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| | Four Fat Chicks -- Nocturne Review |
 | | Touted originally for its, at that time, high-spec engine, the game was one of the early titles to use what we are now more generally acceptinga third-person approach to adventure/action. |
 | | As the back-story goes, in 1902 a secret government agency, known as "Spookhouse," was formed to combat unpleasant supernatural anomalieslike vampires, werewolves, hackers, and assorted demons of the night. |
 | | From the helpful manual to sound, graphics, story, and play, Nocturne is one of the best adventure/action (horror) games I've played in the last two years. |
| fourfatchicks.com /Reviews/Nocturne/Nocturne.shtml (1107 words) |
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