| | Bunny Abandonware v3.0 (Site not responding. Last check: 2007-10-08) |
 | | Somewhere along the way I gained a basic understanding of animation concepts - probably from my father - a photographer and film maker, building on the concept that moving pictures are still photos shown at 24 frames a second where there's a small motion difference between each frame. |
 | | I used that knowledge to help Mirror Images by developing low-level, high speed (at the time) animation routines, inventing regionalized double buffering techniques to overcome the flickering problem I noticed when playing Space Invaders, Galaga, and Mike Abrash's Galaga knock-off on the PC. |
 | | Mirror Images up until then had been using compiled basic and couldn't get animation to be smooth enough. |
| www.bunnzy.com /index.php?page=stuff (1506 words) |