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Topic: PhysX


  
  GRAW2 Could Rekindle My Enthusiasm for Ageia's PhysX - MrMick - Maximum PC
I’ve been a relatively harsh critic of Ageia and its PhysX technology; not because I don’t believe in the concept of hardware-accelerated physics, but because I think Ageia has done a poor job of making a case for its own product.
Ageia tells me all the physics in the game were created using its PhysX SDK, but only one level (dubbed Ageia Island, appropriately enough) requires a PhysX card—you can’t unlock the level without it.
PhysX: Six Months Later It's been six months since I first laid my hands on an Ageia PhysX card, for a review published in our July issue, and I still don't see any reason why Maximum PC readers should buy one.
www.maximumpc.com /article/graw2_could_rekindle_my_interest_in_ageias_physx   (1032 words)

  
  X-bit labs - Hardware news - AGEIA Sets Pricing on PhysX Add-In Cards.
The cards based on the new AGEIA PhysX processor will start sampling in Q3 2005, and when they appear in retail in Q4 their price is supposed to be between $249 and $299, according to X-bit labs report from E3 show in Los Angeles, California.
The designer of the PhysX co-processor claims that the first games to be use capabilities of the chip will be out by year end, at the same time gamers will be able to get the add-in board.
While the cost of AGEIA PhysX add-in card may sound reasonable by itself, it should be noted that gamers tend to get the best or nearly the best possible hardware for their computers.
www.xbitlabs.com /news/multimedia/display/20050520034045.html   (506 words)

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