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Topic: Ragdoll physics


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In the News (Mon 28 Dec 09)

  
  Ragdoll Physics - Encyclopedia Dramatica
Ragdoll Physics is the result of a gaming industry crisis that occurred about three years ago, during which developers began to realise "Oh shit!
Ragdoll Physics is the game engine innovation of the century.
Not to be confused with IRL physics, which does not cause those who die from gunfire to be propelled twenty feet into the air.
www.encyclopediadramatica.com /index.php?title=Ragdoll_Physics&printable=yes   (288 words)

  
 Ragdoll - DmWiki
A ragdoll is a particular kind of physics simulation.
Playing a prescripted death animation often results in the model incorrectly passing through level geometry, for instance when a character is killed next to a wall or on a flight of stairs; ragdoll physics allow the character to collide correctly while maintaining the limp, corpse-like motion.
Ragdoll simulations frequently use Verlet integration for its ease of use and stability in maintaining the large number of geometric constraints.
www.devmaster.net /wiki/Ragdoll   (127 words)

  
 UDN - Two - KarmaAuthoringTool
The sizes of Physics paramters (such as mass and inertia tensors) used in KAT should be those you wish to use in your level.
The second problem is that ragdolls are culled based on where their root is. In the case of the KarmaTube for example, the root is at one of the ends and so when you are just looking at the other end, the entire ragdoll will sometimes disappear.
If you are having problems with ragdolls that normally work properly when placed in the level in UnrealEd, falling through the level in other cases, such as when they are spawned, or shot, it may be because the physics is getting changed.
udn.epicgames.com /Two/KarmaAuthoringTool   (2370 words)

  
 Ragdoll physics - Wikipedia, the free encyclopedia
In computer game engines (or more specifically, physics engines), ragdoll physics are a type of procedural animation that is often used as a replacement for traditional static death animations.
There are games about fighting where the player controls one part of the body of the fighter and the rest moves along.
Blended ragdoll: this technique works by playing a pre-made animation, but constraining the output of that animation to what a physical system would allow.
en.wikipedia.org /wiki/Ragdoll_physics   (705 words)

  
 Mass Effect Community - Ragdoll physics
Yes, ragdoll physics are a bit dated and are starting to become obsolete, there are alternatives out there and some really cool technology.
Ragdoll physics get slight improvements all the time, but it is still ragdoll, and still the same technology.
And even the ragdoll that we have now is not “dated”, and developers get it to their game if they have the chance.
masseffect.bioware.com /forums/viewtopic.html?topic=519700&forum=104   (1545 words)

  
 Ragdoll Masters » Fun-Motion
Ragdoll physics have been a fascination in video games ever since their inception.
The first ragdoll physics games were little more than tech demos.
Ragdoll Masters is an experiment in the world of 2D beat ‘em’ ups with the use of ragdoll physics.
www.fun-motion.com /physics-games/ragdoll-masters   (944 words)

  
 Game physics - Wikipedia, the free encyclopedia
Computer animation physics or game physics involves the introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer.
Physics engine is program code that is used to simulate Newtonian physics within the environment.
The individual particles within the system are modeled using the other elements of the physics simulation rules, with the limitation that the number of particles that can be simulated is restricted by the computing power of the hardware.
en.wikipedia.org /wiki/Game_physics   (516 words)

  
 Forum Thread : Ragdoll Physics :. GarageGames
But since ragdoll physics actually is a part of game physics, you probably can learn how to make this kind of physics engine here.
Ragdoll physics can be a good thing, but it doesn't have to.
Ragdoll physics can also be faked via animations.
www.garagegames.com /mg/forums/result.thread.php?qt=13648   (678 words)

  
 Ragdoll Physics - Xbox Addict Asylum
One of the most entertaining aspects of the ragdoll physics is when you tag someone with a pistol or two in the head and they flip backwards down some stairs or over a ledge.
I noiced that the ragdoll for an elite, is different from the human.
They're definitely an improvement over the physics in Halo 1, for such a great game it was a let down to see half your body disappear into a wall after you die.
www.xboxaddict.com /forums/showthread.php?t=64039   (1143 words)

  
 PoserPhysics - Poser 7 3D Models Free Content for Animation Figure Design, Poser 6, Clothes, 3D Props, 3D Models, ...
To build a ragdoll physics character from a human figure in your scene, simply select the figure, and make sure it is “Moveable” (which is the default for figures).
Ragdoll joint limits are around 80% for bend and twist of those for the body parts of the Poser figure.
During the simulation, checks are made to ensure the ragdoll is “in tact” and the simulation has not “exploded” (the ragdoll pieces may separate if too much force is applied, as would a real body).
www.contentparadise.com /us/user/poserphysics_product_16429   (1407 words)

  
 Ogre Forums :: View topic - Poly Count, RagD Phys etc...
The better question is "does ragdoll physics have any benefit for gameplay, or is it there for eye-candy only?" Your designer(s) and/or project managers/producers (or whoever is fulfilling that role in your course) have to answer that question; it's not something for the engineers or artists to decide.
Ragdolling is something you could choose to implement at any reasonable point, I should say, but you should take a closer look at your libraries and tools to determine how much time and development effort should be spent on the endeavor.
Some physics libraries come with tools for this and I know there is a free one called Scythe out there which may be able to do the job.
www.ogre3d.org /phpBB2/viewtopic.php?t=25198   (1225 words)

