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Topic: Prototyping


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In the News (Mon 28 Dec 09)

  
  PROTOTYPING
Prototypes may be easily changed or even discarded.
Early prototypes may be of low fidelity, dismissed as toys.
Prototyping is an adaptive process that may not exhibit
web.cs.bgsu.edu /maner/domains/Proto.htm   (1422 words)

  
  THE RAPID PROTOTYPING HOME PAGE
Metro Rapid Prototyping operates an SLA-250, 2 SLA 5000 and an SLA 7000 in Noblesville, Indiana.
Toledo Prototype LLC operates a Dimension BST and a ZPrinter 310 in Toledo, Ohio.
The Rapid Prototyping Center at the University of Louisville, Kentucky is operates 1 SLS2000 and 1 SLS2500+.
www.cc.utah.edu /~asn8200/rapid.html   (4934 words)

  
  Prototyping - Wikipedia, the free encyclopedia
Prototyping is the process of quickly putting together a working model (a prototype) in order to test various aspects of a design, illustrate ideas or features and gather early user feedback.
Prototyping is often treated as an integral part of the system design process, where it is believed to reduce project risk and cost.
Prototypes are mock-ups of the screens of an application which allow users to visualize the application that is not yet constructed.
en.wikipedia.org /wiki/Prototyping   (631 words)

  
 Rapid prototyping - Wikipedia, the free encyclopedia
Rapid prototyping, is the automatic construction of physical objects using solid freeform fabrication.
The first techniques for rapid prototyping became available in the 1980s and were used to produce models and prototype parts.
In brief, rapid prototyping takes virtual designs (from computer aided design (CAD) or from animation modeling software), transforms them into cross sections, still virtual, and then create each cross section in physical space, one after the next until the model is finished.
en.wikipedia.org /wiki/Rapid_prototyping   (639 words)

  
 Formative Evaluation at the Museum of Science
The prototyping was conducted in situ and the evaluation was done in conjunction with an outside consultant.
It is primarily during the second stage of prototyping that various focus groups are invited to interact with the components in the Test Tube.
During the prototyping of The Observatory and Investigate!, formal interviews were used to assess visitor’s use of specific experimental skills at single components.
www.mos.org /exhibitdevelopment/prototyping.html   (2492 words)

  
 Rapid Prototyping
The prototype gives the designer a functional working model of their design so they can work with the design and identify some of its possible pros and cons before it is actually produced.
Prototyping can be used to gain a better understanding of the kind of product required in the early stages of system development where several different sketch designs can be presented to users and to members of the development team for critique.
Prototyping can help to establish the suitability of the interface at the task level once the requirements for a system have been determined and its functionality is defined.
www.cc.gatech.edu /classes/cs6751_97_winter/Topics/rapid-proto   (2978 words)

  
 Prototyping for Design and Evaluation   (Site not responding. Last check: )
Prototyping, which is the process of developing prototypes, is an integral part of iterative user-centered design because it enables designers to try out their ideas with users and to gather feedback [1].
The determining factor in prototype fidelity is the degree to which the prototype accurately represents the appearance and interaction of the product, not the degree to which the code and other attributes invisible to the user are accurate.
Low-fidelity prototyping is good for participatory design, but not for controlled study because of their inherent restrictions, i.e., they can not simulate the system interaction so that the users can not perform tasks without facilitator's instructions.
pages.cpsc.ucalgary.ca /~saul/681/1998/prototyping/survey.html   (4582 words)

  
 Prototyping Methods   (Site not responding. Last check: )
Prototyping permits designers to present clients and users with a visual model of a software application that can be the subject of evaluation.
The flow of the prototype, the layout and the content can be evaluated as effectively as with rapid prototyping with the exception that paper prototyping allows the developers to create a more exact idea of what the client desires before any coding occurs.
Using the paper prototypes will spare the developers the extra work of creating an interactive, coded prototype that was not even close to what the client wanted [13].
www.cs.utexas.edu /users/almstrum/cs370/elvisino/prototype.html   (526 words)

  
 Cooper ( Interaction Design   (Site not responding. Last check: )
Regarding the question of prototyping versus paper as a design tool, if you chose VB you are wrong again.
Prototypes are manufacturing tools, used by the builders.
Prototype code has an annoying susceptibility to live longer than was originally planned.
www.cooper.com /articles/art_perils_of_prototyping.htm   (1685 words)

