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| | [No title] |
 | | The well known Procrustes method determines the optimal rigid body motion that registers two point clouds by minimizing the square distances of the residuals. |
 | | In this paper we perform a complete error analysis of this method for the 3D case, fully specifying how directional noise in the point clouds affects the estimated parameters of the rigid body motion. |
 | | In Geometric Algebra, the objects in the model (points, lines, circles, surfaces, etcetera) belong to the same Algebra as the operations (translations, reflections, rotations, etcetera). |
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