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Topic: OpenML


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In the News (Fri 25 Dec 09)

  
  OpenML Overview - The Standard for Dynamic Media Authoring
OpenML 1.0 defines professional-grade sample-level stream synchronization, OpenGL extensions for accelerated video processing, the MLdc™ professional display control API and the ML™ framework for asynchronous media streaming between applications and processing hardware.
OpenML is a cross-platform standard programming environment for capturing, transporting, processing, displaying, and synchronizing digital media (2D and 3D graphics, audio and video processing, I/O, and networking).
OpenML is the key to enabling the growth of the digital content market for both hardware and software providers.
www.khronos.org /openml   (1346 words)

  
 LWN - Development
The initial focus of OpenML will be on digital content authoring; playback technology will be incorporated at a later time.
The OpenML white paper is available in pdf format.
A BOF session is scheduled for discussing OpenML at the upcoming SIGGRAPH 2001 meeting in Los Angeles, California on August 12, 2001.
lwn.net /2001/0809/devel.php3   (1428 words)

  
 Gamasutra - News "New OpenML Standard Unveiled" [04.14.00]
OpenML, a new specification for this innovative technology, will be developed through the combined contributions of the members of the Khronos Special Interest Group (SIG).
OpenML will eliminate the need for professional application developers to develop different and proprietary programming interfaces for various media input and output devices.
The Khronos SIG expects that OpenML technology adoption will be widespread throughout the media industry in the next two years.
www.gamasutra.com /newswire/bit_blasts/20000414/index4.htm   (355 words)

  
 Khronos Group Launches OpenML Open Source SDK - DevMaster.net Forums
The OpenML specification provides software and hardware developers with a professional-grade, cross-platform, standardized media framework for the capturing, processing, synchronizing and playing of digital media content - including video, audio and 3D graphics - for authoring and content creation systems.
Khronos members are able to contribute to the development of Khronos API specifications, vote at various stages before public release, and are able to accelerate the delivery of their cutting-edge media platforms and applications by having early access to specification drafts and conformance tests.
OpenML is actually the API for prossesing, capturing and transporting the audio, video and graphics data.
www.devmaster.net /forums/showthread.php?t=3138   (628 words)

  
 Khronos Group Launches OpenML Beta SDK
Khronos is working towards a final release of the OpenML 1.0 SDK for Windows, Linux and IRIX in the spring of 2004 and will soon release details of its OpenML 1.0 Adopters Program designed to provide interested companies with access to the source code for OpenML Conformance Tests and the final OpenML SDK.
OpenML enables multimedia authoring application developers to efficiently develop and deploy cross-platform applications that interoperate with a wide selection of systems and peripherals, enables hardware vendors to leverage the efforts of a larger base of application developers, and offers end-users increased functionality across a wider range of platforms at cheaper prices.
OpenML enables media processing components from many manufacturers to be flexibly mixed and matched to increase end-user flexibility while reducing platform costs.
www.prweb.com /releases/2003/12/prweb93707.htm   (890 words)

  
 Free OpenML SDK beta available
OpenML is an API for capturing, processing, synchronizing, and playing digital media content that, if widely adopted, would enable digital content authoring application developers to easily integrate video, audio and graphics capabilities into their application suites, and also makes these applications portable over multiple operating systems, CPU architectures and add-in hardware devices.
Khronos says the OpenML 1.0 SDK Beta1 delivers the media library (ML) and the display control (mlDC) components of the OpenML specification, and enables full functionality for configuring and controlling video/audio device input, output and processing, and for setting up and controlling channels in display screens.
OpenML enables multimedia authoring application developers to efficiently develop and deploy cross-platform applications that interoperate with a wide selection of systems and peripherals.
www.linuxdevices.com /news/NS7824834066.html   (562 words)

  
 Khronos Group Releases OpenML 1.0 SDK
Since their release, the beta version of the OpenML SDK has been downloaded nearly 4,000 times and the OpenML API Specification over 13,000 times.
The Khronos OpenML Working Group is now defining an OpenML open source program and an OpenML Adopters Program which will define Conformance Tests to enable the OpenML trademark to be used on conformant products.
OpenML is a trademark of Silicon Graphics Inc. used by permission by The Khronos Group.
www.realtime-info.be /VPR/layout/display/pr.asp?PRID=7138   (912 words)

