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Topic: PLANT (space colony)


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In the News (Sat 26 Dec 09)

  
  NASA sponsors Aeroponics International, of Colorado for research and development of Organic Disease Control for plants ...
A Berthoud company's method of helping plants fight diseases is going into space as part of a study on how crops might be produced on future space stations.
The advantage is the plant is predisposed to fighting the disease," said Dr. Jim Linden, co-inventor of the method and a microbiologist at Colorado State University.
Microbes that cause diseases could be introduced into a colony by space flights or be carried within the seeds themselves, he said.
www.biocontrols.com /aero46.htm   (493 words)

  
 Building the Colony and Making It Prosper   (Site not responding. Last check: 2007-11-06)
There, a space station consisting of a crew quarters, a construction shack, and a supply depot is assembled from materials made on Earth Additional materials are then launched from Earth to LEO for assembly of the lunar base.
Plant output is assumed (on the basis of an average of terrestrial industries) to be approximately 8.3 plant masses per year.
The labor force in space also changes from the baseline system; it is smaller through years 12 to 14 and larger afterwards than that given in table 6-1.
lifesci3.arc.nasa.gov /Spacesettlement/75SummerStudy/Chapt6.html   (4926 words)

  
 WORTHPLAYING - - All about games !
That game is Space Colony, and its premise, at least initially, is to task the player with developing, maintaining, and even defending a space base built on a sometimes hostile planet.
At the heart of Space Colony is a cast of over twenty characters, or operatives, each with their own drastically different personalities, traits, abilities, and characteristics.
An equally major area of Space Colony however, is that each operative has several needs and desires that must be met on an routine basis if they are going to continue to work at maximum efficiency.
www.worthplaying.com /article.php?sid=12525   (1993 words)

  
 Voyage of the Space Veggies
Plants react to these various signals by turning genes on and off, which is exactly what the NIAC team wants to do.
If a human colony were relying on plants for food, air and water, it's safe to say that there would be a deep and abiding interest in their health.
Plants could be fitted with sensors for vital indicators of health, such as pH, or for early-warning signals such as superoxides, which many plants produce in response to pathogens, wounds and other insults.
www.spacedaily.com /news/food-00d.html   (2216 words)

  
 Space Guys with Guns Scenario - Water Purification Plant   (Site not responding. Last check: 2007-11-06)
The colony, of course, responds with armed force in an attempt to recapture the plant and to restore the water supply.
One might consider that the "defenders" could have nuked the water purification plant from orbit and then replaced it with their own once the existing colony died off, but it's not that simple.
The water purification plant should be modelled as a series of small to medium sized structures dominating the center of the table.
okapi.andrew.cmu.edu /SGwG/sc_water.html   (1012 words)

  
 Orbital Space Colonies   (Site not responding. Last check: 2007-11-06)
Space solar power can be generated by solar cells on large panels as with current satellites, or by concentrators that focus sunlight on a fluid, perhaps water, which is vaporized and used to turn turbines.
Even someone born and raised in a 1g orbital space colony (meaning a colony rotating fast enough to produce 1g of pseudo-gravity on the inside of the rim) would be physically strong enough to move to Earth without hardship.
Plants, animals, bacteria, and viruses move freely around the planet, and nobody is much farther than 20,000 kilometers (12,000 miles - a day on a typical commercial jet) away from anyone else.
members.aol.com /oscarcombs/excerpts.html   (7761 words)

  
 Gaming Illustrated - Space Colony (PC) Review   (Site not responding. Last check: 2007-11-06)
Your space colony consists of several domes that look like mini metronomes the Minnesota Vikings play in and in these domes you can customize what items, equipment, objects you want in them.
There are also monsters and space creatures throughout the missions trying to stop you from completing your tasks so for the shooter in you, you can have your characters drop what they are doing and go out and take care of those space menaces.
Space Colony, even though it can be tough from time to time, offers some variety, as some of the animation such as the little transport units that grabs minerals that you mine, is pretty fun to watch.
www.gamingillustrated.com /spacecolony.php   (681 words)

