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| | Xbox.com | Personalities - MMO Games (Site not responding. Last check: 2007-11-03) |
 | | Players still quest, monsters spawn, auctioneers hawk their goods, battles are waged, characters are created, etc. It is quite literally a virtual world. |
 | | PvE: This stands for Player versus Environment, which means you're primarily concerned with battling game-controlled monsters and playing through quests. |
 | | For example, on PvE servers you may be able to travel through enemy territory unharmed unless you decide to attack a non-player character (NPC, controlled by the game) or PC (Player Character, controlled by another person), whereas on a PvP server, when you enter enemy territory you're fair game to everyone. |
| www.xbox.com /en-US/community/personality/ryan/20060130-mmogames.htm (1375 words) |
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