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Topic: NEC TurboGrafx 16


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In the News (Wed 16 Dec 09)

  
  TurboGrafx-16 - Wikipedia, the free encyclopedia
NEC made one final effort to resuscitate the system with the release of the Arcade Card expansion, bringing the total amount of RAM up to a then-massive 2048K; many Arcade Card games were conversions of popular Neo-Geo titles.
NEC of Japan's marketing campaign for the PC Engine was mainly targeted to the largest metropolitan areas in the country.
NEC, who was relatively new to the market, had an increasingly difficult time convincing consumers who already owned a Sega or Nintendo system to give the TG-16 a try.
en.wikipedia.org /wiki/Turbografx   (5251 words)

  
 Bonk (video game) - Wikipedia, the free encyclopedia
TurboGrafx 16 version confirmed for Wii's Virtual Console service.
Despite this, the TurboGrafx suffered from poor sales, and the Bonk mascot was eventually retired in 1992 (with the launch of TTi's new TurboDuo console), replaced by Air Zonk (the official mascot of the DUO).
When NEC's TurboDuo console was sold in 1992, it included a CD-ROM containing Bonk's Adventure, Bonk's Revenge and Gate of Thunder, packaged with merely a slipcover and manuals.
en.wikipedia.org /wiki/Bonk_(video_game)   (607 words)

  
 IGN: NEC and MoSys Announce Wii Hardware Partnerships
NEC provided the eDRAM graphics LSI chips for the GameCube, which it manufactured at its plant in Kyushu, and has also agreed to allow Nintendo to feature classic NEC TurboGrafx-16 games via the Wii's Virtual Console capability.
NEC is promising to press forward in developing their eDRAM technology to make the move from 90nm processed chips to 55nm in the near future.
NEC also revealed that it has selected MoSys as the DRAM macro design partner for the "Wii devices," due to the fact that MoSys is quite familiar with implementing 1T-SRAM macros on NEC's eDRAM process.
wii.ign.com /articles/713/713262p1.html   (687 words)

  
 Compare Prices and Read Reviews on NEC TurboGrafx 16 at Epinions.com
NEC is not only a huge electronic company buy they also create their own video game system back in the day.
The NEC PC Engine was a huge hit over in Japan (it even beat out the mega popular Japanese NES in sales for a few years) and it finally came to North America in August of 1989 as the Turbo Grafx-16 (it looks totally different than the white square looking PC Engine by the way).
What made NEC's game system here so appealing for gamers of the late 80's was the large range of colours compared to the bland palettes of the NES and it even had more colours per screen then the Genesis.
www.epinions.com /content_38125080196   (1475 words)

  
 Turbografx 16
In 1989, NEC announced plans to bring the PC Engine to the booming videogame market of the U.S. With a huge library of Japanese software, it seemed to many as though the system couldn't possibly fail.
Though the TurboGrafx had no trouble holding its own against true 16-bit systems such as the Megadrive, it was still considered inferior in the minds of many gamers.
In 1992 the Turbografx 16 was redesigned into a compact unit known as the Turbo Duo.
www.cs.newcastle.edu.au /~comp3320/history/gaming/turbografx16.html   (450 words)

  
 The Armchair Empire - Features: TurboGrafx 16: What the Bonk happened to it?
But CD games were in their infancy, and NEC was unable to take advantage of the CD’s storage capacity to produce games that were significantly better than their HuCard counterparts.
This was mostly a direct result of competitors Nintendo and Sega, each of which introduced their newest systems (while still selling games for their old ones) while NEC was struggling to capture its own piece of market share.
NEC was left with nothing but arcade-type sports titles, such as Takin’ It To The Hoop and World Class Baseball, which were fun to play but gave the gamer nothing when it came to being realistic as a true simulation.
www.armchairempire.com /Features/tg-16.htm   (1179 words)