  
 The Space Settlement FAQ by Mike Combs   (Site not responding. Last check: 2007-11-06)
Space settlement is the concept of colonizing space by using extraterrestrial resources to construct artificial, closed-ecology habitats in orbit.
With the recent discovery by the Lunar Prospector space probe of ices frozen in permanently shadowed craters at the poles of the moon, we may not necessarily have to import Hydrogen, Nitrogen, and Carbon from the Earth as was originally thought.
Space communities will be too independent and too widely scattered for any authority to prevent everybody from going off and doing their own thing.
members.aol.com /oscarcombs/spacsetl.htm   (7657 words)

  
 Space Elevator - Red Colony Article
The space elevator is a concept, so magnificent, so huge and so daunting that it may seem like an impossible task from the future.
Eventually, the space station could grow into a large sprawling city, with a central shaft about 50 feet wide, a large rotating ring habitat, a large shipbuilding facility in orbit, a large industrial complex, large manufacturing centers and even a huge research park full of research modules connected to a main grid of transfer tubes.
If every manufacturing plant was devoted toward building an army and all of the trains going down carried military pieces, then you could amass an army, navy and air force larger than anything ever seen on the planet in a month.
www.redcolony.com /art.php?id=0308290   (5761 words)

  
 Gundam Seed Info Zone: Technology
The two types of space colonies that are used in this show are the Island-3 and PLANT colonies.
This colony would be made up of two cylinders that would rotate on opposing sides to generate gravity inside the colony and keep the colony in its place in space.
In addition, this colony has three large rotating windows, also serving as mirrors to trap solar power, that would be able to recreate the daytime-nighttime cycles on earth.
www.eden.rutgers.edu /~zfuryz/tech.html   (985 words)

  
 The Wargamer - PC Game Review: Space Colony   (Site not responding. Last check: 2007-11-06)
Space Colony is certainly a light-hearted affair, or at the very least a tongue-in-cheek look at the corporate world and imperialist capitalism at its best (I make no political statements here.
This title will mostly be attractive to sim-heads and anyone who enjoys a good building/exploiting game, but they should keep in mind that there are dynamics at work in this one that make resource-gathering and structure-building really a means to an end to help support the colonists and their sometimes quixotic behaviors and Machiavellian relationships.
Really, keeping the colonists happy and not burning each other with plant flamers is the goal in the game, for if they don't hurt each other they're out there working and being productive, and ergo making the playerÂ…err, sorry, Blackwater IndustriesÂ…money.
www.wargamer.com /reviews/space_colony/page2.asp   (763 words)

  
 NASA Quest > Space Team Online   (Site not responding. Last check: 2007-11-06)
Plant Space Biology students' research supports the ALS projects because they try to understand how space and the environment influence plant and crop growth.
Space missions will be too long to bring enough food for a whole trip, so astronauts will have to grow food while they are traveling.
I will provide the space educators with the equipment that they will need to alter gravity (as close as possible here on Earth), such as a clinostat or centrifuge.
quest.arc.nasa.gov /people/journals/space/currier/05-26-98.html   (1225 words)

  
 PC: Space Colony
There are three ways to play Space Colony : a 24-mission narrative surrounding the life of Venus Jones, an operative who's on the brink of retiring; "Galaxy" mode, which contains 24 missions in 16 mini-campaigns spread across the universe; and, in case you find mission goals too restrictive, there's a completely open sandbox mode.
At its core, Space Colony is a life sim with 20 pre-crafted characters, each with his or her own very distinct personality.
This is where Space Colony borrows heavily from The Sims : Each colonist has a list of needs that need to be tended to, and they often need to be told when and how to fulfill them.
pc.gamespy.com /pc/space-colony/6294p1.html   (636 words)

  
 Processing Plant - Colony   (Site not responding. Last check: 2007-11-06)
The Colony lives in a pile of metal junk somewhere in No Man's Land's space.
They are basically invisible organisms, only their presence can be detected by the viewers passing by and triggering sudden movements in the junk pile.
The Colony is in fact a group of small pneumatic actuators and air valves agitating the various metal parts of the pile.
www.hfg-karlsruhe.de /~ldemers/machines/nml/Colony.html   (80 words)

  
 Cosmic Era locations - Enpsychlopedia   (Site not responding. Last check: 2007-11-06)
Aprilius One is the space colony that is used by the PLANT Supreme Council as its base of operations.
Junius Seven was an agricultural PLANT -type space colony, one of the ZAFT 's few sources of food that did not have to be imported from allied nations on Earth.
Despite heroic attempts by ZAFT forces to destroy the colony and defeat those extremists before it fell on Earth, they failed and the shattered pieces of Junius Seven rained down on Earth, causing massive devastation, including the destruction of Rome and Athens.
www.grohol.com /wiki/JOSH-A   (1231 words)

