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| | OpenGL News July 2002 (Site not responding. Last check: 2007-11-06) |
 | | OpenML enables digital content authoring application developers to easily integrate video, audio, and graphics capabilities into their application suites, and makes these applications portable over multiple operating systems, CPU architectures, and add-in hardware devices. |
 | | OpenGL ES is a project to standardize subsets of OpenGL to create small-footprint APIs to bring dynamic media capabilities to a range of market segments such as wireless, safety-critical automotive and avionics displays, handheld and line-powered appliances, as well as rich-media devices such as advanced digital TVs, set top boxes, and game consoles. |
 | | The presentation overviewed the technical aspects of OpenML 1.0, how it integrates with OpenGL, how OpenGL ES profiles will work, and the structure for participating in the development or use of both standards. |
| www.opengl.org /about/news/archive2002/jul02.html (3680 words) |
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