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 | | A Tools Programmer needs to have a strong understanding of the game engine, good knowledge of the target systems (PC, or one of the consoles), good communication skills, and this is extremely important, though generally underrated: knowledge of user interface design. |
 | | All game programmers are expected to develop domain expertise in graphics programming, but the Graphics Programmer in particular must master the full suite of techniques to realize three dimensional objects inside a two dimensional display. |
 | | However, a Graphics programmer must also have the artistic eye to implement realistic and fascinating particle effects (like fire and electricity), or at least the ability to work with artists to achieve the desired effect. |
| www.igda.org /breakingin/path_programming.htm (1548 words) |
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