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| | Magic System |
 | | Magic must be bound by a framework which fits the world view of the author or the Gamemaster: "Water flows downhill, fire burns things, and magic can only be cast at dawn or dusk." The framework provide logic and lends color to casting, but also defines limitations. |
 | | GURPS is, in my opinion, a good system in its own right, and I like many of the aspects of the magic system, including the ability to tailor the system to the campaign world. |
 | | However, the cost of magic was prohibitive, both in terms of character points and fatigue. |
| members.tripod.com /bmarch10/MagicSystem.htm (1651 words) |
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