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| | Piquet Description |
 | | Piquet is the only set of wargame rules where the sequence of play for the two armies changes on every turn, and may not only in sequence be different, but each army's deck may contain events not found in the opponent's deck! |
 | | Piquet is about managing diverse, ever changing, variables in a fluid situation, not, as in many wargames, managing constants in a rigidly structured, flxed, situation. |
 | | Rather than muddling up the entire game play, it only affects the one moment and then is gone, remaining as fleeting and ephemeral as its historical precedent. |
| theminiaturespage.com /rules/uni/piquetdes.html (2801 words) |
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