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| | Computer Chess |
 | | Early computer chess programs applied a type A strategy, although in 1951 Alan Turing, the British computer pioneer, specified a program to play chess that tried to follow preferably those branches in which a piece is captured. |
 | | Over many years, computer chess was the yardstick used to measure the capabilities of computers when compared to humans. |
 | | Eventually, chess proved to be a more difficult problem than originally thought, but even so on May 11 1997 a computer defeated the reigning world champion, Gary Kasparov, in a dramatic chess tournament. |
| www.zib.de /zuse/Inhalt/Programme/Plankalkuel/Chess/chess.htm (950 words) |
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