  
 Fun With Science - Colonies - Extensions
Children ages 11–13 are challenged to work in teams to develop a proposal to put a colony of 600 humans somewhere beyond Earth.
Children explore how water is reduced during dehydration of fresh food and why dehydrated food is preferred for space flight.
This activity builds on space colony greenhouses and allows children ages 5–9 to observe plant growth using large clear balloons, soil, and seeds.
www.lpi.usra.edu /education/explore/colonies/extensions.shtml   (565 words)

  
 Voyage of the space veggies
Their vision is a complete re-engineering of plants-from the ground up, so to speak.
Probably not on the first crewed missions-at three years or so, these would be short enough to take along everything the travellers needed.
It's really a question of whether bionic plants can compete economically with mechanical life-support systems, he says.
www.eurekalert.org /pub_releases/2000-12/NS-Vots-0612100.php   (2017 words)

  
 HobbySpace - Life in Space
Space Future - huge amount of material on all aspects of living in space.
Space 2002 and Robotics 2002 - proceedings from the "The 8th International Conference and Exposition on Engineering, Construction, Operations, and Business in Space" combined with "The 5th International Conference and Exposition on Robotics for Challenging Situations and Environments" that took place March 17-21, 2002.
Lunar colony to run on moon dust - EurekAlert/New Scientist - Jan.19.05 - solar cells created from materials that would be available on the Moon.
www.hobbyspace.com /Links/spaceLife2.html   (2810 words)

  
 Anime News Network - Preview   (Site not responding. Last check: 2007-11-06)
Set in the middle of a war between the Earth Alliance and the space colony cluster PLANT, the series focuses on teenage youth Kira Yamato, who, at the outset, is living peacefully with his friends on the neutral space colony Heliopolis.
Without warning, the colony is attacked by a special unit of ZAFT (PLANT's military), which reveals that the colony was secretly constructing five special mobile suits for the Alliance, as well as a new space battleship.
Combat ensues, which sees the colony mortally wounded, and Kira and his friends drafted into service aboard the space battleship Archangel.
www.animenewsnetwork.com /reviews/display.php?id=603   (914 words)

  
 Gameplanet - Reviews - Space Colony
The premise of Space Colony, the new space strategy game from Stronghold developers Firefly Studios, is that you have been sent down to a planet to build a new base and on behalf of the company you must turn a profit.
It is a base that must not only have the machinery and equipment to run a successful mining and extraction operation but it also must have all the trappings to keep the mining crew happy and motivated.
Soon they will be demanding entertainment (Blackwater Industries is willing to give up precious cargo space to ship across light years of space such essentials as a disco floor and a sauna), education and a bigger outpost.
www.gameplanet.co.nz /mag.dyn/Reviews/2638.html   (1051 words)

  
 space   (Site not responding. Last check: 2007-11-06)
Space Space from Cathy Cardin Edt.23 Oz The Women's Collection We have found the best prices...
Space Colony - Complete package - 1 user - STD - CD - Mac...
Space Colony The Simulations Collection zzzGifts.com has found the best prices on the Web, including prices on Space Colony.
www.gcmci.com /products/space   (1309 words)

  
 Chapter 13 FINAL THOUGHTS   (Site not responding. Last check: 2007-11-06)
NASA says a plant-based diet is the diet of space: Astronauts living in a long-term, self-sustaining space station or space colony will have to eat a plant-based diet.
In a small space, there will be no way to grow farm animals, deal with animal diseases, and dispose of the poop.
Maybe NASA is taking notes from the plant-based diet of the mythological starship Enterprise where replicators make all the food—out of pure energy.
www.jamesrobertdeal.com /whattoservethegoddess/chap13final.htm   (199 words)

  
 Gundam Colony Era - Home
One of the two space fortresses that guard the PLANT homeland.
Heliopolis a neutral space colony in L3 colony cluster
The Remains of PLANT colony Junius Seven, but now a Neutral Army Command Center
msgundamce.proboards36.com   (316 words)

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