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| | QMC sampler (Site not responding. Last check: 2007-10-23) |
 | | QMC (Quasi Monte Carlo) sampling is employed throughout VRay for every "blurry" value - antialiasing, depth of field, indirect illumination, area lights, gossy reflection/refraction, translucency, motion blur etc. QMC sampling is used to determine what samples should be taken and, ultimately, which rays to trace. |
 | | Instead of having separate methods for sampling each of those blurry values, VRay has a single unified framework that determines how many and what exactly samples to be taken for a particular value, depending on the context in which that value is required. |
 | | Everything else (dof, moblur, irradiance map, qmc GI, area lights, area shadows, glossy reflections/refractions) is affected by this parameter. |
| www.spot3d.com /vray/help/VRayHelp150beta/render_params_qmc.htm (690 words) |
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