  
 Khronos Group developing OpenML, OpenGL ES media APIs   (Site not responding. Last check: 2007-11-06)
OpenML -- OpenML is a software environment that is complementary to the peer OpenGL API and enables digital content authoring application developers to easily integrate video, audio and graphics capabilities into their application suites, and also makes these applications portable over multiple operating systems, CPU architectures and add-in hardware devices.
The OpenML 1.0 specification was ratified and made publicly available in 2001 and has provided a significant step forward in the standardization of media manipulation in the content creation industry.
Commercial implementations of OpenML 1.0 are currently being shipped on IRIX, and further implementations are being developed on Linux, Microsoft Windows, and the Solaris Operating Environment, with shipments starting later this year.
www.linuxdevices.com /news/NS8536621232.html   (545 words)

  
 Embedded News - Khronos Group Rolls Out Second Alpha Release of OpenML Standard
OpenML has the same potential to contribute to the growth of the entire industry in much the same way OpenGL helped grow the graphics market over 10 years ago,” says Shawn Underwood, director of marketing, Visual Systems Group, SGI.
Khronos membership is available to any interested company and both Promoting and Contributing members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts.
OpenML is a free, cross-platform programming environment for capturing, transporting, processing, displaying, and synchronizing digital media (2D and 3D graphics, audio and video processing, I/O, and networking).
www.embeddedstar.com /press/content/2003/9/embedded10395.html   (1039 words)

  
 Intel Software Accelerates Development Of Computers That 'Anticipate' The Needs Of Users   (Site not responding. Last check: 2007-11-06)
Using new statistical methods to identify key patterns, these systems will start anticipating the needs of their users and pre-computing responses to the most likely questions so that the answers will be instantly available the moment they are needed.
OpenML is based on "Bayesian" mathematical principles which essentially are the idea that the probability of future events can be calculated by studying their prior frequency.
Because Bayesian models are based on data collected from experience, the more data obtained the better the predictions, and if the data changes, the results correct themselves.
www.intel.com /pressroom/archive/releases/20031208tech.htm   (691 words)

  
 Macworld: News: NAB: OpenML group to host audio SIG meeting
OpenML is a programming interface designed to combine video, audio and graphics capabilities and make them portable to different platforms -- similar to the way OpenGL works for graphics.
The OpenML 1.0 specification was finished in 2002 and is now available for royalty free use.
The company is inviting developers and companies with core experience in multimedia audio to participate in the further development of the framework.
www.macworld.com /news/2003/04/03/openml   (395 words)

  
 The Khronos Group releases OpenML software development kit at NAB2004
The OpenML file protocol makes it easier to accomplish these digital media tasks because it is an open and cross-platform API that synchronizes multiple devices to manage media streams and works with OpenGL to create a unified programming environment.
With almost 4000 downloads of the SDK and more than 13,000 of the specification since the beta version was released earlier this year, momentum is clearly building around the OpenML standard.
This growth shows that the industry is ripe for more effective standardization that will improve the development process for all manufacturers and enhance the end-user experience through greater interoperability.
broadcastengineering.com /news/broadcasting_khronos_group_releases   (236 words)

  
 Developer   (Site not responding. Last check: 2007-11-06)
OpenML 1.0 is a peer to OpenGL and offers a standardized cross-platform programming environment for capturing, transporting, processing, displaying, and synchronizing digital media.
OpenML SDK (alpha) to be released at Siggraph
Final release of the OpenML 1.0 SDK is anticipated for NAB April 14, 2004.
www.jahshaka.com /openml/openml.html   (750 words)

  
 LinuxElectrons - Khronos Group Launches OpenML Open Source SDK
LAS VEGAS – The Khronos Group's implementation of the OpenML® API is to be made available as open source on Sourceforge, the company announced today.
The OpenML specification provides software and hardware developers with a professional-grade, cross-platform, standardized media framework for the capturing, processing, synchronizing and playing of digital media content -- including video, audio and 3D graphics -- for authoring and content creation systems.
DVS is demonstrating on booth #SL1260 OpenML on CLIPSTER®, the one-stop DI system, demonstrating real-time editing, conforming, finishing and color correction.
www.linuxelectrons.com /article.php?story=20050418201159289   (587 words)

