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| | IGN: Virtual-On Marz Review |
 | | A small but loud passionate group of diehard fans have fallen in love with the game's authenticity, mech design and overall finish, but the game in its various North American versions has generally failed to gain a larger audience. |
 | | Virtual-on Marz is more or less the third North American version in the Sega series, depending on which systems you're counting (arcade or home system), following the first Virtual-On (arcade, Saturn), and the second, Virtual On: Oratorio Tangram (arcade, Dreamcast). |
 | | The battles have drawn incredible attention, both good and bad: Corporate crime has sprung up like wildfire on the red planet as a result of the widespread popularity, and a specialized task force MARZ was created to handle all illegal activities. |
| ps2.ign.com /articles/455/455589p1.html (866 words) |
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