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Topic: Presto Studios


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  Presto History
PRESTO Recording Corporation was a power-house company in the broadcast and recording industry, and most radio stations and networks that made use of disc recorders for delayed broadcast, or air checks, etc., were users of PRESTO EQUIPMENT.
PRESTO RECORDING CORPORATION was organized in 1933 and incorporated in New York State in March of 1934 by Morris Gruber, George Saliba, Aaron Benjamin, and Mr.
PRESTO was one of three companies to have developed versions of this disc - the others were in France and England - and the PRESTO version was introduced to the US in the fall of 1934, after several years of experimentation.
www.televar.com /grshome/Presto.htm   (2189 words)

  
 Game Over Online Magazine - Myst III: Exile
Presto Studios also tried to make the puzzles friendly, and so all the objects required for a puzzle will usually be near the puzzle, and if you operate some piece of machinery, you'll get to see the result nearby (usually in the same room).
Presto Studios made up for the friendliness of the puzzles by not giving much in the way of hints for how they should be solved, and so most will require quite a bit of trial and error before you can complete them.
Presto Studios also did a good job of integrating the full motion video sequences into the world, so that sometimes you can even move the camera around while the sequences are playing out.
www.game-over.net /reviews.php?id=477   (1247 words)

  
 SignOnSanDiego.com > News > Business -- Game over
Presto made about $2.5 million a year, had no debt and was rich in creative talent.
Presto also lost out on the development rights to the next game in the "Myst"; series, and a number of its other game ideas sputtered in talks with Microsoft and other companies.
Presto created high-quality games, and even incorporated some ideas from fans into their titles, said Nick Rougeux, 19, of Arlington Heights, Ill. Rougeux is a huge fan of the "Myst" series, and published a Web site documenting his trip to Presto's offices last summer.
www.signonsandiego.com /news/business/20020831-9999_1b31presto.html   (719 words)

  
 Gamasutra - Features - "Postmortem: Presto's Whacked!" printer friendly
When most publishers are filling their portfolios with sequels and movie licenses, Microsoft gave Presto Studios a great opportunity to create an original project for their Xbox console.
Presto had been burned on numerous projects by the classic game development blunder, designing too much on paper and not enough in game.
Presto was known as a great pre-rendered art house which really was a double-edged sword on Whacked.
www.gamasutra.com /features/20021115/saladino_pfv.htm   (5175 words)

  
 CNN - Beneath's fortunes are rising - November 4, 1998
In Beneath, Presto (of Journeyman Project fame) is convinced that Tomb Raider opened a door for third-person adventures, but the earlier game relied upon its good looks and lacked easy input control and depth of story telling.
So Presto set off to build a game around Jack, a turn-of-the-century (19th/20th) adventurer out to track down his missing father whose expedition to the pole has gone terribly wrong.
Presto still hasn't put many adversaries into the game, but at least we got to play with some early giant spiders and earwicks.
www.cnn.com /TECH/computing/9811/04/beneath.idg/index.html   (659 words)

  
 WomenGamers.Com - Because Women DO Play   (Site not responding. Last check: 2007-10-20)
Thus, it was quite a challenge that Presto Studios accepted when they agreed to create the next chapter in the Myst/Riven saga.
Presto met the challenge of the Myst legacy with enthusiasm and produced Myst 3: Exile - a game that captures the essential elements of the original game, yet takes you to a new level of technology and adventure.
The only improvement Presto could have made to the interface would have been to have the cursor change to indicate a possible direction of travel.
www.womengamers.com /revprev/adv/myst3.html   (1323 words)

  
 Clan MacGaming - CMG Interview: Presto Studios' Michel Kripalani   (Site not responding. Last check: 2007-10-20)
As Executive Producer for all Presto Studios titles, Michel likes to believe that he is still "in the trenches" with all of the teams working on Presto Studios projects.
Presto Studios has been around for close to ten years now.
Presto was fortunate in the fact that there really weren't that many studios that could be considered for following in Cyan's footsteps.
www.clanmacgaming.com /articles.php?read=571   (1256 words)

  
 MacGamer - Get In The Game
Presto Studios hired a large cast of professional actors and "seamlessly integrated [them] into breathtaking environments." Novice gamers are given assistance in a 'walkthru' play mode (which cuts out many puzzles).
Presto Studios did their homework as the historical information and locations are accurate to every last detail.
Buried In Time is a sequel to Presto Studios' The Journeyman Project released in 1992.
www.macgamer.com /features/?id=377   (1060 words)

  
 MystSource
As a holiday surprise, Presto Studios (http://www.presto.com/) has released a fly-by of the main island in MystIII: Exile, J'nanin.
Although this might not be the final version of the trailer, Presto Studios and Mattel Interactive plan to display the MystIII: Exile trailer in movie theatres around the time that the game will be coming out.
Presto Studios has asked to not place the trailer directly on personal sites, such as MystSource, but instead to give a link to the MystIII: Exile site.
www.100megspopup.com /mystsource/exile/downloads.html   (167 words)