  
 A Brief History of Home Video Games
Nintendo's president Hirosi Yamauchi saw NEC as a threat due to their successful semiconductor business, which would give them a "direct [and] inexpensive source" for chips.
Backed by impressive resources, NEC had been able to saturate any and all industries it wanted, and when the PC-Engine was released in Japan in October of 1987, it appeared as though they would do the same for the video game industry.
Unfortunately for NEC, the TurboGrafx-16 was to become the poster-child for this phenomena.
www.geekcomix.com /vgh/fifth/tg16.shtml   (479 words)

  
 GameSpy.com - Articles
NEC led the charge with their CD-ROM add-on for the PC-Engine and TurboGrafx-16 (pictured).
Video game makers NEC and Sega were quick to see the potential of the new technology, and designed CD-ROM add-ons for their consoles.
NEC was first, with their CD-ROM add-on hitting the Japanese PC-Engine (US TurboGrafx-16) in 1988.
archive.gamespy.com /articles/april02/crpg1/index2.shtm   (889 words)

  
 Game Informer Online   (Site not responding. Last check: 2007-11-03)
NEC re-envisioned the PC Engine’s super small design to better suit Americans’ tastes (which essentially means they made it bigger), and dubbed it the TurboGrafx-16.
TurboGrafx fans could also purchase a CD add-on called the Turbo CD (CD-ROM2 in Japan) that greatly expanded the amount of voice and music available in a game and allowed for full motion video.
By the time NEC was able to release TurboGrafx-16 in the U.S., they had to directly compete with another 16-bit system and they couldn’t just rely on pretty graphics to get by.
www.gameinformer.com /News/Story/200604/N06.0421.1422.37028.htm   (1905 words)

  
 Evil Avatar - The History of NEC's Turbografx-16   (Site not responding. Last check: 2007-11-03)
NEC's Turbografx-16 was released in Japan as the "PC Engine" (PCE) shortly after the release of Nintendo's Famicom (NES).
Contributing to its failure, NEC was extremely slow in translating and releasing the TB-16's large library of Japanese hit titles.
Anyway, after the Sega CD was announced, NEC partnered with Turbo Technologies, Inc. (TTI - company made up of Hudson Soft (of Bomberman fame and also producers of most TB-16 software) and NEC employees to create the Turbo Duo (Duo in Japan), which coupled the TG-16 and TG-CD into one unit.
www.evilavatar.com /forums/showthread.php?goto=lastpost&t=12768   (897 words)

  
 ClassicGaming.com - The Museum: TurboGrafx-16
Shortly after NEC stated its intention to bring the PC Engine to the U.S., Sega announced that its Mega Drive system (released in Japan a year after the PC Engine) would also be coming to the U.S. as the Sega Genesis.
Though the TurboGrafx had no trouble holding its own against the Genesis as far as graphics, as far as sound and speed are concerned, it was somehow inferior in the minds of many gamers.
Although this policy was later ruled illegal, it hurt the TurboGrafx a lot in the early stages of its life.
www.classicgaming.com /museum/tg16   (2814 words)

  
 What are NEC Consoles?
NEC released the first 16-Bit video game console called the PC-Engine (which had nothing to do with the IBM/PC by the way).
Shortly after the TurboExpress was released, NEC did another industry first with the release of the TurboGrafx-CD (the first CD-based game console in the world) Unfortunately, due to lack of quality software, price and marketing, the TurboGrafx-CD did poorly in the US market.
NEC created a new company called TTi (Turbo Technologies Inc.) which were made up of employee’s from both NEC and Hudson Soft to redesign the TG-16/CD combo into one unit...the result was the TurboDuo.
pcenginefx.com /main/what_are_nec_consoles_.html   (504 words)

  
 GameSpy:
NEC's contribution to gaming history was brief but very, very fun.
In December of 1988, NEC followed up its early success with the release of a peripheral that would have a momentous impact on video games: a single-speed CD-ROM drive.
NEC / Hudson kept up the hardware innovations, releasing a portable system (PCE GT), new models of the PCE, RAM upgrades for the CD-ROM, a PCE / CD-ROM combination unit (PCE Duo), and even a rare, laptop-like version of the PCE (PCE LT).
www.gamespy.com /articles/518/518027p1.html   (557 words)

