| | Bern's Surface Reconstruction Page (Site not responding. Last check: 2007-10-05) |
 | | Our algorithm computes a piecewise-linear surface, vertex set exactly equal to the sample points, with a provable guarantee: if the original surface was sampled sufficiently densely, then the reconstructed surface lies within a small error tolerance of the original. |
 | | Our algorithm is especially suitable for scientific visualization, because it has no tuning parameters, computes an interpolating (rather than approximating) surface, and makes no assumptions about the geometry or topology of the surface (other than the minimal assumption that the sample points are dense enough to capture surface features). |
 | | These algorithms use the sample points to define a distance to the surface, then contour the zero set of the distance function on a grid of voxels. |
| www.parc.xerox.com /csl/members/bern/surface.html (355 words) |