  
 Paper Prototyping: How-To Training Video from Nielsen Norman Group
Paper prototyping is a cheap and fast technique for rapid iterative design of user interfaces.
This training video demonstrates how to design and build paper prototypes of user interfaces in order to get early usability data from testing with real users.
People who want to convince skeptical members of their team who do not believe that it is possible to test something that's this simple to create.
www.nngroup.com /reports/prototyping   (0 words)

  
 A List Apart: Articles: Paper Prototyping
Though some people shy away from paper prototypes because they feel they will not be taken seriously, I argue that many people are intimidated by a formal, highly technical design process and that the less “professional” nature of paper prototyping is a great way to lighten the mood and engage a more diverse group.
Paper prototyping can also help improve the final product: the prototyping stage is the right time to catch design flaws and change directions, and the flexibility and disposability of paper encourages experimentation and speedy iteration.
Note: The paper prototyping field might benefit from an open-source library of similar printable widgets, which could be modeled using SVG or provided in a standard format such as PDF.
www.alistapart.com /articles/paperprototyping   (1406 words)

  
 GUUUI - The promised land of prototyping
To reject prototyping as an essential part of a development project can be compared to a builder depending on the workmen to think something up along the way instead of having an architect work out plans for the building.
Because prototypes are easily created and modified, we can spend time working through the prototype and eliminate the flaws that would otherwise surface during the development phase.
A prototype can serve as the master plan for the implementation of the product and as a means of maintaining a shared understanding of what it's going to be in the end.
www.guuui.com /issues/04_05.php   (1250 words)

  
 jameshom.com | Usability Methods Toolbox | Prototyping
The closer your prototype is to the actual thing, the better your evaluation will be--however, you can get great results from very simple, "low-fidelity" prototypes.
Low-fidelity Prototyping: prototype is implemented using paper and pencil, and thus mimics the function of the actual product, but doesn't look at all like the actual product.
High-fidelity Prototyping: prototype is implemented to be as close to the actual design as possible in terms of look and feel, interaction, and timing.
jthom.best.vwh.net /usability/prototyp.htm   (496 words)

  
 Prototyping: Systems Development in Record Time
Prototyping refers to the activity of developing a prototype, and to the use of a prototype as part of a deliberate effort to simplify, speed up, and reduce the costs of development.
The fundamental premise on which prototyping proceeds is that a working model provides a much clearer picture of the system to be developed than an entire library full of user requirements, system specifications, data dictionaries, functional flowcharts, and memoranda disclaiming responsibility or pointing figurative fingers.
I believe successful prototyping efforts are accomplished not as a result of any special or magical methods or techniques, but simply by eliminating most of the wasteful activity and the many obstacles and barriers that so often get in the way in established and successful organizations.
home.att.net /~nickols/prototyp.htm   (3567 words)

  
 UsabilityNet: Rapid prototyping methods
In rapid prototyping interactive prototypes are developed which can be quickly replaced or changed in line with design feedback.
The development of a simulation or prototype of the future system can be very helpful, allowing users to visualise the system and provide feedback on it.
If the prototype is to be evaluated with users then allow time to design relevant tasks, recruit the users, evaluate the prototype and report the results.
www.usabilitynet.org /tools/rapid.htm   (674 words)

  
 Early Prototyping   (Site not responding. Last check: )
Prototyping also has the advantage of revealing early that the requirements are inadequate.
The difference is that it is a prototype that is always passing all of its unit and functional tests.
I have found that sometimes during the course of prototyping you are actually performing sociological services to corporation (see IndustrialSociology), delineating boundaries between workgroups and departments, clarifying workflow and responsibilities.
c2.com /cgi/wiki?EarlyPrototyping   (226 words)

  
 Defining Feature Sets Through Prototyping - Boxes and Arrows: The design behind the design
The prototype is built not to show the interface, the page flow, or the fields, but to represent an ideal feature set that makes the vision happen.
Something as tangible as a prototype should come after the definition of requirements, to ensure that all the issues and parameters are considered before jumping to a design solution.
The prototype certainly doesn’t substitute for data gathering in any way—it only provides a format for documenting the same things that a requirements document does, in a way that I’ve found to be more useful to both the client and users.
www.boxesandarrows.com /archives/defining_feature_sets_through_prototyping.php   (4967 words)

  
 scottberkun.com » #12 - The art of UI prototyping
The value of the prototype is that it is a facadeólike a Hollywood set, where only the front of the building is constructed.
Prototyping can be done informally by anyone, regardless of their background or role in the project.
The challenge is to keep the prototype simple, but still useful enough that you can show it to a teammate, walk through some of the different options you’re thinking about, and get feedback on them.
www.scottberkun.com /essays/12-the-art-of-ui-prototyping   (2514 words)