  
 Computer and video games - Wikipedia, the free encyclopedia
The North American market was dominated by the Sega Genesis early on after its debut in 1989, with the Super Nintendo Entertainment System proving a strong, roughly equal rival in 1991.
The NEC TurboGrafx 16 was the first 16-bit system to be marketed in the region, but did not achieve a large following, partly due to a limited library of English games and effective marketing from Sega.
In Japan, the PC Engine's (Turbografx 16) 1987 success against the Famicom (NES) and CD drive peripheral allowed it to fend off the Mega Drive (Genesis) in 1988, which never really caught on to the same degree as outside Japan.
en.wikipedia.org /wiki/Computer_game   (5542 words)

  
 Games : Tube Slider
One of the more bizarrely named games to head down GCN way, Tube Slider: The Championship of Future Formula Vehicles turns out to be a fresh, frenetic futuristic racer à la F-Zero.
As the first 16-bit system in the market, it predated both the Super NES and the Sega Genesis by two years.
NEC hopes to change that with Tube Slider.
www.nintendo.com /gamemini?gameid=m-Game-0000-1702   (427 words)

  
 Jack's Video Game Museum - Sega Genesis
Although NEC's TurboGrafx-16 had beat the Genesis to market by nearly four months, Sega quickly regained lost ground, thanks to their line-up of quality arcade conversions, killer sports games, and most of all the full support of Trip Hawkins and Electronic Arts.
Although the Genesis development kit was reportedly overly expensive and initially difficult to work with, by the end of 1990 there were over 30 third-party developers writing games for the new system, compared to four for the TG16.
Early on, NEC announced that sales and distribution of the TG16 would be handled by a new company known as Turbo Technologies Inc. (TTI), made up of senior staff members of both NEC and Hudson Soft.
www.geocities.com /TimesSquare/Fortress/3798/genesis.htm   (1393 words)

  
 TurboGrafx - 16   (Site not responding. Last check: 2007-11-03)
While it was selling better than the Nintendo Famicom in Japan, and building a large library of games NEC decided to bring it overseas in 1989 to North America.
Unfortunately for NEC, the policies instituted by Nintendo, which restriced third-party developers from making a single game on both the Nintendo and the TG-16 illegal, disallowed a large amount of games from Japan from ever reaching North American shores.
In an attempt to recuperate from the slow sales of the TG-16, NEC released concurrently in Japan and North America the Turbo Duo.
members.shaw.ca /kaidon/cpsc509/16_TG16   (414 words)

  
 Pocket PC TurboGrafx-16 Emulator Research Halts Abruptly
First, NEC was new to the gaming industry, going up against arcade veteran Sega, who was releasing their second home console.
The NEC TurboGrafx arrived at your doorstep in an oversized box that was 85% styrofoam.
This was an unprecedented marketing move by NEC; literally adopting the bigger is better adage and running away with it by releasing massive amounts of non biodegradable materials into our environment.
www.pdagameguide.com /turbografx-16-emulator-news-release.html   (430 words)

  
 News: Exclusive: Tubular Bells and Whistles - NEC re-emerges!
The resurrected games company is called NEC Interspace, and its first title is a nifty looking racer called Tube Slider.
And NEC Interchannel develop games internally (in Japan) and externally, and we are working on games for all major next-generation consoles...
However, NEC Interchannel is headed by Clint Kurahasi, previously Senior Vice President of Capcom Entertainment, so he should know his stuff.
www.computerandvideogames.com /stories/gamecube/exclusive_tubular_bells_and_whistles__nec_re_emerges.html   (655 words)

