| |
| | GameSpy.com - Interview |
 | | Capcom's newest Mega Man X is, for the first time in a few installments, a brand-new game -- and heading up the changes is Producer, Tatsuya Kitabayashi, a new face for the series who brings his own ideas to bear. |
 | | One of them was that, of course, Mega Man X has traditionally been a 2D character -- he's been a flat, 2D piece of art. |
 | | This is what the series is, you can't totally change it all of the sudden and X is flying or something like that, you have to follow the guidelines. |
| archive.gamespy.com /interviews/october03/megaman (684 words) |
|