  
 Time Waster - WSJ.com   (Site not responding. Last check: 2007-09-16)
Wegner's write-ups don't hesitate to expose hiccups in a physics system or disappointing elements of gameplay, the tone is unusually restrained for game reviews: Even when he ultimately sours on a title, his reviews take pains to highlight innovative or successful parts of a game.
Ragdoll characters typically have the weight and inertia of human bodies but lack muscle control and rigid skeletons, which are hard to design.
For more advanced ragdoll enthusiasts, there's one-on-one fighting in "Ragdoll Masters," bullet dodging in "Ragdoll Matrix Reloaded," and the ever-popular "Stair Dismount," in which you drop a poor ragdoll down a staircase and watch violence ensue.
online.wsj.com /public/article/SB116302567283617814-THAAPhbntxo2joDaooBetAHHJno_20071113.html   (1347 words)

  
 Codemasters forum - Physics...
You might have heard about falling through the ground etc, with a good physics engine that wouldn't be so much of a problem as the ground is solid instead of a single layer.
ragdoll physics would be excellent for this game.
Ragdoll physics yes, interective cocpits nah, I don't want an aircraft simulation, I want a war sim.
www.codemasters.com /forum/showthread.php?p=707046   (825 words)

  
 Digg - Best Use Of Ragdoll In Video Games
Ragdoll is an amazing technology, but sometimes to me it feels out of place.
Uh, anyone who didn't notice the ragdoll physics in MP2 was probably playing their first video game since Track and Field in an airport arcade.
You can't get much more "ragdoll" than a game in which the objective is to shove a guy down a flight of stairs and cause the most damage possible.
digg.com /gaming_news/Best_Use_Of_Ragdoll_In_Video_Games   (1468 words)

  
 inCrysis Forums / The ragdoll effect - physics on CRYSIS
IMO, a good ragdoll is a ragdoll that is half-animated like the person/creature dying was still doing an action or looking like trying to stay on its feet while slipping into ragdoll, if you understand what I mean, hard to explain.
Ragdoll is a must have in any game but now the only difference between different ragdolls is the realism.
BF2 has a pretty bad ragdoll system where the hold body goes limp and even after that it goes crazy like it was being shaken.
incrysis.com /forums/viewtopic.php?id=1228   (1181 words)

  
 UnrealWiki: Karma Ragdoll Injury System
When ragdoll simulation first begins, your limbs are all concentrated in one spot and they spread out until they are in the correct position.
I have had ragdolls get their foot caught in tiles on the floor and not end up falling over, just kind of going limp - in that instance the standing is better.
When we are ragdolling, we should probably prevent the bots from moving the ragdoll, or when we come back out, the client will show the pawn pretty far away from where it should have been.
wiki.beyondunreal.com /wiki/Karma_Ragdoll_Injury_System   (6290 words)

  
 Ragdoll Physics: Comedy and Tragedy - Eidos Forums
Ragdoll effects are great for FPS games - They work for Painkiller, and will do well for Half-Life 2, but...
Well, from a geek standpoint, Ragdoll physics really kick butt in this environment (sitting a victim in a chair to give the illusion of all is well, laying one in bed for the same illusion, etc) but I've noticed the same thing you folks have..
The ragdoll thing is gonna be looked back on as one of those cute little quirks in a couple of years, you'll see.
forums.eidosgames.com /showthread.php?t=38471   (1055 words)

  
 Ragdoll physics - Red Orchestra Forums
Ragdoll physics are already in the mod, but they're reather old and don't look so good.
I too expect physics in the game to be an improvement on what was in the mod, as the mods rag doll work has shown considerable improvement since the earliest stages.
The Ragdoll setup was redone from scratch and in my opion looks really incredible.
www.redorchestragame.com /forum/showthread.php?t=240   (1067 words)

  
 Ragdoll Physics 2 - A demonstration of Ragdoll Physics where Bush is falling down into a never ending pit!
Ragdoll Physics 2 - A demonstration of Ragdoll Physics where Bush is falling down into a never ending pit!
A demonstration of Ragdoll Physics where Bush is falling down into a never ending pit!
This game is a demonstration of the Ragdoll physics technology used in video games.
ragdoll-physics-2.freeonlinegames.com   (134 words)

  
 Ragdoll Draw & Play - Free Software Downloads and Software Reviews - Download.com
Ragdoll Draw and Play is an easy to use 2D ragdoll editor and simulator.
Unlike most ragdoll editors, Ragdoll Draw & Play uses the same physics of Ragdoll Masters to give you "live ragdolls", ragdolls which actually stay in shape and do not collapse lifeless to the ground.
Making a ragdoll is a matter of seconds, and you can also save your best creations to play with them again another time, or show them to your friends.
www.download.com /Ragdoll-Draw-Play/3000-2121_4-10430532.html   (221 words)

