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OGame - Wikipedia, the free encyclopedia |
 | | According to the OGame story, in the year 2250, man began to colonize other planets in the Universe after the invention of "impulse engines," engines that achieve light speed. |
 | | OGame's system is based on real-time; that is, the timing is based on actual time, not an internal time system. |
 | | Currently, as most of the universe are under OGame version 0.74b, alliances can do little tactically; however, an ACS (Alliance Combat System), a system allowing an alliance's members to station their fleets at another member's planet, has been added to the English OGame in universes 5, 18, 19, 20, 21, 22, 23 and 24. |
| en.wikipedia.org /wiki/OGame (1919 words) |
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