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| | Counter Strike Source Ragdoll Physics |
 | | Jun 27 2005, 07:48 AM Man, I absoloutely love the ragdoll physics in CS:S. If you don't know what I mean by ragdoll physics is this: when you kill someone, they don't just fall to the ground in a pre-animated sort of death, they fall realistically, and sometimes end up in funny positions. |
 | | Man, I absoloutely love the ragdoll physics in CS:S. If you don't know what I mean by ragdoll physics is this: when you kill someone, they don't just fall to the ground in a pre-animated sort of death, they fall realistically, and sometimes end up in funny positions. |
 | | Dec 29 2005, 10:40 PM Ragdoll physics are brilliant in fps shooters especially counter strike source!! Works so well also! Shoot someone up against the wall and watch em slide down it as the blood stains the wall |
| www.trap17.com /index.php/counter-strike-source-ragdoll-physics_t23799.html (1760 words) |
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