  
 LinuxGames - For the People
Developers are invited to register for consideration for participation in future meetings of the OpenGL ES and OpenML "ISV Review Teams"
At GDC 2003 select ISVs were given a chance to preview the current draft of the OpenGL ES specification.
The feedback was invaluable and Khronos now invites developers with significant experience to register for consideration for participation in future meetings of the âISV Review Teamâ -- for either the OpenGL ES specification, or the OpenML 1.0 SDK.
www.linuxgames.com /news/feedback.php?identiferID=6241&action=flatview   (138 words)

  
 OpenGL News July 2002   (Site not responding. Last check: 2007-11-06)
OpenML enables digital content authoring application developers to easily integrate video, audio, and graphics capabilities into their application suites, and makes these applications portable over multiple operating systems, CPU architectures, and add-in hardware devices.
OpenGL ES is a project to standardize subsets of OpenGL to create small-footprint APIs to bring dynamic media capabilities to a range of market segments such as wireless, safety-critical automotive and avionics displays, handheld and line-powered appliances, as well as rich-media devices such as advanced digital TVs, set top boxes, and game consoles.
The presentation overviewed the technical aspects of OpenML 1.0, how it integrates with OpenGL, how OpenGL ES profiles will work, and the structure for participating in the development or use of both standards.
www.opengl.org /about/news/archive2002/jul02.html   (3680 words)

  
 NewsForge | Jahshaka 1.9 to use OpenML
Jah Shaka writes: "We are pleased to announce that we will be using OpenML for all video processing and i/o in the upcoming 1.9 alpha release of Jahshaka.
After months researching video libraries, combined with valuable feedback from our alpha-testers, we realized that it would be a nightmare to support multiple OS's any other way.
OpenML's high level of integration with OpenGL allows us to now maintain our goals of realtime interactivity while supporting multiple platforms seamlessly.
www.newsforge.com /newsvac/02/02/13/1426238.shtml   (149 words)

  
 OpenML cross-platform media library goes as open source - GameDev.Net Discussion Forums
OpenML is a royalty-free, cross-platform programming environment for capturing, transporting, processing, displaying, and synchronizing digital media - including 2D/3D graphics and audio/video streams.
It standardizes support for audio, video, 2D graphics, and 3D graphics at the thinnest possible layer on top of the hardware.
The OpenML Reference Implementation and ML SDK are now open source and available on SourceForge.net.
www.gamedev.net /community/forums/topic.asp?topic_id=334576   (154 words)

  
 Tom's Hardware Guide Video: NAB 2001 - The State of Digital Video - Technology Trends   (Site not responding. Last check: 2007-11-06)
Up until now OpenML has not be a widely known or discussed specification, but now that the specification is available we should expect to see more coverage.
One important point to note about OpenML is while it is enriches the graphics, video and audio of new products such as TV set top boxes it works for portable devices as well.
So, where MEPG-4 provides the streaming video component, OpenML can be viewed as the glue that would bring together all the components from video to rich 3D graphics and rich audio.
www.tomshardware.se /video/20010515/nab2001-07.html   (539 words)

  
 OpenML Implementations, Tutorials and Sample Code   (Site not responding. Last check: 2007-11-06)
OpenML Open Source Reference Implementation SDK and Manuals
The OpenML 1.1 SDK implements the OpenML 1.0 Specification.
A description of the motiviation for developing OpenML, the basic architecture of OpenML, and application profiles.
opengles.org /developers/resources/openml   (129 words)

  
 OpenML Documentation   (Site not responding. Last check: 2007-11-06)
OpenML provides a cross-platform library for controlling digital media hardware with support for audio and video I/O devices and transcoders.
This document provides guidance regarding the functionalities that are important to digital media applications and defines a set of application programming interfaces that are guaranteed to exist in an OpenML environment.
Specification includes an architectural overview, precisely specifies the various programming interfaces that comprise the OpenML programming environment, and enumerates and defines each of the function calls that comprise those interfaces.
www.opengles.org /openml/documentation.html   (247 words)

