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| | combat-pers |
 | | This combat is supposed to be light contact, however death or serious injury is possible through accident, anger, deception, or any number of conditions and motivations, IF a combatant receives realistic strikes that would inflict death or serious injury. |
 | | A combatant may realistically carry three "heavy weapons" (sword, axe, spear, shield, bow, etc) as long as one of the three is realistically secured on the body of the combatant. |
 | | After the one hour combat period (and any legal defending posts past the hour), the winner of the spar shall have the fewest deductions at the end of combat, or, at the discretion of the combatants be the last wounded. |
| creative-chats.com /work/Brandanon/combat-pers.htm (7290 words) |
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