  
 Prop Types Overview - Valve Developer Community
Have all the properties of physics props and can also use the rigid body ragdoll physics system to have multiple colliding or bending parts.
Physics props using a simplified physics collision system designed for multiplayer games.
Physics: Methods this prop type interacts with the physics and animation systems.
developer.valvesoftware.com /wiki/Prop_types   (1508 words)

  
 UK ragdoll physics Websites
Ragdoll Physics II - Addicting Games and Flash Games is all we do all day long...
Best Use of PhysicsRagdoll death physics is one of the coolest new features in the 2003 edition of UT..
Most games from recent years added "ragdoll" physics to characters after they wereground, he'll fall with proper ragdollphysics, but now the character is aware
www.splut.com /sub/r/ragdoll-physics.html   (796 words)

  
 GameSpy.com - PlanetFargo
Fargo: As a special feature for this week's column, today I'll be speaking with Gary Kwan, the man who claims responsibility for all of the "Ragdoll Physics" that we're seeing in videogames nowadays.
Unreal Tournament 2003 and Rainbow Six 3 both use this technique, where the actual physics of a falling body are simulated so that they fall correctly to the ground.
I might have my technology mixed up, but I thought the whole point of Ragdoll Physics was that you didn't need to record death animations anymore.
www.gamespy.com /fargo/april03/ragdoll   (555 words)

  
 Factory Pinball (Ragdoll Pinball) » Fun-Motion
The simulation is stable, even at high speeds, and the ragdolls bounce around as expected.
The “ball” starts out as a human ragdoll, and occasionally swaps to other ragdolls, such as a cow or giraffe.
Although the various ragdolls have differing geometry, the net effect of their behavior is pretty similar.
www.fun-motion.com /physics-games/factory-pinball   (712 words)

  
 Ragdoll Masters Free Download by Rag Doll Software: Ragdoll Masters is an experiment in the world of beat'em'ups and in ...
Ragdoll Masters Free Download by Rag Doll Software: Ragdoll Masters is an experiment in the world of beat'em'ups and in the use of ragdoll physics in 2D games.
Ragdoll Masters is an experiment in the world of beat'em'ups, and in the use of ragdoll physics in 2D games.
Features some of the most sophisticated physics ever used in 2D games and other neat effects.
www.fileboost.net /directory/games/action/ragdoll_masters/023162/review.html   (109 words)

  
 Ragdoll Exaggerated - Half-Life Fallout Forums   (Site not responding. Last check: 2007-09-16)
If you have seen the HL2 E3 videos and the enemies that die in it, it should be clear to you that the Ragdoll physics are too exaggerated.
Maybe Valve should hire a Coroner to verify their Ragdoll physics for the sake of realism just as they did for the character speech.
Sometimes exaggerated Ragdoll is ok, for example a hit from a grenade or any explosive material, but not for death by bullet shot.
www.hlfallout.net /forums/index.php?showtopic=989   (679 words)

  
 Counter Strike Source Ragdoll Physics
Jun 27 2005, 07:48 AM Man, I absoloutely love the ragdoll physics in CS:S. If you don't know what I mean by ragdoll physics is this: when you kill someone, they don't just fall to the ground in a pre-animated sort of death, they fall realistically, and sometimes end up in funny positions.
Man, I absoloutely love the ragdoll physics in CS:S. If you don't know what I mean by ragdoll physics is this: when you kill someone, they don't just fall to the ground in a pre-animated sort of death, they fall realistically, and sometimes end up in funny positions.
Dec 29 2005, 10:40 PM Ragdoll physics are brilliant in fps shooters especially counter strike source!! Works so well also! Shoot someone up against the wall and watch em slide down it as the blood stains the wall
www.trap17.com /index.php/counter-strike-source-ragdoll-physics_t23799.html   (1760 words)

  
 GTAForums.com -> Has ragdoll been confirmed for this?   (Site not responding. Last check: 2007-09-16)
Ragdoll effects are relasisitc effects on the enemy after using guns.
ragdoll would be most noticed on a bike.
If vcs has ragdoll physics, vic would spin, flip, and tumble when falling.
www.gtaforums.com /index.php?act=ST&f=219&t=253640   (603 words)

  
 Skinned Ragdoll - GameDev.Net Discussion Forums   (Site not responding. Last check: 2007-09-16)
A ragdoll physics system is no different from (for example) a vehicle physics.
In the moment where ragdoll is switched on, the system initialises the physical nodes for the selected bones (not all bones need to be ragdolled) and creates the links between nodes and their parents.
My Ragdolls blew up quite a many times when their nodes intersected a bit too much.
www.gamedev.net /community/forums/topic.asp?topic_id=357661   (503 words)

  
 ..:: Ragdoll Masters ::..
If you like Ragdoll Masters, you can purchase the full version.
If you enjoy Ragdoll Masters, and I'm sure you will, you can buy a full license.
For about the price of two sodas you get 20 levels, a bundle of configurable options and other tasty goodies, but most importantly you get a warm fuzzy feeling from the knoweledge that you are supporting a smalltime game developer.
www.ragdollsoft.com /ragdollmasters   (371 words)

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