  
 LET THE JOURNEY BEGIN: RED ORB ENTERTAINMENT AND PRESTO STUDIOS ANNOUNCE THE STORY OF LEGACY OF TIME   (Site not responding. Last check: 2007-10-20)
The PC/Mac adventure game, developed by Presto Studios and scheduled for release on 4 CD-ROMs in February 1998, puts players in the role of heroic Agent 5 Gage Blackwood, who must travel through time to solve a mystery and protect the survival of humanity.
San Diego-based Presto Studios was founded in 1991 by a talented group of close friends determined to make an impact in the gaming industry.
Presto is now a software development company known for its engaging photo-realistic games, including the Journeyman Project series of time travel adventures and Gundam 0079.
www.virtualurth.com /games/jm3.html   (747 words)

  
 Presto Studios - Wikipedia, the free encyclopedia
Presto Studios was a computer game development company of the 1990s, especially famous for its award-winning The Journeyman Project series and the 2001 sequel to Cyan's hit Myst series, Myst III: Exile.
In 1999, Presto Studios won a contract to make the third title in the Myst Series which would later be called Myst III: Exile.
Though still in decent financial shape, Presto was facing an uphill challenge in the transition from the PC to console game market.
en.wikipedia.org /wiki/Presto_Studios   (762 words)

  
 Presto Studios - Press News - Coming Soon Magazine!   (Site not responding. Last check: 2007-10-20)
Presto Studios signs deal to give Broderbund rights to The Journeyman Project 3 and all future sequels
Founded in 1991, Presto Studios Inc., is a San Diego based CD-ROM production company best known for its award-winning photorealistic adventure game, The Journeyman Project.
The company continues to grow and push the limits of interactive entertainment with titles such as Buried in Time, the stunning next-generation sequel to The Journeyman Project, which was released in 1995, and has sold over 200,000 copies to date.
www.csoon.com /issue17/p_presto.htm   (461 words)

  
 TeamGT Studios - News
Some of you may be aware, but I have left Presto Studios and gone to work for Angel Studios as of about the beginning of July.
On the other hand, Angel Studios needed an art director for a project that won't be out for another year and a half or two years.
Presto Studios is finishing up work on a Stephen King Desktop Companion CDROM for Blue Byte Software.
www.teamgt.com /news.htm   (3991 words)

  
 Gamasutra - Features - "Star Trek: Hidden Evil Postmortem" [11.19.99]
That was the situation at Presto Studios years ago as real-time 3D engines slammed onto the gaming market.
In response, the decision was made that Presto would follow this trend and create its own 3D engine.
For those that do not have any knowledge of Presto Studios, it is most widely known for the creation of the Journeyman Project series of graphic adventure games, ala Myst.
www.gamasutra.com /features/19991119/startrekpostmortem_01.htm   (1263 words)

  
 MacGamer - Get In The Game   (Site not responding. Last check: 2007-10-20)
Presto Studios is best known recently for making the popular adventure game Myst III: Exile, however they have had a long relationship with Macintosh systems back to their beginnings with The Journeyman Project.
That tale of time travel and the agents of the Temporal Security Agency was two years in production, spawned two sequels, and marked Presto Studios as an adventure gaming powerhouse.
According to the article, Greg Uhler, executive producer at Presto Studios, told RIVEN: UHP, "Due to business, financial, and personal reasons, Presto Studios is discontinuing software development.
www.macgamer.com /news/item.php?id=5813   (385 words)

  
 Game Chronicles - Company Profile   (Site not responding. Last check: 2007-10-20)
Founded in 1991, Presto Studios, Inc. was a pioneer in the video game industry.
Presto has created numerous award-winning games for the Macintosh, PC, and Xbox console.
After 12 years of creating products, thedigital magicians at Presto have moved on to explore new opportunities.
www.gamechronicles.com /pubdev/presto.htm   (44 words)

  
 Gundam 0079: The War For Earth
It is also one of Bandai's largest franchises, and recently the license was granted to Presto Studios to create a new game.
Presto Studios is best known for the award-winning J
If Presto Studios pulls this off successfully, I'm sure there will be plenty of eager G
www.ex.org /1.2/32-gundam0079.html   (586 words)

  
 Presto History Page 1 - Large Recorders
The Presto Model Y. It consisted of 87A amplifier and a 75A turntable.
The first "stationary" lathe by PRESTO circa The Model 14-B lathe.
This was one of the "workhorses" of the PRESTO line, along
www.televar.com /grshome/Presto1.html   (304 words)

