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| | Macross: Scrambled Valkyrie Review |
 | | Parallax scrolling was probably a big hit with the team because this time they decided to use about, oh, 20 layers of parallax for one of the levels. |
 | | "Look at the repeating and freaky scrolling of the clouds, dad"- a child might say if he lived on this planet, or maybe he would just go to the shops, buy this game, and return with a molotov cocktail and demand he get his money back. |
 | | Which is odd, because the parallax backgrounds all zip past at light speed, and even stranger is the fact that (on some levels) the layer that's furthest away is the fastest moving one. |
| homepage.mac.com /thansson/reviews/MacrossSNES/MacrossSNES.htm (950 words) |
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