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| | The Nemerle programming language: C# meets ML - GameDev.Net Discussion Forums (Site not responding. Last check: 2007-10-22) |
 | | It is a hybrid functional/object-oriented language which borrows a lot of the basic syntax from C#, but also provides most of the things you would expect from a language in the ML family, such as type inference, pattern matching, macros, lambda functions, functions as types, a module system, generic types etc etc... |
 | | In Nemerle, "int * int" is not the type of "12 * 12", but of "(12, 12)" -- the type of that should be "(int, int)", I think. |
 | | It may be that Nemerle's compiler doesn't yet know that the type declarations are not needed, but it doesn't look like any parameter declaration in Arild's program needs a type. |
| www.gamedev.net /community/forums/viewreply.asp?ID=1328749 (8089 words) |
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