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PlayStation Sound Format - Wikipedia, the free encyclopedia |
 | | This takes far less space than the equivalent streamed format of the same song (WAV,MP3) while still sounding exactly like the original song (as opposed to formats such as MIDI which depend on the creator's accuracy and quality of the MIDI synthesizer it's played on). |
 | | Both PSF and PSF2 files contains a header which specifies the type of video game system the file contains data for, and an optional set of tags at the end which can give detailed information on the file (game name, artist, length, etc.) The organization of the data is determined by each individual subformat. |
 | | PSF initially stood only for "PlayStation Sound Format", but with the addition of the PSF2, SSF (Sega Saturn Sound Format), DSF (Dreamcast Sound Format), USF (Nintendo Ultra 64 Sound Format), QSF (Capcom Q-Sound Format), and GSF (Gameboy Advance Sound Format) subformats, a more generic backronym was developed: Portable Sound Format. |
| en.wikipedia.org /wiki/Portable_Sound_Format (361 words) |
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