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| | Creatures - Wikipedia, the free encyclopedia |
 | | It's worth pointing out that the genetics in Creatures are somewhat different from human genetics in that they are haploid and therefore any "evolution" is a result of random cross-over mutations and so there is no concept of dominant and recessive genes. |
 | | Development was suspended on future Creatures games on March 20, 2003, when Creature Labs ceased operations, but development and trademark rights have since been purchased by a company named Gameware Development, Ltd. Gameware has revived the Creatures Developer Network, the shop, the forums, and have released many before-purchaseable tools and add-ons for free. |
 | | Creatures 2, released on September 30, 1998, took place many years after the first game, after a devastating natural disaster (or, as explained in later games, a devastating Shee disaster) had changed the landscape of Albia dramatically and opened up new areas of the world. |
| en.wikipedia.org /wiki/Creatures (1357 words) |
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