, a fledgling NY-based non-profit organization, was co-founded in 2002 by its Executive Director, Paul Marino to promote, organize and recognize the growth of Machinima filmmaking and filmmakers.
www.marketwire.com /mw/release_html_b1?release_id=95326   (912 words)

  
 Future Looks: : SCREENAGER CENTRAL
Called "machinima" (as in "machine cinema"), it's just one recent example of how creative people can be in using digital technologies in ways their designers never intended.
Machinima can be as simple as re-scripting (and re-"filming") the existing game characters (adding new dialogue for them to speak) or as complicated as importing entirely new characters and props and adding new dialogue, sound effects, even a new soundtrack.
While many machinima creators are just gamers picking up a virtual camera to shoot stuff with after getting tired of shooting bad guys with a virtual gun, it's not all kid stuff.
www.screenagercentral.com /futurelooks/happen/desktop_director/index.html   (516 words)

  
 CBS News | Machinima Makes Filmmaking Virtual Reality
A combination of "machine" and "cinema," machinima is a burgeoning new genre of do-it-yourself animation, rendered by using the environments and characters of video games.
But in machinima, amateur filmmakers control video-game characters like puppets, record their movements in real time and voice over the dialogue.
In "Bot," a robot jumps away from sure death into the deep recesses of the game design _ away from the action _ where he finds robot cave drawings and a kind of spiritual awakening.
www.cbsnews.com /stories/2005/11/10/ap/entertainment/mainD8DPTR2G9.shtml   (751 words)

  
 Mediamatic.net - Machinima Workshop - Making Films out of Games
Machinima is a new form of filmmaking based on computer games technology, initiated by independant filmmakers slash do-it-yourself game developers.
Machinima delivers traditional assets of big budget filmmaking (things like fancy vehicles, large fantastic sets, explosions and big-ass weaponry) in the hands of smaller budget artists and media makers.
It covers the latest technology in filmmaking, from the history of Machinima, who the major players are, and where the Machinima movement is going.
www.mediamatic.net /artefact-10026-en.html   (1444 words)

  
 Machinima relies on video games to produce movies
The game characters are virtual marionettes in the hands of directors who manipulate them with a keyboard or game controller, record the action and dub the voices later.
The first machinima narrative was produced in 1996.
Much of machinima, for example, is comedy, because it's easier to convey humor through clever writing.
www.azcentral.com /ent/vgames/articles/1026machinima1026.html   (1325 words)

Try your search on: Qwika (all wikis)

Factbites
  About us   |   Why use us?   |   Reviews   |   Press   |   Contact us  
Copyright © 2005-2007 www.factbites.com Usage implies agreement with terms.