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| | Idle Thumbs: Prince of Persia: Warrior Within |
 | | Prince of Persia: Warrior Within has made it a mandate to improve on the weaker aspects of its predecessor, 2003's Prince of Persia: The Sands of Time, which suffered, apparently, by its lack of hardcore rock and sulky goths. |
 | | This time around, the Prince is on the run from the Dahaka, which is supposed to be the monstrous guardian of the time stream, or something equally abstract. |
 | | As the Prince, the player will spend much of the game running around the Fortress of Time with the instruction to unleash their 'warrior within', a phrase which is obviously not as synonymous with environmental puzzle solving as it is with beating the crap out of stuff. |
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