  
 Embedded News - Khronos Group Offers OpenML Beta Software Development Kit for Free
The OpenML Beta SDK can be downloaded, free-of-charge, on our downloads page.
This will enable a hardware manufacturer such as DVS to support a variety of operating systems and provide standardized interfaces that will allow software companies to speed up their development process,” said Marcus Goluecke, product manager at DVS.
The OpenML SDK is a step forward to reaching this goal.” Morris Moore, Vice President of Systems and Architecture for the Wireless and Broadband Solutions Group - www.motorola.com - (NYSE: MOT)
www.embeddedstar.com /press/content/2003/12/embedded11940.html   (834 words)

  
 Business Wire: Khronos Group Releases OpenML Software Development Kit
Khronos is also pleased to announce the first public demonstration of OpenML running on Windows at the Khronos Group Booth #3535 at the SIGGRAPH trade show in San Diego California on July 29-31, 2003.
This demo illustrates how, with only a few lines of code, Khronos OpenML Adopter Jahshaka was able to take advantage of the Khronos Contributor RealVision's VREngine SD10 advanced video and graphics accelerator card, using the P10 VPU from Khronos Promoter 3Dlabs; to provide Jahshaka users with real-time integrated graphics and video support.
Khronos will shortly release details of an OpenML 1.0 Adopter's Program to enable interested companies to join Khronos for a small administrative fee in order to gain access to source code for OpenML Conformance Tests, and to use the OpenML trademark on products that pass the defined testing procedure.
findarticles.com /cf_dls/m0EIN/2003_July_28/105926450/p1/article.jhtml   (1042 words)

  
 OpenGL News July 2005   (Site not responding. Last check: 2007-11-06)
OpenML media library reference implementation and SDK released as open source
July 25, 2005 OpenML is a royalty-free, cross-platform programming environment for capturing, transporting, processing, displaying, and synchronizing digital media - including 2D/3D graphics and audio/video streams.
The OpenML Reference Implementation and ML SDK has been released by the Khronos Group as open source and is available on SourceForge.net.
www.opengl.org /about/news/archives/2005_07.html   (3655 words)

  
 Macworld: News: OpenML positioned as cross-platform DirectX alternative
OpenML is described as a cross-platform standard programming environment designed for capturing, transporting, processing, displaying and synchronizing digital media -- 2D graphics, 3D graphics, audio, video, I/O and networking, for example.
The OpenML 1.0 spec is already available for download and royalty-free use.
As it stands now, participation agreements are available for companies and individuals to join as either "Contributors" -- focused on the advancement of the next generation of APIs -- or "Adopters" -- people interested in using the technology.
maccentral.macworld.com /news/0206/11.openml.php   (499 words)

  
 Programación en castellano . Escribir comentario sobre OpenML beta 1 incluye mejoras al control de audio y vídeo   (Site not responding. Last check: 2007-11-06)
OpenML beta 1 incluye mejoras al control de audio y vídeo
La versión beta del OpenML SDK, para Windows XP y Linux, añade mejoras a los componentes de audio (entrada/salida de audio digital, conversión de datos y sincronización).
También incluye MLdc API, que permite a los desarrolladores de aplicaciones una forma portable y potente de controlar los dispositivos de salida de imagen como el monitor, algunos de los cuales pueden no estar disponibles a través del entorno nativo de Windows.
www.programacion.com /comentar/id=596&obj=noticia   (187 words)

  
 Business Wire: Digital Media Industry Leaders Join Khronos; Khronos Group Gains Significant Momentum in Creating OpenML ...
OpenML allows us to allocate resources to improve creative tools instead of building custom interfaces for each hardware device -- which makes it more time and cost efficient for both parties."
"DVS is committed to help foster the development of OpenML as it will enable a hardware manufacturer such as DVS to support a variety of operating systems and provide standardized interfaces that will allow software companies to speed up their development process," said Marcus Goluecke, product manager at DVS.
As the creator of OpenGL, and the first implementer of OpenML, SGI is firmly committed to embracing open standards.
www.findarticles.com /p/articles/mi_m0EIN/is_2002_Sept_10/ai_91245978   (1319 words)

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