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| | COMICON.com: MEGATOKYO'S FRED GALLAGHER: PART 2 |
 | | A lot of what you see in Megatokyo is a reaction to just how much we rely on things like games, movies, TV, comics, web access and other stuff, even to the detriment of what should be "important'" in our real-space lives. |
 | | Earlier this year, i decided to talk to Rodney about continuing with Megatokyo as a solo project, since that was what it was turning into. |
 | | This is mostly and exercise for the story itself, but the game and the story ideas behind it are unique and interesting on their own accord, and i want to develop them further. |
| www.comicon.com /cgi-bin/ultimatebb.cgi?ubb=get_topic&f=36&t=000125 (5193 words) |
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