| |
| | SAP Design Guild -- Prototype-Based xApps Design Process |
 | | Prototypes are illustrations of the screens of (future) applications that help communicate the look (and, to a limited extent, the feel) of the planned application, its product concept, its functionality, its scope, and its screen flow – both to internal and external customers. |
 | | User interface designers often employ prototypes to check their understanding of the upcoming application against personas (see Cooper's article on Personas), user roles, use cases, and scenarios, as well as for usability tests. |
 | | High-fidelity prototypes seem to better communicate the planned look and feel of the final product but also to intimidate users: The quality of these prototypes leads users to believe that development has progressed beyond the point where changes can be made without undue effort. |
| www.sapdesignguild.org /editions/edition7/proto_design.asp (1754 words) |
|