  
 Retro Gaming Reviews and More - Donnie Sergent Jr
The 16-bit NEC TurboGrafx-16 console had beaten the Genesis to America by four months.
Though they initially trailed the competition, Sega knew from past experience with Nintendo that the system that had the best variety of quality game titles would ultimately be the most successful.
Back in 1990, Sega had sold 1.6 million Genesis consoles worldwide, but in 1991, the year of Sonic, Sega sold 7.5 million Genesis systems.
webpages.charter.net /donniesergentjr/videogames/sega_genesis.htm   (756 words)

  
 NEC TurboGrafx-16 - Game-Machines.com
NEC, a computer manufacturer created the sleek, small new system, the PC Engine.
NEC then went on to make another breakthrough.
Also, NEC focused too much on graphics rather than gameplay.
www.game-machines.com /consoles/turbografx16.php   (323 words)

  
 The Dump - TurboGrafx-16/PC Engine ROMs
The NEC TurboGrafx-16/PC Engine is a system very near and dear to my heart.
They have both provided me with years of solid play value, and even though the system was doomed from the start, it has a loyal and dedicated following on both sides of the Pacific.
Please note that these archives are only to be downloaded by those people who have the original HuCard, so if you went out and bought a Genesis or SNES instead of a TG-16, tough shit.
thedump.classicgaming.gamespy.com /tg16   (1199 words)

  
 TURBOGRAFX-16
The NEC PC Engine was a huge hit over in Japan (it even beat out the mega popular Japanese NES in sales for a few years) and it finally came to North America in August of 1989 as the Turbo Grafx-16 (it looks totally different than the white square looking PC Engine).
I also liked the cool size of the games because they are about the size of a thin credit card and unlike those lame Sega Master System card games, some of these are actually good.
Rare Scale: 1/10 NEC will not be remembered for their game system.
ryangenno.tripod.com /sub_pages/turbo.htm   (1144 words)

  
 turbografx.net - Hardware   (Site not responding. Last check: 2007-11-03)
Another thing that set the TurboGrafx apart from the competition was its introduction of the first console CD-ROM unit.
Besides the CD unit, the NEC did release a number of other accessories that will help enhance your gaming experience.
Aside from this, gamers quickly became aware of the fact that an extention cable was must buy accessory, due to the unparalleled shortness of the standard TurboPad controller cable.
www.turbografx.net /hard.asp   (254 words)

  
 TurboGrafx-16 retrospective - Joystiq
Because NEC is a huge semiconductor company that at the time had a small division doing video games in partnership with Hudson.
Alienating Nintendo as a customer by taking their US operation to court was a major no-no. NEC didn't believe strongly enough in their US prospects to take that risk.
NEC's system was really great but did not get the right games to take on the big two Nintendo and SEGA.
www.joystiq.com /2006/04/25/turbografx-16-retrospective   (2241 words)

  
 eBay Guides - TurboGrafX 16 Complete list of USA released Games
Here's the complete list of all the TG-16 games that were officially released (by NEC / TTI) in the USA.
Power Golf for NEC TurboGrafx-16 Turbo Grafx 16
Turbografx 16 "DROP OFF" Turbo GRAFX Game NEW Sealed
reviews.ebay.com /TurboGrafX-16-Complete-list-of-USA-released-Games_W0QQugidZ10000000000961871?ssPageName=BUYGD:CAT:-1:LISTINGS:6   (221 words)

  
 Turbo Grafx 16, Duo, and Express
NEC as a threat due to their successful semiconductor business, which would give them
NEC designers had taken a casual approach to producing games.
My brother in law's brother has a turbografx 16 and he is a role-playing freak
www.playerschoicegames.com /turbografx.html   (831 words)

  
 What Console - NEC TurboGrafx-16 review, PC Engine specs, technical specification
The TurboGrafx-16 took over from the fall of the Sega Master System.
With slight changes though, NEC created a controversy over the processing power whether it was actually 16-bit.
This system was the first of its kind to use this size of game cartridge.
www.whatconsole.co.uk /turbografx16.php   (110 words)

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