  
 News: Presto Studios' epic adventure sallies forth onto Xbox
Presto Studios' epic adventure sallies forth onto Xbox
There's five massive and beautifully realised eons to explore and as you'll see from these newest shots, hot off the ECTS show floor, Xbox owners will be in for a visual treat when it debuts later this year.
News: Myst is one of the PC's most venerable adventure series, but fans of Uncle Bill's little fl box are about to get a welcome taste of its winning mix of traditional adventure, mind-bending puzzles and astonishing graphics as it debuts on Xbox.
www.computerandvideogames.com /stories/xbox/presto_studios_epic_adventure_sallies_forth_onto_xbox.html   (366 words)

  
 IGN: Presto Blammo
September 5, 2002 - Michel Kripalani, Presto Studios' chief executive officer, announced that due to the rising costs associated with games development, the company would be closing its doors.
Presto is best known for Myst III: Exile, though the company also developed The Journeyman Project as well as a decent, but extremely short Star Trek adventure title dubbed The Hidden Evil.
Since the closure of Presto is something that's been happening for about a month now, there's no reason to doubt the French publishing giant's claim of wellness.
pc.ign.com /articles/370/370180p1.html   (274 words)

  
 , ergo we can't include 'quandaryheader.html' like we do elsewhere -->
Susan has been working at Presto for 5 years and her time spent as Office Manager has given her good rapport with the artists.
When we moved into this studio 4 years ago, it seemed logical to have all animators in one room, all texture artists in another.
To have my name [Presto Studios] on a product that is accessible to all: male, female, young, old, gamer or non-gamer.
www.quandaryland.com /jsp/dispArticle.jsp?index=389   (2881 words)

  
 Clan MacGaming - CMG Interview: Presto Studios' Greg Uhler   (Site not responding. Last check: 2007-10-20)
Presto Studios is flourishing with many talented and experienced gaming developers.
When I arrived for my tour of the studio, I was ushered in to see Greg Uhler, Myst III Exile producer and original Presto Studios' Co-Founder, since he had to head to the airport.
We wanted to be certain that although Presto is developing MYST III, it is "blessed" by Cyan and expounds upon the themes, stories, and characters from the MYST games and novels.
www.clanmacgaming.com /articles.php?read=642   (1022 words)

  
 Presto! Recording Studios - Wikipedia, the free encyclopedia
Recording Studios is located in Lincoln, Nebraska, and run by brothers Mike Mogis and A.J. Mogis.
First known as Whoopass Recording Studio, the name was later changed to Dead Space Recording.
Because of Lincoln's plan to dismantle most of the streets around the facility in the distant future, Mike Mogis is planning to relocate Presto!
en.wikipedia.org /wiki/Presto!_Recording_Studios   (191 words)

  
 Adventure Gamers : Presto Studios to end game development
Presto Studios, the company behind many adventure games including Myst III: Exile and the Journeyman Project series, soon won't be making any more games.
The company will remain as a corporate entity for many years, but will not be developing products.
A minimal staff, including Michel and myself [Greg Uhler, executive producer at Presto Studios], will be here until the end of October."
www.adventuregamers.com /newsitem.php?id=156   (133 words)

  
 My Ramblings - Southern California Trip - Day 2: Presto Studios
Susan Weyer, the PR manager at Presto Studios, was extremely kind and allowed my father and I to take a trip to Presto and give us a tour of the place.
This is what you see when you first enter Presto Studios and turn to the left.
While these pictures are slightly blurred, it is still possible to make out that they are all the awards Presto Studios has won for all the games they have made.
www.angelfire.com /art/rambling/day2.htm   (1698 words)

  
 MSP1 Spring 2002   (Site not responding. Last check: 2007-10-20)
I came to Presto a little over a year ago for an internship, went back to finish my senior year, and now I'm back.
When I first sat down with Presto for the internship, it was all about the portfolio review.
I would like to move around to other studios and take in what I can, I plan to start my own animation or gaming studio in the far off future.
www.inyourface.com /msp1_spring_2002/gabrielle_profile.html   (891 words)

  
 It's Time to Be Whacked! on Xbox: New Video Game From Microsoft Game Studios to Be Available This Fall
Developed by Presto Studios Inc., "Whacked!" will feature fast and furious combat in which eight demented contestants are pitted against each other in the world's most irreverent and dangerous game show.
More information on Presto can be found at http://www.presto.com/.
Microsoft Game Studios is a leading worldwide games company with three core businesses: games development and publishing, the Microsoft Xbox video game system, and Zone.com.
www.microsoft.com /presspass/Press/2002/Feb02/02-06WhackedPR.mspx   (561 words)

  
 Discover San Diego
Developed by Presto Studios, Myst III: Exile features five entirely new ages for players to explore and hours of new mysteries to uncover.
We caught up with Greg Uhler, VP of Operations and Producer of Myst III: Exhile, at Presto Studios, located right here in San Diego to talk about the game, it's incredible graphics, and extremely cool navigation technology.
Dramatic storyline extends the Myst mythology by focusing on a pivotal new character.
www.discoversandiego.com /features/discover/others/myst3/index.html   (233 words)

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