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| | Polygon Triangulation |
 | | Note that three consecutive points of a polygon do not necessarily form an ear - if the line segment between the first and third point intersect with the border of the polygon, or if this line segment lies outside the polygon completely, the three consecutive points do not form an ear. |
 | | The simple, brute-force method of finding an ear of a polygon is to first test the first, second and third points of the polygon to see if they form an ear; if they don't, then test the second, third and fourth points, etc. until an ear is found. |
 | | A faster (and more complicated) method involves dividing a polygon into progressively smaller pieces, until an ear is found or until the polygon is reduced to a single triangle, whichever comes first. |
| www.sfu.ca /~cjs/triangulation (285 words) |
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