  
 Firelily Designs - Prototyping and the Software Development Cycle
The keys to managing a prototyping effort are becoming clear, however; they include knowing what you want to learn from the prototype, access to rapid prototyping techniques, and end-user involvement in development of the prototype.
Prototyping and iterative design enable us to create vastly improved products in less time than with the waterfall methodology, provided that the role of prototyping is well understood, and that it is managed properly.
Prototypes should not be used to develop "look and feel"--this grows with the prototype, as we shall see.
www.firelily.com /opinions/cycle.html   (2604 words)

  
 java.net: Interaction Happens: Prototyping Techniques
Opponents of prototyping are often realists who see too much prototyping as a time drain, if not a complete waste of time.
Also, your prototype idea might not be completely finished, and that might be OK. You may have a few flows that are yet to be analyzed.
Paper Prototyping, which is also the term for prototyping a working system with only paper.
today.java.net /pub/a/today/2005/08/23/prototyping.html   (2572 words)

  
 Particletree » A Designer’s Guide to Prototyping Ajax
Prototypes have completely changed the speed and efficiency of how we work around here and over the next few weeks, we’re happy to share exactly how we do it.
Good prototypes are built on good wireframes and good wireframes come from those who have made markup their proverbial bitch.
Prototype Techniques in the Web Design Workflow · Molly briefly goes over a number links to various techniques that can be used to build wireframes and prototypes.
particletree.com /features/a-designers-guide-to-prototyping-ajax   (2762 words)

  
 Prototyping
Prototyping is essential to the successful development of an electronic circuit board, and allows an engineer to work out any potential difficulties before production.
However, traditional prototypes are no longer suitable for today's surface mount components and chip technologies.
For the most effective solution to your prototyping needs, turn to Schmartboard, whose revolutionary new technology is changing the way the world looks at prototyping surface mount components.
www.schmartboard.com /index.asp?page=search_prototyping   (237 words)

  
 Paper Prototyping: Get User Data *Before* Coding (Jakob Nielsen's Alertbox)
Paper prototyping is one of the fastest and cheapest techniques you can employ in a design process.
Paper prototyping isn't used because people don't think they will get enough information from a method that is so simple and so cheap.
Paper Prototyping: A How-To Video, 32 minute film on DVD that demonstrates practical techniques for building the prototypes and testing them with users.
www.useit.com /alertbox/20030414.html   (872 words)

  
 GUUUI - Visio - the interaction designer's nail gun
The reason why Visio is the favourite prototyping tool of many interaction designers is because of its ready-made interface objects, you can drag-and-drop onto pages and its ability to link pages together and export them as web pages.
Backgrounds in Visio are very useful in web prototyping, since we mostly have some elements, such as a global menu, which has to be applied to most of a site's pages.
When the prototype is saved as web pages, you will be able to single-click the links as you normally do on web pages.
www.guuui.com /issues/02_03_02.php   (1748 words)

  
 Prototyping
The virtual prototyping process may reduce one or more costly and time-consuming cycles of building and testing.
Rapid prototype parts and assemblies can be built almost overnight and can be used for fit and function in a fraction of the time and at a fraction the cost as compared to traditional processes.
His goal is to help each client meet their prototyping objectives in a timely and cost effective manner.
www.impactengsol.com /Services/Prototyping.htm   (232 words)

  
 Rapid Prototyping Bibliography
In this discussion, rapid prototyping follows a period of virtual prototyping, and may not be necessary if the virtual prototype is deemed successful and faithful to the end product.
Coded prototypes are more realistic, but there are substantial drawbacks, such as the time needed to affect changes, the tendency of testers to focus on trivial attributes, developer resistance to change, and the risk that a single bug will halt the testing process entirely.
Low-fidelity prototypes are constructed rapidly and have limited function and interaction; they serve to demonstrate concepts, design options and screen layouts.
www.indiana.edu /~iirg/ARTICLES/prototyping/bib.html   (2140 words)

  
 Digital Web Magazine - Prototyping With Style
Prototyping is one of the most common tasks of information architects, who are called on to produce everything from low-fidelity wireframes to clickable fully-functioning prototypes.
The technology question is bandied about by all related fields whose practitioners are trying to keep current with the industry, to learn new skills to help them do their job better, or just to keep up with the Joneses.
Testing with a prototype that is just plain fl text on a white background may feel a bit strange, but the benefits will be huge.
www.digital-web.com /articles/prototyping_with_style   (1029 words)

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